What is the minimum connection speed the web browser app is designed for?
At worst case I get 3G, 1 bar & at best if lucky full 4G connectivy on mobile devices & still get reload, frozen, or spend hours to try & recall or repair fleets or ships.
As the App is loaded locally surely only update codes are being transmitted & only those codes related to the reduced reporting app. The communications string should be a lot smaller than the full interface desktop game.
This week & currently the last days I can’t even get anything more than the fleets loaded & docked. Anything at Sea does not update & no fleets are spectable for play, repair or what ever.
Server overload? App issues? Comms issues? or just falling apart support?
Understand carrier limitations and connectivity issues this end. Was wanting to know what the game comms platform needs to run & then have they taken into account countries & areas that don’t have 4G 5x5 static mobile comms. Maybe the timeouts for mobile app could be extended, is the app to comms heavy, etc