The following Changes & Fixes are being applied in the Wednesday, June 12th update.
[Operation: Final Reckoning] Malachi and Jeremiah’s war is raging to the bitter end, and threatens all life in the sectors as we know it. For Operation: Final Reckoning all of the factions are getting in on the fight to stop Jeremiah and his True Believers! For this event, after participating in the Main Campaign Track commanders can switch to playing as Corpus, Sentinels, or Survivors in their very own Faction Track. Jeremiah's reign of terror needs to end, and the factions are willing to do whatever it takes, are you?
In addition, we've listened to your feedback and have returned this event to the original timeframe of Thursday-Wednesday!
[Anti-Air Infantry] Air units are starting to take notice, the roster of Anti-Air Infantry is getting bigger. Operation: Final Reckoning is introducing Buzzsaw the survivor's anti-air Unit. Buzzsaw is a lean, mean, aircraft killing machine. Buzzsaw joins the Seraph as the second of three AA Infantry units. This is part of an ongoing effort to provide more options to commanders to take down air Units from the comfort of the ground. Buzzsaw, Seraph, and the upcoming Corpus AA Infantry, Artemis complete a versatile trio of anti-air infantry that will match multiple play styles and faction allegiances.
Players lose Infamy drip after sector relocation - Fixed!