Recently I fitted one of my Trojans with Surge Beams, just as a test to see how effective it would be. What I found was that beam weapons are absolute trash due to phasing. What happens is that the beam will start charging or be firing, but then phase, which causes the ship to reset it's firing cycle. What this means is that beam weapons become even more finicky to use, and are almost non-viable on Pharmakon hulls.
Some possible solutions to this would be:
-Allow the firing cycle to finish after it has passed a certain mark (25%, 50%, etc.), even if the ship phases after that mark.
-Pause the firing cycle instead of restarting it once the ship phases.
-Delay phasing until the firing cycle has completed, even if the phase bar has filled up.
Please, if you are going to reply to my posts, do not make the mistake of attacking me personally instead of my arguments. By the same token, do
not take anything I reply as an attack on you personally. I bear no ill will towards anyone.