Question - Damage reduction in Charged armor -stacking

Crapster
Crapster
Greenhorn
Joined Feb 2013 Posts: 10
Daft question to some,maybe not to others (me) -  Hydra fleet with Charged armor, the Ballistic and Radioactive armor pool stacks, but I've just noticed the Dmg reduction doesn't. Is this correct ? or is this showing incorrectly. I have 2 of each which should show as 24K but only shows 12K. 
Just checked all my other fleets and they show the same, so i assume it doesn't.
  • VvVvVvVvV
    VvVvVvVvV
    Strike-force Captain
    Joined Jan 2012 Posts: 963
    I noticed that too. My guess is that that reduction doesn't stack, but the damage pool does get larger. 
    Battle Pirates -- 5 minutes of game play, 12 hours of repair

    “Too many F2P games focus on whale spending. Pay to win is not a sustainable model for the games ecosystem.” -- Will Harbin interview on GamesBeat, Oct 2014
  • The_Vengeful_One
    The_Vengeful_One
    Moderator
    Joined Jun 2012 Posts: 4,004
    It is not supposed to stack. 

    The pool does stack, which is one of the reasons why people use multiple charged armors.
  • Carlo DeNauw
    Carlo DeNauw
    Unicorn Overlord
    Joined Aug 2012 Posts: 3,910
    This was written when they first came out so some of the numbers are different but I think the mechanics remained the same if it helps:

    https://forsakencove.blogspot.com/2017/03/always-wear-protection.html
    "I'll admit- I avoid the forums, it's where motivation goes to die."
    -Unknown Game Developer... or is it?
  • Wyvern The PinkiePie
    Wyvern The PinkiePie
    Unicorn Overlord
    Joined Oct 2011 Posts: 3,752
    They don't. But if they did, the devs would be livid that we're getting so little repair time.  :p
    Screw the rules, I'm Pinkie Pie. =3
    image
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