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Future Features and Feedback
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Warping TO Target from base
about seven years ago
by
Marc Sandin
31
0
Summary: * When attacking fleets, I find it extremely useful to warp back to my base for repairs, safety, etc. * I also find it useful to launch my fleet and warp TO my target and then attack. * When return warping to my base, my fleets automatically teleport NEXT to it, and then manually fly into it. It seems like a feature could be useful to warp away from your base (which can be done) and then immediately attack a specific target without having to wait for the fleet to appear at the wa…
Marc Sandin
31 Jul 2016, 12:18AM
Touch Screen Mechanics are very imprecise
about seven years ago
by
Marc Sandin
11
0
A couple thoughts on touch screen (99% of my in-game time): * I have issues with bases taking up space. It's too easy to attack a base my mistake when you meant to attack a fleet flying over it. * I can press on empty space, and no move waypoint appears. Sometimes I have to press multiple times in random places to try and maybe get somewhere in the vicinity. I have to have a ridiculously large clearance of another player's base or station hub in order to select where I want to go. This goes …
Marc Sandin
30 Jul 2016, 8:31PM
more time betwen events!
about seven years ago
by
xcvxvx
31
1
I second this. The last two were what, 4 days apart? I really had hoped for time to refit and improve my fleets.
Marc Sandin
30 Jul 2016, 8:19PM
Create a Refitting bay!
Hot
about eight years ago
by
E.T.1837
481
30
I really really second these ideas. A refit bay not only makes game mechanic sense, but also, for real though... What shipyard would ever not have multiple bays for building raw ships AND refitting old ones at the same time?
Marc Sandin
30 Jul 2016, 8:18PM
Profile Pictures
Hot
more than ten years ago
by
Groundzero GPK
1.6K
2
jup, das wäre klasse
Perry_08
30 Jul 2016, 6:58PM
Do Kixeye want more players on mobile devices? Possible solution to even the odds.
about seven years ago
by
hvl
21
1
i would like to see mobile players getting some kind of perk but not this....
odis183
30 Jul 2016, 3:21PM
Bug
about seven years ago
by
Norm2222
31
1
Thats all, only for fuc.. us never bug for easier only for fuc....
serialkillerx
30 Jul 2016, 1:22AM
Combat Module 11 or Dual Special on Combat Module 10
about seven years ago
by
FatalityWonder
21
3
A projectile weapon with with Max range longer than a glad but a high minimum range will naturally target snipers and carriers... Auxiliary weapons can be weapons that would ordinarily be OP or under powered but because they are given their own status, they can be given special rules and properties.
odis183
29 Jul 2016, 5:36PM
Few ideas for "claiming territory" using existing mechanics in new ways.
about seven years ago
by
Livn Lern
11
1
note: originally this was going to be a number of ideas but explaining them all would have been too much to read. Please give your opinions on this and check out the others I plan on posting next.
Livn Lern
29 Jul 2016, 5:25PM
New Alliance Flagship idea
about seven years ago
by
marton.keri
51
0
So we have javelin, which is mainly for RAID or farming, but it is definitely not for defense. I'd like to see an alliance flagship that is build for defense. Here it goes: Orbital Cannon It guards objects (planets/WHs) in sector space. As long as an orbital cannon is guarding an object, only the ones that live on the inner side can enter. For example: * Base of PlayerX is on 12603. He deploys an orbital cannon to guard his own planet. From now on, only people living on 12603 have the ability …
marton.keri
29 Jul 2016, 11:15AM
Alliance Battle Station
about seven years ago
by
ViPeR killer
91
3
this idea has been tossed around for about a year now.... this one is mine. https://www.kixeye.com/forum/discussion/546194
odis183
28 Jul 2016, 3:21PM
Fuse or craft crafting parts and patterns into other parts/patterns
about seven years ago
by
FatalityWonder
21
2
i doubt they would do this without a very poor ratio because the lower tiers are so easy to farm.... but yea i'd like to have something where i could trade them in too
odis183
28 Jul 2016, 3:09PM
why don't you add a new Feature , NUCLEAR WARHEAD !!!
about eight years ago
by
Mr Booze
131
8
Ha ha ha
fadedtheory
25 Jul 2016, 2:02AM
Requesting for New BPS Tiers for Vega Conflict
about seven years ago
by
Spask Crondusk
21
0
Can we get some NEW tech in the BPS section.I feel that there is a lot to add to new tech stuff in the game for us to hunt for. As well with the new tier for demon Corp coming soon for more stuff to add.
Spask Crondusk
24 Jul 2016, 7:31PM
Heretic Cruiser needs buff?
about seven years ago
by
VerHyMem
31
2
Just leave as it is... don't see the need of change.
Spask Crondusk
24 Jul 2016, 7:18PM
Increase the time to recover res from farmed fleets
about seven years ago
by
xcvxvx
1
0
The time to collect res after defeating a farmed fleet is too short. The cargo ship just arrives a couple of seconds too late. A ship needs to be able to reach from the diameter of a system. Incl the seconds needed to bring it up from base.
xcvxvx
24 Jul 2016, 4:06PM
Civil War Ideas
about seven years ago
by
Robotech Mastr
51
4
It will be fine, when somebody attack your base during CW - you got points for destroying attackers fleet. Its the same...if you destroy fleet by PVP or by defending your ouw base.
Majky_sv
24 Jul 2016, 1:03PM
Corrosive Missile
about eight years ago
by
SkyBuster
91
4
Brimstone might be similar, but as a ship version. I'm looking forward to this weapon.
SkyBuster
23 Jul 2016, 9:53AM
New event: Deep space control
about eight years ago
by
DARKHUNNTER
111
1
You mean like reaper from mass effect? Lol I'm an idiot
fadedtheory
23 Jul 2016, 5:28AM
Allow co-op in pvp battles/fleet scan
about seven years ago
by
The Xenomorph
21
1
Or maybe prosessing plants, that would be cool to
fadedtheory
23 Jul 2016, 5:12AM
Trade
about seven years ago
by
TheCloppinOreo
31
4
It would be nice to be able to donate red to my lower lvl alliance members (training alliance) cause they keep telling me that there really low on helium 3 and they have no fleets to collect
fadedtheory
23 Jul 2016, 5:06AM
Commerce Module.. Coins till next upgrade...
about seven years ago
by
Sara Buszkiewicz
31
1
thats is a great iddea.. but i dont know if that like to KIXEYE team... you know... they are reserved to that information, so he can change it when they want.. and none know how many coins are needed
GALACTUSX
22 Jul 2016, 6:30PM
Crafting flagship armaments
about seven years ago
by
01024346408a
11
0
Dear Kixeye, We have to craft flagship armaments for Javelin Mk2 4096. for 50 armaments , need 100 of Iron star armaments with 12m. We have to press crafting button over 80 times with 12m. each. I'm gonna be a dead meat in this hot summer when I finish that. Save my life and time , please. Why don't you move this to fusion section from crafing . I really don't get it. Please remember , I'm dying . ^^! P.S Dear my superior players, Please advise me with some other good way if y…
01024346408a
22 Jul 2016, 4:02AM
Landing Craft
about seven years ago
by
BurritoMarshall
41
2
oggxVxxcOh
jonnathan matallana
20 Jul 2016, 7:07PM
Landing craft
about seven years ago
by
BurritoMarshall
31
0
I was thinking about the carriers what if the added landing crafts that could land troops on ships. They would be defensless but if they landed they would incapacitate a weapon for an amount of time based on the level. You could make them as the same as fighters price wise.
BurritoMarshall
20 Jul 2016, 8:18AM
Ideas for New Corvette Class Ships
Hot
about eight years ago
by
EXE Sasser
1
2
611
52
tried already i eve made a huge post about it they do not wanna add any which sucks i coud take one the strength of a Destiny Cruiser that woulld be nice
Dirt Gee
20 Jul 2016, 7:50AM
a timecontroler for the chatrooms would be intresting
about seven years ago
by
Farther
11
0
I don't know if all would agree on it,I just didn't see any comments about it lately.
Farther
19 Jul 2016, 8:32PM
Counter to ship squadrons
about seven years ago
by
RedBaron042
11
0
Summary: I always liked the idea of a special slot "point defense system" to combat enemy squadrons. It would be a nice counter to carriers as well as making people decide what they should slot in the special slots. * The Point defense can be animated or not, up to the designers, do what's easiest. * It should be implemented as a special, NOT a weapon. * 3 or 5 level tech tree, doesn't matter. * The nuts and bolts here is consistent damage to squadrons * damage to squadron…
RedBaron042
19 Jul 2016, 4:19PM
Keybinding and GUI Improvements
about seven years ago
by
FatalityWonder
91
4
I use a Razer BlackWidow Ultimate 2014 for my keyboard
FatalityWonder
19 Jul 2016, 4:07PM
Tech Tree
about seven years ago
by
noname2957
61
0
A new tab with the ships separated by faction with the requirements , hull upgrades and specifications. honestly the current method its just a mess ... if we want to check a ship for whatever reason its better to goggle it or ask in chat
noname2957
18 Jul 2016, 11:52PM
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