Forum Home
›
Battle Pirates
›
General Discussion
General Discussion
«
1
2
3
4
5
6
7
…
4339
»
Go
Views
Replies
Latest Reply
[HEY YOU, YEAH YOU!] Questions from CM/CS Hank
Pinned
Hot
Friday afternoon
by
CM_Hank
471
29
Hey Pirates, Seafarers, Previous Landlubbers, As many of you know, I have only officially been the CM for ...6 months? 1 Year? I really have no idea. What is time? I just have a few questions for you folks. I am always actively trying to tweak things and find new ways to improve our community/communication. So, with that in mind, I just have a few questions. If you decide to respond, PLEASE be chill. Give me some detail if you can? Ok, Here we go. 1. If I were to dedicate some…
devilsreject971
Today, 3:32PM
APRIL CM DIARY
Pinned
Locked
Hot
about a week ago
by
CM_Hank
463
0
Hey Pirates, A short one this month. I just want to relay a few things. I have been hearing some great feedback about the new Longhsot Hull. Keep it coming. Feedback on new equipment is always welcome; whether good or bad. I only ask that you keep it constructive and try to give us some details! I also wanted to take this opportunity to say, I HEAR YOU! WE HEAR YOU! Last month, I mentioned that I would be actively sending out notifications when I pass on your suggestions and prize req…
CM_Hank
17 May 2022, 6:26PM
[EVENT] May 2022 Forsaken Mission
Pinned
Locked
Hot
about a week ago
by
CM_Hank
751
0
The May Forsaken Mission features: * NEW - T11 Limited Armor - Z4-CT & Z4-X * NEW - Brute Target - Level 225 Cycle 1 Begins: Wednesday, May 18th @ 3:00 PM PDT Ends: Wednesday, May 25th @ 12:00 PM PDT Cycle 2 Begins: Wednesday, May 25th @ 3:00 PM PDT Ends: Wednesday, June 1st @ 12:00 PM PDT Cycle 3 Begins: Wednesday, June 1st @ 3:00 PM PDT Ends: Wednesday, June 8th @ 12:00 PM PDT Forsaken Mission Targets Target Fleet Event Points Fleet Restrictions Loot Forsake…
CM_Hank
17 May 2022, 3:30PM
[RELEASE NOTES] 12.20 Release Notes
Pinned
Locked
Hot
about two weeks ago
by
CM_Hank
2K
0
Captains, the 12.20 Update deploys on Wednesday, May 18th, 11:00 AM PDT This week, the update contains support for the Forsaken Mission, VXP Weekend, and reruns of the Brutal Instinct and Deep Cover TLC’s. Read on for more details! May Forsaken Mission The May Forsaken Mission features: * NEW - T11 Limited Armor - Z4-CT & Z4-X * NEW - Brute Target - Level 225 Cycle 1 Begins: Wednesday, May 18th @ 3:00 PM PDT Ends: Wednesday, May 25th @ 12:00 PM PDT Forsaken Mission Targets…
CM_Hank
16 May 2022, 7:52PM
Battle Pirates 101: Stuff and Things by Templar
Pinned
Hot
about two months ago
by
Templar614
2.9K
12
Many moons ago I started the process of trying to put together a series of "guides" that outlined the various mechanics and math within the game. I kind of gave up on that dream after starting a new job and being too busy to dedicate the time to writing everything that I wanted out and putting it on the forums. I have started to find more free time and have dusted off my handy dandy pile of post it notes and taken up this venture once again. Over the coming days/weeks/period of time, …
CHIACHIACHIA
10 May 2022, 8:49AM
[CALENDAR] BP May 2022 Calendar
Pinned
Locked
Hot
about three weeks ago
by
CM_Hank
1.5K
0
May Calendar. There "may" be some updates. If I make any changes, I will add notes to this post.
CM_Hank
2 May 2022, 1:13PM
[GAME INFO] THE FUTURE OF PVP part 2
Pinned
Locked
Hot
about a month ago
by
CM_Hank
3.1K
0
Hey Pirates, Back in March, we posted an article titled "The Future of PVP" ( To review the original article CLICK HERE ) However, we wanted to follow up with a bit more clarification and information. The Future of PvP - Where are we, and what's next? There’s been a few questions cropping up around PvP so we wanted to provide more information to players, and build upon our previous post - The Future of PvP. As a quick refresher, our goal was to empower players with a bro…
CM_Hank
28 Apr 2022, 7:17PM
Forums Posting Rules Past, Present and Future
Pinned
Locked
Hot
about five years ago
by
Laredo
8.3K
0
Captains, When I started this game I had no clue what I was doing, so I would come to forums and ask questions. I got some wonderful help from the community and the CM/MOD team that was here then. What we see in forums now is a player that comes here and ask a legitimate question. Before a community member or the CM/MOD team can try and help a troll has belittled them because they didn't know the answer to their own question. We have the posters that come here to rant with 'WTFKIX, you bro…
Laredo
2 Sep 2017, 5:30PM
new base uav weapon versus the longshot
Hot
about two weeks ago
by
CharlieEssie
465
19

Confusing as that sentence is under the graphic the faction does give a 20% boost to the relevant turrets. eg chose ballistic (Forsaken) and any ballistic turrs get a 20% damage boost. You can change faction from the 1st of each month for free.
ThePrimate
Today, 4:46PM
Rockslide Heavy UAV Question
Hot
about two weeks ago
by
NeMeSiS2HuMaNiTy
1
2
3
1.4K
61
@MillionDlrBil Like the guy above said - I am not interested in playing a game that requires a freaking PhD in battle piratesology. Could we make this "game" a little bit closer to a game where people can just, you know, PLAY? And not have to study 50,000 permutations and hidden tricks to just, you know, PLAY. Am I asking to much? I work two jobs and don't have time to study all the nuances of all the myriad possibilities and deep knowledge? Could this just be a "GAME" THA…
CharlieEssie
Today, 12:56PM
Longshots overpowered!
Hot
Saturday afternoon
by
MEDUSA_THE
232
19
You must be in the top tier meta of the game, congratulations on your achievements, you must be proud. The rest of us mere mortals are certainly able to fail in bases with Longshots though. Troll.
Max Thornton
Today, 12:20PM
Specials on Drone Weapons
yesterday around 1pm
by
TheTomsk
106
5

Yeah. I think it even says it somewhere? Might be on the pop up when click on the Build Tab. But, the bottom part is clipped off and cannot be seen. I seem to recall it was said or it was somewhere.
ScattergunScott
Today, 7:02AM
@CS Hank
Hot
Wednesday morning
by
CHIACHIACHIA
242
9
I have to say bugs in this game don't get fixed if they only cost the player .My guard still stacks on top of my dock every time I log in even if I put them in open water away from all land . I can't enter battle every time there is a event going on that cost me more in repairs .I'm at the point it is not worth my time sending tickets no more on just the 2 I have sent video with the ticket and nothing . And if you are so busy more reason to drop discord and stick to the forums the game built .I…
jon pirate
Today, 3:41AM
overlord carrier
Hot
Friday morning
by
UltraStorm
196
4
The shreddding also helps
Aurora_Vampire
Yesterday, 3:05PM
What are acceptable response times to tickets?
about two weeks ago
by
ThePrimate
41
6
What are acceptable response times to tickets? I would say 24hrs!
MR_SLICK_T249
Yesterday, 1:19AM
Replay of Battle Inaccuracy
Wednesday night
by
Mitch_H736
41
4

Maybe because the replay can't replicate what a hack added as the replay does not have the hack calculation change?
MR_SLICK_T249
Yesterday, 1:16AM
Brute X1 CM 20% Range boost
Hot
about two weeks ago
by
Sputnik001
180
8
No worries
Sputnik001
Yesterday, 12:31AM
need new fm
Friday night
by
Gabriel_keys
99
3

you got to be kidding. we only just now was able to get them to X1
myersey
20 May 2022, 11:49PM
FM - target 225 damage?
Locked
Hot
Wednesday night
by
casper the ghost
307
24
Your damages are high, but the target damages are fine. They can be complete for about 20 minutes damage, in fact my alliance members are boasting 15 mins with a crew but I'm yet to try it. If you don't have the fleet to hit the latest and greatest target, choose one more appropriate for you. The 233 being the highest paying target deals less damage and is pretty easy to complete. Closing as answered, the round about circles aren't helping anyone.
MillionDlrBil
20 May 2022, 8:36PM
Turrets using the Wile E Coyote gravity paradigm.
Hot
about two weeks ago
by
Ax Bd
210
7

Some weapons have an "upon death" feature. For us its minor and ineffective. When the draconian princess has a weekend fling with some reaver horde, drugs them, steals their secrets while they are unconscious and uses that technology against us...dead turrets can do the darnedest things.
Alexa the BAE
20 May 2022, 5:03PM
mega ship
Wednesday morning
by
steven.r.aird
46
3

To build a new module on top of an existing one simply click that module and choose "build". You will be taken to your blueprints and can build anything available. The old module is now part of your inventory. All upgrades and refit(non mega items) are kept with that inventory module. HINT: dont spend time and resources upgrading & refitting modules that you do not intend to keep active. Changing a module is as simple as selecting the current module then "view inven…
Alexa the BAE
20 May 2022, 4:21PM
Time on Game
Friday morning
by
nomaduz
81
4

Such a feature does exist, "they" call it blitzing. I've seen some virtually hit hundreds of targets in less than a minute.
Alexa the BAE
20 May 2022, 1:02PM
Base Planner Issue
about a week ago
by
mtlguy
59
6

just put it in store and placed it on the new spot, that what i do mostly
BlackGriever
20 May 2022, 11:18AM
introduction to skirmish tier 9 impossible
Thursday morning
by
God on two legs
50
2
yes, i see, now it works with assasins, before it says they are not allowed. So, all good now
God on two legs
19 May 2022, 11:42PM
no titanium targets
Locked
Wednesday night
by
whatever1288
27
3
There was a spawn issue after the raid ended. It has been resolved though, so I'm going to close this.
Templar614
19 May 2022, 6:22AM
New players can't move forward
Hot
Wednesday afternoon
by
Just Another Player
169
10
returning players should have advantages from new player, they got few old tech than can still be use that werent available nowdays. just do the FM side and get those free fleet in tier 1 prize list. than they can go from there. since you are friend with them, could help them move on
BlackGriever
19 May 2022, 6:14AM
UPGRADE TOKENS NEEDS TO BE IN FM
Hot
about two weeks ago
by
Godzilla80
164
13

The Brute was a replacement hull for the worst hull ever designed LIONFISH. all these tokens builds upgrades you talk about come at a cost and time to try and build and upgrade in a shipyard that is already to busy they need to put these garrison hulls in conquest yard. they only attack FM targets
bewere
19 May 2022, 5:22AM
Portals
Hot
about two weeks ago
by
WarMack
193
8
I have seen portals do the most amazing things in planner. I have returned to my base to find portals randomly placed. Floating around without being attached to any land. If players are willing to drop gold in order to rotate portals in planner someone will discover that difficult fix.
Alexa the BAE
19 May 2022, 12:19AM
base hitting help wanted!
Locked
about two weeks ago
by
Bin_Chicken
132
10
Off topic, closed now. thanks.
MillionDlrBil
18 May 2022, 2:45AM
sino nga ba
Locked
about two weeks ago
by
Rachelle Anne Albesa
72
5
It doesn't appear there's any relevant information to this story so I'm closing it. Thanks
MillionDlrBil
17 May 2022, 3:42AM
should conq hulls have both longer range and extreme deflection
Poll
Hot
about three weeks ago
by
bigbawg
228
11
i gather from this pole that the player base wants a better balance of fleets vs turrets the days of just having longer range should end.
bigbawg
16 May 2022, 11:56AM
80 targets
about two weeks ago
by
roberto.manto
41
3
Merged as already answered.
MillionDlrBil
16 May 2022, 3:20AM
+3% combat speed on hc mk2 .. x1 upgrade
Hot
about two weeks ago
by
Aaron paul
189
10
well i upgraded 1 ship to x1 and the extra speed works great just enough so i can run pass the big scattergun turret but if i turn it gets me ... thks for the help pirates
Aaron paul
15 May 2022, 12:02PM
Bug
about two weeks ago
by
michael a
66
4
It's been passed up again, thank you
MillionDlrBil
15 May 2022, 6:52AM
«
1
2
3
4
5
6
7
…
4339
»
Go