Snoop Doggy Dogg wrote: »
With exception they take longer when being fixed in storage. When fixed in platoons they are faster.
Thank You !!!
Redeemer wrote: »
actually, they do not repair at all when in storage, or at least are not supposed to
EddieB wrote: »
This, yes repair thing, is just about the worst upgrade ever. Have you not learnt from when the last upgrade came in and limited things to about 50 units in the repair queue, and all the confusion this caused.
Anyhow, this it what i think should happen, or be in a future upgrade
Dead units should die, be destroyed, and not repairable, including men, tanks, and planes. Damaged units should be repairable. This will make it more realistic, and cause players to attack more tactically.
Damaged units on repair should have an option to speed the process up, by using more oil and metal, For a 10% speed up, requires a 10% more resources, 50% speed up, requires 50% more, and so on.
Also, this is a must, when a lower level player hits your depos, or platoons, we should be allowed to hit this players base, for a limited time for revenge. This will stop low level players hitting high level one, when we cant do anything about it.
Please, get this repair thing, with one platoon repair only sorted, it is killing the game.
whoatommy wrote: »
If this is the case it will be extremely annoying and a very bad update....there is no point to it at all...
Stephen Garton wrote: »
I think I have logged on for about 40 min in the last two days, I used to spend a ton of time playing. Now I have lost interest. Thanks for killing a good game.
Polt Kovacevic wrote: »
Can someone tell me is it just me or everyone else that the platoons don't auto-repair, which is really annoying cause I have to get on everyday only to see that the platoon I clicked to repair was the only one that repaired and everything else is unrepaired, which heavily damages my attacking capabilities.
Jay Simons wrote: »
ONE thing you did NOT mention that came along with this "update" is that now you can not attack a platoon without losing DP Protection. This is crap. This one change alone will RUIN this game. This change allows higher level players to bully someone 4 levels down, and leaves the lower level player NO recourse. You used to be able to start rebuilding, then go after that person's platoons while rebuilding. Now you can not. If you come out of DP, then kill that person's platoons, they just flatten your base again. And it's very tough to retaliate by hitting a base 4 levels above you -- it's a BIG difference.
I am put in DP almost immediately when I come out, and now I am left with NO fun in the game, unless I want my base in a constant state of repair, and additionally, my production and healing stopped every time my base is hit. This is a BIG MISTAKE, Kixeye. Please fix this, and make it so that platoons can still be attacked without losing DP Protection.
IuliusCaesar wrote: »
i have a suggestion: instead of throwing away all the update, wich contains MANY good things, K.E. programmers could create a "special platoon", as "Base Defenders" is, call it "Repair Bay", give it a capacity of 15,000, so that people can park tanks to fix overnight and have them back renewed at morning