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Future Features and Feedback
Future Features and Feedback
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mines
about eight years ago
by
PIMPINAINTEASY79
31
0
i think its about time kix started spawning the same level mines one of each type at the same drac base i have spent the best part of an hour looking for a 67 zynth mine in 3 sectors and there are none to be found. i am sue the smaller guys would be happy to have 1 of each all spawn at the same base no one has all day to go searching only to not find the one your after
PIMPINAINTEASY79
5 Feb 2016, 1:23PM
Pay to Play?
Hot
about eight years ago
by
Elizabeth
289
22
tell you how to fix it stop playing because they just Nerft everything we just did my fleet before raid with only special armor and next to no rank could do a 85 strong hold with half damages after raid and vxp weekend and close to 100 dollars in coin they now cant finsh a 85 and there is nothing I can do to fix it what a pile of bull kixeye
bullfrog99
5 Feb 2016, 10:33AM
How about using both the carrot and stick, re base attacks and the new R&D feature.
about eight years ago
by
Bobbylon 5
15
1
I'm thinking about applying for a job at kix... Because i think i can do a better job than some of the people currently making the decisions... A power game is a derogatory term amongst gamers (over here) because it attracts power players that moan when things change. Kix has it good tho because they (in the early days) had normal people through facebook. However thanks to the constant stretching of the game and the power curve that has been in play since the zynga bods joined kix. The game …
Bobbylon 5
5 Feb 2016, 6:59AM
LVL 12 Res Gen Upgrade?
about eight years ago
by
WhistRev
53
2
If it also offered a uranium payout each time you collected res, then maybe it would be worth it. As is, I can get the res quicker through cargo fleets. Level 10 is about the highest ever needed because of the tactical specials.
Rpr Specialist Pls
5 Feb 2016, 4:35AM
damaged fleet pop up
Poll
about eight years ago
by
lileybug11
47
4
Can we also get rid of the "target higher than you" message too? They removed the message about tier drops for drac blueprints once you hit a certain level. I think I should know what level strongholds I can handle by now. I will need to level 12 more times before that window goes away.
Rpr Specialist Pls
5 Feb 2016, 4:32AM
tokens
Hot
about eight years ago
by
scurvy_dogg561
283
17
How about giving us tokens for scraping old hulls. That might help progression a bit.
BANZAI_Bill
4 Feb 2016, 9:37PM
Wendigo = $$$
Hot
about eight years ago
by
Corp_Hellrazor
181
3
I would do the next raid for it, But thats because I play every other or every 3rd raid to get a ship. And since Im still making a fleet and have about 6 weeks left on it, I could use a prize other than a ship. And well a mortar ship has zero interest for me anyways, hell ive got dnx and some non made berz.
Xijven
4 Feb 2016, 2:45PM
should proto nemesis shards be available from drac bases ?
Poll
Hot
about eight years ago
by
Mahmoud Mohammed
435
26

which is the very reason it should not go in..
Shiba
4 Feb 2016, 2:13PM
Base Defense vs. Attack Fleets
about eight years ago
by
Ron Pilcher
101
5
Only utter farms want this for any other reason than D98 Tigers. Which are suicides anyway. Kixeye should pour more resources into fixing repair cheats.
Thunder8412
4 Feb 2016, 8:24AM
Ability to access ship designer when building
Hot
about eight years ago
by
Baywulf
781
0
I'd suggest the ability to access the ship build designer and save it while we are building (similiar to how we are able to access the base designer while our base is repairing), We often need to look at third party sites to create a boat design because our docks are currently being occupied with a build
Baywulf
16 Mar 2015, 11:37PM
AMA Discussion Thread
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about nine years ago
by
BloodRavenFavian
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Thank you everyone who joined the discussion. I'll be compiling your feedback to this AMA answers session and presenting them to the game team this week. I'm hoping we can make this a more regular thing in the future. -Closing Thread
CM DOOMROOSTER
2 Mar 2015, 4:51AM
AMA Answers! - Part III
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about nine years ago
by
CM DOOMROOSTER
3.7K
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So many questions! Here we talk about Support and have some fun. SUPPORT: Again, while this AMA was supposed to be focused on Dev and Design teams, some of you had questions about our Support system. Having worked as a Senior Support Specialist on BP over a year and a half, I can answer these. Q: How does me posting about somethign [sic] not working here make more sense then [sic] posting a ticket? A: The best place to post your feedback regarding the game is here on the forums. The best p…
CM DOOMROOSTER
28 Feb 2015, 12:12AM
AMA Answers! - Part II
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about nine years ago
by
CM DOOMROOSTER
3.7K
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AMA answers Part II, where we talk about Bugs, cheating, and the future of Battle Pirates. GAME MECHANICS: Some of you would like to see a change in how base attacking works. Others had questions about difficulty levels in targets. Q: How come is it in Base Attacks, [the] Attack[ing] player can retreat any time they want too even if there engage with my fleet? [It] should be like any normal engagement, if i am damaging there [sic] fleet then they shouldnt [sic] be able to retreat when ev…
CM DOOMROOSTER
28 Feb 2015, 12:09AM
AMA Answers! - part I
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about nine years ago
by
CM DOOMROOSTER
8.9K
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You asked. We answered. Last week, I posted a thread inviting all players to comment and ask questions for our team. This thread got over 11 thousand views and almost 500 responses from YOU. That. is. CRAZY! It gives me great happiness to see our community thriving in such a positive manner. Sincerely, thank you for your participation! In case you missed it: last Thursday, I opened the floor for questions from our players for 24 hours. This was an opportunity for you to vent, rant, voice you…
CM DOOMROOSTER
28 Feb 2015, 12:05AM
Ask Me Anything! NOW CLOSED. Thank you for your responses!
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about nine years ago
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CM DOOMROOSTER
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Hey! I want to sincerely thank each and everyone of you who contributed to this AMA. I read some really great questions provided by YOU and I will definitely be burning the midnight oil over the weekend to compile these questions and present them to the game team for review. We'll have some results later next week. Bravo, all! Closing thread.
CM DOOMROOSTER
21 Feb 2015, 1:14AM
Thank you!
Locked
Hot
about nine years ago
by
CM DOOMROOSTER
631
0
Your vote has been counted. Thank you for your feedback!
CM DOOMROOSTER
18 Feb 2015, 7:05PM
FEBRUARY Works in Progress
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about nine years ago
by
CM DOOMROOSTER
11K
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Ahoy Captains, Below are all the features and events coming at you throughout the month of February! Forsaken Mission Content Drop: 3 New Blueprints, will be available in this month’s Forsaken Missions! Fallout Armor I – III, Reaver Bulkhead, & the new Blaze Thrower. Read more about these new items here! Monthly Event: Brimstone The Reavers are back! Starting on 2/12, Brimstone begins. Look for a Tips and Tricks post this week, Thursday, 2/5/15. Retrofit Pack 15: …
CM DOOMROOSTER
3 Feb 2015, 9:42PM
January Works in Progress
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about nine years ago
by
KIXEYE CM Robot
11.2K
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Greetings Captains, 
Firstly, Happy New year! Continuing our monthly tradition, I’ve compiled a list of the features we are working on throughout January. You can find detailed information about what we’re working on below: 
 
Forsaken Mission Content Drop: 
First up in January is the Monthly FM Content Drop. This will feature three new blueprints, a pair of turret reinforcements, and a new weapon. The reinforcements will be added in at Tier 4 and the new w…
KIXEYE CM Robot
5 Jan 2015, 9:53PM
December Works in Progress
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about nine years ago
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KIXEYE CM Robot
9.4K
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Greetings Captains, 
Continuing our monthly tradition I’ve compiled the list of features we are going to be releasing throughout December. You can find a detailed explanation of what is coming up below: 
 
Sector Influence - Reaver Occupation: 
As I talked about in the November Q & A session, we are going to be updating the Sector Influence system to create incentive for Alliances to take control of their sector from the Draconians. Additionally we are g…
KIXEYE CM Robot
4 Dec 2014, 6:35PM
November Q/A Session [Answered]
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about nine years ago
by
Hyperius
6.7K
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68. Q: Much
 of the community feels as though the addition of the new levels to the 
component retrofits is to further ensure money trumps skill. How would 
you respond to them? A: I answered a similar question above, but I told PriceisWrong that I would try and include answers for his questions in this post that we couldn't get to on the last BV so. Here goes. I would say that the Component Retrofit system and all the trappings that come with it are designed to give pla…
KIXEYE CM Robot
24 Nov 2014, 5:50PM
November Works in Progress
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about nine years ago
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KIXEYE CM Robot
9.3K
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Greetings Captains, I’d like to take some time to go over the Features that are coming up throughout the Month of November. Forsaken Arena Tournament: We are going to host the first ever Forsaken Arena Tournament during this month. Many of the details for this are still being finalized. I’ll be able to share more details on how this will work as we get closer to the start of the Tournament. The basic structure is that it will be a fixed seed based on your Combat Rating. The higher your co…
KIXEYE CM Robot
4 Nov 2014, 5:14PM
October Works in Progress
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about nine years ago
by
KIXEYE CM Robot
11.8K
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Greetings Captains, 
Continuing our monthly tradition, I’d like to take a moment to go over some of the features we will be working on throughout the month of October and give everyone a chance to discuss them! 
 
Fleet vs Fleet Quickmatch System: 
The major Feature we are going to be releasing this month is a Fleet vs Fleet combat system. Fighting in FvF battles against another player is arguably one of the most fun aspects of our game, but there is current…
KIXEYE CM Robot
1 Oct 2014, 12:26AM
Sector Influence Feedback Main Discussion
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about nine years ago
by
KIXEYE CM Robot
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Heya Folks, So I've compiled all the feedback in this thread, and a few people on the Design team sat down with me this last week and we hashed out a lot of stuff for where we want to take this feature based on your feedback. Hopefully I'll have more to share very soon. Thanks everyone who participated in this discussion ^_^!
KIXEYE CM Robot
4 Sep 2014, 9:50PM
September Works in Progress
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about nine years ago
by
KIXEYE CM Robot
13.3K
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Greetings Captains, 
I’d like to take a moment to go over some of the features we will be working on throughout the month of September! 
 
New Campaign - Fractured Empires: 
This new Campaign is being added into the standard list of available Campaigns and will be unlocked for you upon reaching level 55. It will contain 2 prize packs, and a new limited hull for completing the Mastery Challenge! 
 
Base Slot System and Outpost Level 6: &a…
KIXEYE CM Robot
2 Sep 2014, 7:08PM
August Works in Progress
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about nine years ago
by
KIXEYE CM Robot
16.2K
0
Greetings Captains, 
I’d like to take a moment to go over some of the features we will be working on throughout the month of August. 
 
Base Guarding Changes: 
We are going to be making some changes to the functionality of how you attach guards to your base on the World Map. 
 
First, once a Base Guard has been destroyed. we are going to be adding a short delay before a new Base Guard can be applied. 
 
Second, we are …
KIXEYE CM Robot
31 Jul 2014, 11:49PM
July Works in Progress.
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about nine years ago
by
KIXEYE CM Robot
25.9K
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Greetings Captains! 
I’d like to take a moment to go over what we are going to be working on throughout the month of July. 
 
New Shipyard UI: 
We’ve finally launched New Shipyard UI! You can read more about how this new UI will function in this post - Click here. 
 
Chat Broadcasts: 
The team has been hard at work on creating a system in place that will allow us to broadcast messages to Global Chat. This is being done to improve…
KIXEYE CM Robot
1 Jul 2014, 4:41PM
June - Works in Progress
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about nine years ago
by
KIXEYE CM Robot
9.8K
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Greetings Captains, 
 
I’d like to go over what we will be working on over the course of June. To discuss these upcoming features you can click - here 
 
Campaigns: 
As teased last week, Campaigns are coming this month. You can read more about how they’ll work in this post by clicking - here. 
We can expect Campaigns to go live after the June Event. 
 
PvP Level Restriction: 
We’ve received a lot of feedback ove…
KIXEYE CM Robot
3 Jun 2014, 3:28PM
May works in progress
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about nine years ago
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KIXEYE CM Robot
17.4K
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Greetings Captains, 








 
I’d like to go over some of the Features we are working on throughout the Month of May. 
 
Campaigns: 
We are going to be adding a brand new feature to the game called the Campaign System. Many of the fine details about how this system will work are still being finalized, but I’d like to give you all a peek at how this system will function: 
 &…
KIXEYE CM Robot
2 May 2014, 8:14PM
April Works in Progress
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more than ten years ago
by
KIXEYE CM Robot
10.6K
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Greetings Captains, 
I’ve compiled a list of all the features we are going to be working on throughout the month of April. 
 
PvP Rebalancing: 
I’d like to take a moment to discuss a few things that we touched on last December, and give everyone an opportunity to comment on some proposed changes to PvP. 
To that end I’ve compiled a list of changes that we are working on and want to get your feedback! 
* Player Base Outposts have gained Re…
KIXEYE CM Robot
28 Mar 2014, 9:22PM
March Works in Progress
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more than ten years ago
by
KIXEYE CM Robot
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Reputation points are converting to Uranium and will not longer be a currency but become a resource. When you stop a retro fit, will the Uranium be returned to the warehouse, like other resources or will it be lost?
X-4-M-3
3 Mar 2014, 11:33PM
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