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Future Features and Feedback
Future Features and Feedback
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Maelstrom Event *Feedback*
about seven years ago
by
Slick146
22
1
honestly, appear in a combat ships surrounded and be bound Receiving damage, it stinks
tybaldo
4 Nov 2016, 1:30AM
Co-Op targets for lower level players
Hot
about seven years ago
by
Brutalitywarlord
175
21
i would hope it follows gating rules
Brutalitywarlord
3 Nov 2016, 9:50PM
Remove Allies from Friendlies
about seven years ago
by
ChandraArgentis
32
7
No one in a public clan can kill an alien lol
Mark V Pathfinder
3 Nov 2016, 3:59PM
Guard Fleets not allowing attack
about seven years ago
by
NewScout
64
7
This issue is actually a recent thing. Used to be, if you hit either fleet, it would hit the guard fleet. This was bugged and you could hit both fleets without taking out the guard fleet first. Kix 'fixed' this by making it so that you have to select the guard fleet, however, you can stack them so that the guard fleet is beneath the attacking fleet, making this very difficult.
ChandraArgentis
2 Nov 2016, 5:58PM
Improvement - "making the game for the players"
about seven years ago
by
hcmcris
11
0
Please post here ideas about how the game should be/contain in the future. One of my ideas is about the Alien event (posted some time ago in another thread): * make more attractive the event by creating the alien sector, accessible through the wormholes. In the sector should be alien fleets and bases with squadrons for protecting them. A siege on alien land with at least 3 coop fleets and with far more great prizes. Should add to the game, in time, alien tech as a capture from the raids made …
hcmcris
2 Nov 2016, 3:55PM
About fleets
Hot
about seven years ago
by
nim_cch
189
3
Support this too
ANGRY ANDR
2 Nov 2016, 9:39AM
Time to split this game?
Hot
about seven years ago
by
xcvxvx
158
15
Theres a special way to get around this and thats to make a collateral base with nothing base related researched and only fleet related items researched... your base level will be very low but you can literally own a rev fleet at that level
FusionInferno1
2 Nov 2016, 12:35AM
The next faction after demons, what makes them special?
about seven years ago
by
Windblood
106
5
The next faction being the aliens seem to heavily focus on swarming with squadrons and large defence... so basically a isc carrier times 3
FusionInferno1
1 Nov 2016, 5:37AM
Fixing the CW
about seven years ago
by
ChandraArgentis
14
2
I like all your suggestions. I especially like #2 because something needs to be done to stop the asain bot farmers that take all the top spots in civil wars.
Robo Aganilsh
31 Oct 2016, 9:18PM
Destiny Crusier: Buff or Remove
Hot
about seven years ago
by
Bokyaku
1
2
472
48
Its a unobtainable hull thats not often seen anymore... therefore it doesnt matter really
FusionInferno1
31 Oct 2016, 8:27PM
Annoying pvp people
about seven years ago
by
ValhallaGamer
117
13
come on let's keep it civil, nothing gets accomplished when you start insulting people. Who wants to make a change when you insult people. You literally just insulted every high level player, some of which are on a committee that consults with Kixeye to tell them of the upgrades we'd like to see and now you want them to tell of your plan when you just insulted them?
CEvans0092
31 Oct 2016, 5:01PM
Recieve Ship Parts From Killing Ships In Base
about seven years ago
by
The Zig-Zag Man
26
1
to be logic, the attacking fleet would have to lose the parts, being degraded, otherwise this would get exploited by hitting alts or friends over and over again to fill them up with parts ..and i don't wanna send mk5 ships into a battle when they come out a mk4 afterwards seen this discussion already with fvf..
Stef_One
31 Oct 2016, 2:16AM
Has Blood Amber lost its value?
about seven years ago
by
hvl
11
2
Depends what you specifically need i find it usefull, you are getting to strong for small purchases like that by the sounds. I guess it would be much more worth your time farming craft fleets if you dont struggle with the fleets themself.
Matt Hywood
30 Oct 2016, 11:42PM
Probation Period
about seven years ago
by
CEvans0092
11
1
fully agree, this should be a setting which a leader can switch off, deactivated for public alliances by default
Stef_One
30 Oct 2016, 5:23PM
Re-charging Metaphase Shield..
about seven years ago
by
Brad Schwacher
93
5
Lol I completely agree with everything Stef_One said.
CEvans0092
30 Oct 2016, 1:25AM
Steal coins from enemy Commerce Module (Idea)
about seven years ago
by
Mateoski
144
15
Not unless you coin a lot then you could max them out and steal 12 coins each and never pay again
FusionInferno1
30 Oct 2016, 12:57AM
Repair options
about seven years ago
by
Wingman646
22
2
yeah lol, thats why i didnt even think of putting the idea, of subtracting each ships free 5 mins off the fleets rep time, into forum yet... what i'd find useful is a repair queue that skips from one fleet, when done, to the next one, but i read that in forum several times already: the idea vanished in the void... the idea of repping all ships in one fleet simultaneously sounds to me like easier making 10% health fleets, at least in cw annoying to run into one X') that leads me to another req…
Stef_One
30 Oct 2016, 12:40AM
Player controlled events
about seven years ago
by
Archo_X
11
0
It would be nice to be able to create mini-events on demand. One example would be an event where 100 alien fragments can be turned into an alien beacon. When activated the alien beacon is destroyed and it summons an alien mothership. It would be some large fleet, say level 75, that spawns near the activation point, and attacks the fleet that activated it. It would be a co-op battle, with a guaranteed drop of some unique alien tech. The same could be done for VSec, DC, ISC, etc. There could…
Archo_X
29 Oct 2016, 10:12PM
Too much new Technology .
about seven years ago
by
Mr Booze
117
7
They are introducing new technology because all of the players complained about "cookie cutter fleets" and how changing the speed of the ships in the class made a drastic impact. 

We asked for something that would make us need to use skill again and not cookie cutter fleets and this is their solution, new tech that will make you have to design your fleets the best you can to use or defend the new tech. 

So if you're upset about the new tech, thank tho…
CEvans0092
29 Oct 2016, 6:46PM
Refittingbay/-module
about seven years ago
by
M00NG0D
44
3
Still wont happen anyway... the amount of times this has been asked for isnt suprising (which is like a thousand times) weve asked for this feature since the game launched
FusionInferno1
29 Oct 2016, 4:02PM
Friend Request?!
about seven years ago
by
Cynmoet
17
2
what happended to the 55 medal bases
ultrastrike
29 Oct 2016, 1:18PM
Gold conformation screen
about seven years ago
by
Frog Dogs of Wars
21
1
I recall customer service saying at some point saying that the confirmation button was scrapped shortly following LXC's departure.
Redshorts
29 Oct 2016, 2:30AM
More Fleet-Slot`s
Hot
about seven years ago
by
Cosmoliner
194
13
Go up a couple posts and youll see me describe how the save feature could work
FusionInferno1
29 Oct 2016, 12:48AM
Show Formations on damaged fleets
about seven years ago
by
ChandraArgentis
76
12
I can't like some of the ideas being mentioned here enough! I hope to see a lot come from this including: 1. Formation being shown. 2. Ideas about repairs.
CEvans0092
29 Oct 2016, 12:46AM
Alliance Pictures / Icons / Badges
about seven years ago
by
CEvans0092
13
0
Can we get an update that allows us to put a picture for the alliance just as we do our players. Picture could be viewed When you click on View Alliance Information for a player or when the alliance member goes to help or check notice board etc. Not a major change or needed one just thought I'd ask since it may be cool for alliances to have "an icon/badge" they can get behind along with the tag.
CEvans0092
28 Oct 2016, 10:08PM
Custom Color Palette
about seven years ago
by
ChandraArgentis
1
0
I'm gonna bring this back up again, I want the ability to have custom color palettes for my ships. With the indicator next to them of what MK they are, there is no longer any need to have the color tell you what Mark a ship is. If, for example I want to make my Zeals blue and gold, I don't see why I couldn't do that. Alternately, selling a few basic color palettes would be a great use of coins, and you could even have some come from events or seasonal things (such as a Halloween pack).
ChandraArgentis
28 Oct 2016, 9:58PM
Biometric Driver (Base Weapon)
Hot
about seven years ago
by
Dirt Gee
166
17
Spread out to much? Yeah sure when bombers out range all the actually dangerous weapons like sico turret. Even when the base is all clumped up. Also TONS of images arent credited unless its used for a major purpose like actually being implemented into a game or used on video... hes making a SUGGESTION and the image is an EXAMPLE.
FusionInferno1
28 Oct 2016, 6:12PM
Carrier parts
about seven years ago
by
coolman129921
11
1
Any one?> @coolman129921 said:
coolman129921
28 Oct 2016, 4:39PM
Variable warp progress bar
about seven years ago
by
ChandraArgentis
17
3
Another excuse would be the logical explanation that every ships core is the same in terms of this ability... but i see where your going with that.
FusionInferno1
28 Oct 2016, 1:47PM
Co-op Suggestions
about seven years ago
by
TheHolyAsdf
54
2
We actually have a version of in-combat communication planned and in the works for the future; we realise that coordinating with your ally at the moment is a challenge. No promises regarding delivery of this feature, but this is something that is being worked on.
coffeepowered
28 Oct 2016, 3:26AM
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