How have ale you guys failed to see that the tyrant is doing exactly what it supposed to do. It is a marauder, a bully, a thief, a ship of a skilled high end pilot. It’s like all you guys are demanding that they nerf the millennium falcon
@Revann said:
How have ale you guys failed to see that the tyrant is doing exactly what it supposed to do. It is a marauder, a bully, a thief, a ship of a skilled high end pilot. It’s like all you guys are demanding that they nerf the millennium falcon
"Skilled high end pilot"? Dude, there's no skill in using a Tyrant, it's the exact opposite. You fly backwards and kill everything chasing you. Using a Tormentor requires skill, hence why no one is complaining about it having Scourge Fuel.
Please, if you are going to reply to my posts, do not make the mistake of attacking me personally instead of my arguments. By the same token, do not take anything I reply as an attack on you personally. I bear no ill will towards anyone.
@Revann said:
How have ale you guys failed to see that the tyrant is doing exactly what it supposed to do. It is a marauder, a bully, a thief, a ship of a skilled high end pilot. It’s like all you guys are demanding that they nerf the millennium falcon
"Skilled high end pilot"? Dude, there's no skill in using a Tyrant, it's the exact opposite. You fly backwards and kill everything chasing you. Using a Tormentor requires skill, hence why no one is complaining about it having Scourge Fuel.
You’re still failing to see it. The tyrant is performing EXACTLY as intended.
@Revann said:
How have ale you guys failed to see that the tyrant is doing exactly what it supposed to do. It is a marauder, a bully, a thief, a ship of a skilled high end pilot. It’s like all you guys are demanding that they nerf the millennium falcon
"Skilled high end pilot"? Dude, there's no skill in using a Tyrant, it's the exact opposite. You fly backwards and kill everything chasing you. Using a Tormentor requires skill, hence why no one is complaining about it having Scourge Fuel.
You’re still failing to see it. The tyrant is performing EXACTLY as intended.
No, you are failing to see that this ship is just another nail in the coffin of Vega Conflict. It is undeniably unbalanced and anyone who isn't captivated by its power can see that. It is broken, and instead of fixing it Kixeye are capitalizing on it because they give zero sh*ts about balancing anymore. If you want to use it, that's fine, it's a part of the game now. But don't kid yourself into thinking that it takes any semblance of skill to use or that it makes you a good pilot.
Please, if you are going to reply to my posts, do not make the mistake of attacking me personally instead of my arguments. By the same token, do not take anything I reply as an attack on you personally. I bear no ill will towards anyone.
My 3 account have Vins with heavy twinfires. I usually can dodge the redeemers... close tha gap and kill the tyrants taking minimal damage.
Really? Impressive because I have an entire fleet of them a still take at least an hour's worth of damage because I can't seem to dodge the homing Redeemer missiles.
Please, if you are going to reply to my posts, do not make the mistake of attacking me personally instead of my arguments. By the same token, do not take anything I reply as an attack on you personally. I bear no ill will towards anyone.
Can you provide the video of the tyrant in action so we can see how overpower it perform?
Have you seriously never seen a Tyrant in combat? What rock have you been hiding under and is there room for two under it? :P
Please, if you are going to reply to my posts, do not make the mistake of attacking me personally instead of my arguments. By the same token, do not take anything I reply as an attack on you personally. I bear no ill will towards anyone.
My 3 account have Vins with heavy twinfires. I usually can dodge the redeemers... close tha gap and kill the tyrants taking minimal damage.
Really? Impressive because I have an entire fleet of them a still take at least an hour's worth of damage because I can't seem to dodge the homing Redeemer missiles.
My 3 account have Vins with heavy twinfires. I usually can dodge the redeemers... close tha gap and kill the tyrants taking minimal damage.
Really? Impressive because I have an entire fleet of them a still take at least an hour's worth of damage because I can't seem to dodge the homing Redeemer missiles.
Use Liberator Destroyers.
My point still stands, you shouldn't need a specific ship class just to damage a ship. That's absurd, all ships should be able to have a shot against all other ships and the skill of the pilots is what should determine the winner.
Please, if you are going to reply to my posts, do not make the mistake of attacking me personally instead of my arguments. By the same token, do not take anything I reply as an attack on you personally. I bear no ill will towards anyone.
My point still stands, you shouldn't need a specific ship class just to damage a ship. That's absurd, all ships should be able to have a shot against all other ships and the skill of the pilots is what should determine the winner.
Furys, Raptures, Zeals, Lances and now Tyrants all disagree with that statement. when those ships were first released they were practically unbeatable unless you had the right fleet to combat it. they were all thought to be game breaking yet here we are still playing the same game. if you dont like the way the game works you can just hide in your base and let the big boys play. im sure some tech will be released eventually to combat it so just hang out till that happens.
My point still stands, you shouldn't need a specific ship class just to damage a ship. That's absurd, all ships should be able to have a shot against all other ships and the skill of the pilots is what should determine the winner.
Furys, Raptures, Zeals, Lances and now Tyrants all disagree with that statement. when those ships were first released they were practically unbeatable unless you had the right fleet to combat it. they were all thought to be game breaking yet here we are still playing the same game. if you dont like the way the game works you can just hide in your base and let the big boys play. im sure some tech will be released eventually to combat it so just hang out till that happens.
Unbeatable is different from undamageable. That's the problem. This ship is unbalanced. Period. And that should be fixed, because unbalanced ships are bad for games. Period. If people weren't so happy that they can finally win PvP, more would see how big of an issue this is.
Please, if you are going to reply to my posts, do not make the mistake of attacking me personally instead of my arguments. By the same token, do not take anything I reply as an attack on you personally. I bear no ill will towards anyone.
My point still stands, you shouldn't need a specific ship class just to damage a ship. That's absurd, all ships should be able to have a shot against all other ships and the skill of the pilots is what should determine the winner.
Furys, Raptures, Zeals, Lances and now Tyrants all disagree with that statement. when those ships were first released they were practically unbeatable unless you had the right fleet to combat it. they were all thought to be game breaking yet here we are still playing the same game. if you dont like the way the game works you can just hide in your base and let the big boys play. im sure some tech will be released eventually to combat it so just hang out till that happens.
Unbeatable is different from undamageable. That's the problem. This ship is unbalanced. Period. And that should be fixed, because unbalanced ships are bad for games. Period. If people weren't so happy that they can finally win PvP, more would see how big of an issue this is.
i get what your saying and im telling you kixeye already has a history of introducing unbalanced ships so they arent going to fix something they dont see as broken. the problem will fix itself in a few generations of tech.
My point still stands, you shouldn't need a specific ship class just to damage a ship. That's absurd, all ships should be able to have a shot against all other ships and the skill of the pilots is what should determine the winner.
Furys, Raptures, Zeals, Lances and now Tyrants all disagree with that statement. when those ships were first released they were practically unbeatable unless you had the right fleet to combat it. they were all thought to be game breaking yet here we are still playing the same game. if you dont like the way the game works you can just hide in your base and let the big boys play. im sure some tech will be released eventually to combat it so just hang out till that happens.
Unbeatable is different from undamageable. That's the problem. This ship is unbalanced. Period. And that should be fixed, because unbalanced ships are bad for games. Period. If people weren't so happy that they can finally win PvP, more would see how big of an issue this is.
i get what your saying and im telling you kixeye already has a history of introducing unbalanced ships so they arent going to fix something they dont see as broken. the problem will fix itself in a few generations of tech.
Kixeye also has a history of nerfi -sorry, "fixing"- ships that are extremely popular after the amount of people buying them has dropped or right before a new faction comes out. For example, the Punisher Disintegrator "bug" right before T6.5 started and the Bastion Overdrive nerf after it had been out for a few months and people had coined their bases to make them. I'm expecting them to do this to the Tyrant any time now as the next tier of Marauders is coming out.
Please, if you are going to reply to my posts, do not make the mistake of attacking me personally instead of my arguments. By the same token, do not take anything I reply as an attack on you personally. I bear no ill will towards anyone.
My point still stands, you shouldn't need a specific ship class just to damage a ship. That's absurd, all ships should be able to have a shot against all other ships and the skill of the pilots is what should determine the winner.
Furys, Raptures, Zeals, Lances and now Tyrants all disagree with that statement. when those ships were first released they were practically unbeatable unless you had the right fleet to combat it. they were all thought to be game breaking yet here we are still playing the same game. if you dont like the way the game works you can just hide in your base and let the big boys play. im sure some tech will be released eventually to combat it so just hang out till that happens.
Well see there is the difference Furys, Raptures, Zeals, Lances while powerful in the day all had one or more weaknesses, the fury for example was slow and limited fire arc , raptures where fast in a forward motion but slow in strafe and not much more mass than apocs and limited fire arc , zeals not really over powered but the weapons used were but again slow and limited fire meant you could out fly with skill, much like furys back in the day a skilled person could kill them with hawks, Tyrants on the other hand have no weakness they are fast , 360 fire arc , insane range and weapons that do not miss
Yep game is broken as hell
How have ale you guys failed to see that the tyrant is doing exactly what it supposed to do. It is a marauder, a bully, a thief, a ship of a skilled high end pilot. It’s like all you guys are demanding that they nerf the millennium falcon
"Skilled high end pilot"? Dude, there's no skill in using a Tyrant, it's the exact opposite. You fly backwards and kill everything chasing you. Using a Tormentor requires skill, hence why no one is complaining about it having Scourge Fuel.
not take anything I reply as an attack on you personally. I bear no ill will towards anyone.
You’re still failing to see it. The tyrant is performing EXACTLY as intended.
all you need to do is press the left click on the opposite direction of the enemy and sometimes slowdown ....
not take anything I reply as an attack on you personally. I bear no ill will towards anyone.
Really? Impressive because I have an entire fleet of them a still take at least an hour's worth of damage because I can't seem to dodge the homing Redeemer missiles.
not take anything I reply as an attack on you personally. I bear no ill will towards anyone.
not take anything I reply as an attack on you personally. I bear no ill will towards anyone.
My point still stands, you shouldn't need a specific ship class just to damage a ship. That's absurd, all ships should be able to have a shot against all other ships and the skill of the pilots is what should determine the winner.
not take anything I reply as an attack on you personally. I bear no ill will towards anyone.
not take anything I reply as an attack on you personally. I bear no ill will towards anyone.
Anybody else see a player using a bunch of harmonic chase vindicators to give the tyrant bonus speed?
Kixeye also has a history of nerfi -sorry, "fixing"- ships that are extremely popular after the amount of people buying them has dropped or right before a new faction comes out. For example, the Punisher Disintegrator "bug" right before T6.5 started and the Bastion Overdrive nerf after it had been out for a few months and people had coined their bases to make them. I'm expecting them to do this to the Tyrant any time now as the next tier of Marauders is coming out.
not take anything I reply as an attack on you personally. I bear no ill will towards anyone.