PvP Refactor Stats

CM Chris
CM Chris
KIXEYE Community Manager
Joined Mar 2014 Posts: 3,675
edited 20 Nov 2018, 9:13AM
Don't want to read this massive data sheet? Check out WrongThinker's high-level overview of what the Refactor is implementing!


Hulls

        "Boulderfist":
            "Deflection Ballistic changed from 205000 to 7000"
            "Deflection Concussive changed from 30000 to 3000"
            "Deflection Explosive changed from 240000 to 7500"
            "Deflection Penetrating changed from 100000 to 1750"
            "Deflection Radioactive changed from 4750 to 750"
        
        "Brennus' Unstoppable Sloth":
            "Deflection Ballistic changed from 9500 to 500"
            "Deflection Concussive changed from 5000 to 500"
            "Deflection Corrosive changed from 3750 to 400"
            "Deflection Penetrating changed from 10000 to 750"
            "Deflection Radioactive changed from 8000 to 800"
            "Remote Targeting Falloff changed from 0.95 to 0.6"
        
        "Courage": 
            "Deflection Concussive changed from 1500 to 250"
            "Deflection Corrosive changed from 7000 to 400"
            "Deflection Penetrating changed from 16000 to 3000"
            "Deflection Radioactive changed from 33000 to 6000"
        
        "Curator": 
            "Armor changed from 2327500 to 3867750"
            "Ballistic Damage changed from 1.5 to 1.75"
            "Build Time changed from 583200 to 174960"
            "Deflection Ballistic changed from 281072 to 35812"
            "Deflection Concussive changed from 0 to 14325"
            "Deflection Corrosive changed from 0 to 14325"
            "Deflection Explosive changed from 0 to 14325"
            "Deflection Penetrating changed from 0 to 14325"
            "Deflection Radioactive changed from 281072 to 35812"
            "Energy cost changed from 250000000 to 75000000"
            "Metal cost changed from 250000000 to 75000000"
            "Oil cost changed from 250000000 to 75000000"
            "Passthrough Ballistic changed from 180 to 0"
            "Passthrough Concussive changed from 180 to 0"
            "Passthrough Corrosive changed from 180 to 0"
            "Passthrough Explosive changed from 180 to 0"
            "Passthrough Penetrating changed from 180 to 0"
            "Passthrough Radioactive changed from 180 to 0"
            "Radioactive Damage changed from 1.5 to 1.75"
            "Titanium Build Cost changed from 120000 to 36000"
            "Zynthium cost changed from 250000000 to 75000000"
        
        "Eviscerator":
            "Deflection Ballistic changed from 170000 to 7500"
            "Deflection Concussive changed from 11970 to 2000"
            "Deflection Corrosive changed from 19000 to 1750"
            "Deflection Explosive changed from 225000 to 8000"
            "Deflection Penetrating changed from 63500 to 5000"
            "Deflection Radioactive changed from 28500 to 1600"
            "Remote Targeting Falloff changed from 0.6 to 0.15"
        
        "Harlock's Alpha Behemoth":
            "Deflection Ballistic changed from 1500 to 200"
            "Deflection Concussive changed from 1500 to 250"
            "Deflection Corrosive changed from 1500 to 250"
            "Deflection Explosive changed from 1500 to 200"
            "Deflection Penetrating changed from 1500 to 200"
            "Deflection Radioactive changed from 1500 to 250"
        
        "Highguard Curator":
            "Armor changed from 2327500 to 3867750"
            "Ballistic Damage changed from 1.5 to 1.75"
            "Build Time changed from 842400 to 252720"
            "Deflection Ballistic changed from 281072 to 35812"
            "Deflection Concussive changed from 0 to 14325"
            "Deflection Corrosive changed from 0 to 14325"
            "Deflection Explosive changed from 0 to 14325"
            "Deflection Penetrating changed from 0 to 14325"
            "Deflection Radioactive changed from 281072 to 35812"
            "Energy cost changed from 250000000 to 75000000"
            "Metal cost changed from 250000000 to 75000000"
            "Oil cost changed from 250000000 to 75000000"
            "Passthrough Ballistic changed from 180 to 0"
            "Passthrough Concussive changed from 180 to 0"
            "Passthrough Corrosive changed from 180 to 0"
            "Passthrough Explosive changed from 180 to 0"
            "Passthrough Penetrating changed from 180 to 0"
            "Passthrough Radioactive changed from 180 to 0"
            "Radioactive Damage changed from 1.5 to 1.75"
            "Titanium Build Cost changed from 120000 to 36000"
            "Zynthium cost changed from 250000000 to 75000000"
        
        "Highguard Warden":
            "Armor changed from 2327500 to 3867750"
            "Build Time changed from 885600 to 265680"
            "Deflection Ballistic changed from 0 to 14325"
            "Deflection Concussive changed from 0 to 14325"
            "Deflection Corrosive changed from 0 to 14325"
            "Deflection Explosive changed from 281072 to 35812"
            "Deflection Penetrating changed from 281072 to 35812"
            "Deflection Radioactive changed from 0 to 14325"
            "Energy cost changed from 250000000 to 75000000"
            "Explosive Damage was added as 1.75"
            "Explosive Damage was added as 1.75"
            "Explosive Range was removed (used to be 1.2222222)"
            "Metal cost changed from 250000000 to 75000000"
            "Mortar Range was added as 1.22"
            "Oil cost changed from 250000000 to 75000000"
            "Passthrough Ballistic changed from 180 to 0"
            "Passthrough Concussive changed from 180 to 0"
            "Passthrough Corrosive changed from 180 to 0"
            "Passthrough Explosive changed from 180 to 0"
            "Passthrough Penetrating changed from 180 to 0"
            "Passthrough Radioactive changed from 180 to 0"
            "Remote Targeting Falloff changed from 0.75 to 0.25"
            "Rocket Range was added as 1.12"
            "Titanium Build Cost changed from 120000 to 36000"
            "Zynthium cost changed from 250000000 to 75000000"
WC:RA/BP Community Manager
Community Rules: CLICK HERE
Submit a Support Ticket: CLICK HERE
  • CM Chris
    CM Chris
    KIXEYE Community Manager
    Joined Mar 2014 Posts: 3,675
    edited 20 Nov 2018, 8:01AM
     "Hope":
                "Deflection Concussive changed from 20000 to 3500"
                "Deflection Corrosive changed from 25000 to 5500"
                "Deflection Explosive changed from 20000 to 3500"
                "Deflection Penetrating changed from 25000 to 5000"
                "Deflection Radioactive changed from 55000 to 6000"
            
            "Ifrit":
                "Armor changed from 2327500 to 3867750"
                "Build Time changed from 64800 to 19440"
                "Deflection Ballistic changed from 0 to 14325"
                "Deflection Concussive changed from 0 to 14325"
                "Deflection Corrosive changed from 0 to 14325"
                "Deflection Explosive changed from 0 to 14325"
                "Deflection Penetrating changed from 0 to 14325"
                "Deflection Radioactive changed from 843225 to 35812"
                "Energy cost changed from 200000000 to 60000000"
                "Metal cost changed from 200000000 to 60000000"
                "Oil cost changed from 200000000 to 60000000"
                "Passthrough Ballistic changed from 180 to 0"
                "Passthrough Concussive changed from 180 to 0"
                "Passthrough Corrosive changed from 180 to 0"
                "Passthrough Explosive changed from 180 to 0"
                "Passthrough Penetrating changed from 180 to 0"
                "Passthrough Radioactive changed from 180 to 0"
                "Titanium Build Cost changed from 120000 to 36000"
                "Turret Defense was added as 0.45"
                "Zynthium cost changed from 200000000 to 60000000"
            
            "Impact Cruiser":
                "Armor changed from 2327500 to 3867750"
                "Build Time changed from 64800 to 19440"
                "Deflection Ballistic changed from 843225 to 35812"
                "Deflection Concussive changed from 0 to 14325"
                "Deflection Corrosive changed from 0 to 14325"
                "Deflection Explosive changed from 0 to 14325"
                "Deflection Penetrating changed from 0 to 14325"
                "Deflection Radioactive changed from 0 to 14325"
                "Energy cost changed from 200000000 to 60000000"
                "Metal cost changed from 200000000 to 60000000"
                "Oil cost changed from 200000000 to 60000000"
                "Passthrough Ballistic changed from 180 to 0"
                "Passthrough Concussive changed from 180 to 0"
                "Passthrough Corrosive changed from 180 to 0"
                "Passthrough Explosive changed from 180 to 0"
                "Passthrough Penetrating changed from 180 to 0"
                "Passthrough Radioactive changed from 180 to 0"
                "Titanium Build Cost changed from 120000 to 36000"
                "Turret Defense was added as 0.45"
                "Zynthium cost changed from 200000000 to 60000000"
            
            "Justice":
                "Deflection Ballistic changed from 1500 to 200"
                "Deflection Concussive changed from 1500 to 250"
                "Deflection Corrosive changed from 6000 to 300"
                "Deflection Explosive changed from 1500 to 200"
                "Deflection Radioactive changed from 1500 to 250"
            
            "King's Writ":
                "Deflection Ballistic changed from 155000 to 7500"
                "Deflection Concussive changed from 9000 to 1000"
                "Deflection Corrosive changed from 55000 to 3000"
                "Deflection Explosive changed from 55000 to 3500"
                "Deflection Penetrating changed from 200000 to 6500"
                "Deflection Radioactive changed from 37500 to 2000"
                "Passthrough Concussive changed from 5 to 10"
            
            "Missile Storm Cruiser":
                "Armor changed from 2327500 to 3867750"
                "Build Time changed from 64800 to 19440"
                "Deflection Ballistic changed from 0 to 14325"
                "Deflection Concussive changed from 0 to 14325"
                "Deflection Corrosive changed from 0 to 14325"
                "Deflection Explosive changed from 0 to 14325"
                "Deflection Penetrating changed from 843225 to 35812"
                "Deflection Radioactive changed from 0 to 14325"
                "Energy cost changed from 200000000 to 60000000"
                "Metal cost changed from 200000000 to 60000000"
                "Oil cost changed from 200000000 to 60000000"
                "Passthrough Ballistic changed from 180 to 0"
                "Passthrough Concussive changed from 180 to 0"
                "Passthrough Corrosive changed from 180 to 0"
                "Passthrough Explosive changed from 180 to 0"
                "Passthrough Penetrating changed from 180 to 0"
                "Passthrough Radioactive changed from 180 to 0"
                "Titanium Build Cost changed from 120000 to 36000"
                "Turret Defense was added as 0.45"
                "Zynthium cost changed from 200000000 to 60000000"
            
            "Omni Behemoth":
                "Deflection Ballistic changed from 25000 to 5000"
                "Deflection Concussive changed from 20000 to 5000"
                "Deflection Corrosive changed from 25000 to 5500"
                "Deflection Explosive changed from 20000 to 4500"
                "Deflection Penetrating changed from 1250 to 250"
                "Deflection Radioactive changed from 55000 to 6000"
            
            "Onslaught":
                "Armor changed from 2327500 to 3867750"
                "Build Time changed from 64800 to 19440"
                "Deflection Ballistic changed from 0 to 14325"
                "Deflection Concussive changed from 0 to 14325"
                "Deflection Corrosive changed from 0 to 14325"
                "Deflection Explosive changed from 843225 to 35812"
                "Deflection Penetrating changed from 0 to 14325"
                "Deflection Radioactive changed from 0 to 14325"
                "Energy cost changed from 200000000 to 60000000"
                "Metal cost changed from 200000000 to 60000000"
                "Oil cost changed from 200000000 to 60000000"
                "Passthrough Ballistic changed from 180 to 0"
                "Passthrough Concussive changed from 180 to 0"
                "Passthrough Corrosive changed from 180 to 0"
                "Passthrough Explosive changed from 180 to 0"
                "Passthrough Penetrating changed from 180 to 0"
                "Passthrough Radioactive changed from 180 to 0"
                "Titanium Build Cost changed from 120000 to 36000"
                "Turret Defense was added as 0.45"
                "Zynthium cost changed from 200000000 to 60000000"
            
            "Oppressor":
                "Remote Targeting Falloff changed from 0.9 to 0.5"
            
            "Poseidon's Hurricane":
                "Armor changed from 2327500 to 3867750"
                "Build Time changed from 626400 to 187920"
                "Deflection Ballistic changed from 0 to 14325"
                "Deflection Concussive changed from 281072 to 35812"
                "Deflection Corrosive changed from 281072 to 35812"
                "Deflection Explosive changed from 0 to 14325"
                "Deflection Penetrating changed from 0 to 14325"
                "Deflection Radioactive changed from 0 to 14325"
                "Energy cost changed from 100000000 to 30000000"
                "Metal cost changed from 100000000 to 30000000"
                "Oil cost changed from 100000000 to 30000000"
                "Passthrough Ballistic changed from 180 to 0"
                "Passthrough Concussive changed from 180 to 0"
                "Passthrough Corrosive changed from 180 to 0"
                "Passthrough Explosive changed from 180 to 0"
                "Passthrough Penetrating changed from 180 to 0"
                "Passthrough Radioactive changed from 180 to 0"
                "Titanium Build Cost changed from 120000 to 36000"
                "Turret Defense was added as 0.45"
                "Zynthium cost changed from 100000000 to 30000000"
            
            "Poseidon's Mauler":
                "Armor changed from 2327500 to 3867750"
                "Build Time changed from 626400 to 187920"
                "Deflection Ballistic changed from 0 to 14325"
                "Deflection Concussive changed from 0 to 14325"
                "Deflection Corrosive changed from 0 to 14325"
                "Deflection Explosive changed from 281072 to 35812"
                "Deflection Penetrating changed from 281072 to 35812"
                "Deflection Radioactive changed from 0 to 14325"
                "Energy cost changed from 250000000 to 75000000"
                "Metal cost changed from 250000000 to 75000000"
                "Oil cost changed from 250000000 to 75000000"
                "Passthrough Ballistic changed from 180 to 0"
                "Passthrough Concussive changed from 180 to 0"
                "Passthrough Corrosive changed from 180 to 0"
                "Passthrough Explosive changed from 180 to 0"
                "Passthrough Penetrating changed from 180 to 0"
                "Passthrough Radioactive changed from 180 to 0"
                "Titanium Build Cost changed from 120000 to 36000"
                "Turret Defense was added as 0.45"
                "Zynthium cost changed from 250000000 to 75000000"
            
            "Poseidon's Vanguard":
                "Armor changed from 2327500 to 3867750"
                "Build Time changed from 626400 to 187920"
                "Deflection Ballistic changed from 281072 to 35812"
                "Deflection Concussive changed from 0 to 14325"
                "Deflection Corrosive changed from 0 to 14325"
                "Deflection Explosive changed from 0 to 14325"
                "Deflection Penetrating changed from 0 to 14325"
                "Deflection Radioactive changed from 281072 to 35812"
                "Energy cost changed from 100000000 to 30000000"
                "Metal cost changed from 100000000 to 30000000"
                "Oil cost changed from 100000000 to 30000000"
                "Passthrough Ballistic changed from 180 to 0"
                "Passthrough Concussive changed from 180 to 0"
                "Passthrough Corrosive changed from 180 to 0"
                "Passthrough Explosive changed from 180 to 0"
                "Passthrough Penetrating changed from 180 to 0"
                "Passthrough Radioactive changed from 180 to 0"
                "Titanium Build Cost changed from 120000 to 36000"
                "Turret Defense was added as 0.45"
                "Zynthium cost changed from 100000000 to 30000000"
    WC:RA/BP Community Manager
    Community Rules: CLICK HERE
    Submit a Support Ticket: CLICK HERE
  • CM Chris
    CM Chris
    KIXEYE Community Manager
    Joined Mar 2014 Posts: 3,675
    edited 20 Nov 2018, 8:07AM
     "Pride":
                "Deflection Ballistic changed from 12000 to 2000"
            
            "Pride - Metal cost":
                "Deflection Ballistic changed from 12000 to 2000"
                "Deflection Corrosive changed from 72500 to 6750"

            "Pride - Oil cost":
                "Deflection Ballistic changed from 12000 to 2000"
            
            "Pride - R3":
                "Deflection Ballistic changed from 185000 to 3500"
                "Deflection Corrosive changed from 72500 to 6750"
                "Deflection Penetrating changed from 92500 to 4500"
            
            "Pride - R4":
                "Deflection Ballistic changed from 185000 to 3500"
                "Deflection Corrosive changed from 72500 to 6750"
                "Deflection Penetrating changed from 92500 to 4500"
                "Deflection Radioactive changed from 20500 to 5250"
            
            "Pride - R5":
                "Deflection Ballistic changed from 185000 to 3500"
                "Deflection Corrosive changed from 72500 to 6750"
                "Deflection Explosive changed from 235000 to 8000"
                "Deflection Penetrating changed from 92500 to 4500"
                "Deflection Radioactive changed from 20500 to 5250"

            "Rage":
                "Deflection Ballistic changed from 2000 to 750"
                "Deflection Corrosive changed from 7500 to 1750"
                "Deflection Explosive changed from 5000 to 1500"
                "Deflection Penetrating changed from 10000 to 1100"
            
            "Rage - Metal cost":
                "Deflection Ballistic changed from 2000 to 750"
                "Deflection Corrosive changed from 7500 to 1750"
                "Deflection Explosive changed from 5000 to 1500"
                "Deflection Penetrating changed from 10000 to 1100"
                "Deflection Radioactive changed from 25000 to 2500"
            
            "Rage - Oil cost":
                "Deflection Ballistic changed from 2000 to 750"
                "Deflection Corrosive changed from 7500 to 1750"
                "Deflection Explosive changed from 5000 to 1500"
                "Deflection Penetrating changed from 10000 to 1100"
           
            "Rage - R3":
                "Deflection Ballistic changed from 2000 to 750"
                "Deflection Corrosive changed from 7500 to 1750"
                "Deflection Explosive changed from 5000 to 1500"
                "Deflection Penetrating changed from 10000 to 1100"
                "Deflection Radioactive changed from 25000 to 2500"
            
            "Rage - R4":
                "Deflection Ballistic changed from 155000 to 3500"
                "Deflection Corrosive changed from 7500 to 1750"
                "Deflection Explosive changed from 5000 to 1500"
                "Deflection Penetrating changed from 200000 to 4000"
                "Deflection Radioactive changed from 25000 to 5000"
            
            "Rage - R5":
                "Deflection Ballistic changed from 155000 to 3500"
                "Deflection Concussive changed from 55000 to 4500"
                "Deflection Corrosive changed from 45000 to 4750"
                "Deflection Explosive changed from 50000 to 4250"
                "Deflection Penetrating changed from 200000 to 4000"
                "Deflection Radioactive changed from 25000 to 6500"
            
            "Reina's Rage":
                "Deflection Corrosive changed from 7500 to 3750"
                "Deflection Explosive changed from 5000 to 2500"
                "Deflection Penetrating changed from 10000 to 5000"
            
            "Revenant":
                "Armor changed from 2327500 to 3867750"
                "Build Time changed from 64800 to 19440"
                "Deflection Ballistic changed from 0 to 14325"
                "Deflection Concussive changed from 843225 to 35812"
                "Deflection Corrosive changed from 0 to 14325"
                "Deflection Explosive changed from 0 to 14325"
                "Deflection Penetrating changed from 0 to 14325"
                "Deflection Radioactive changed from 0 to 14325"
                "Energy cost changed from 200000000 to 60000000"
                "Metal cost changed from 200000000 to 60000000"
                "Oil cost changed from 200000000 to 60000000"
                "Passthrough Ballistic changed from 180 to 0"
                "Passthrough Concussive changed from 180 to 0"
                "Passthrough Corrosive changed from 180 to 0"
                "Passthrough Explosive changed from 180 to 0"
                "Passthrough Penetrating changed from 180 to 0"
                "Passthrough Radioactive changed from 180 to 0"
                "Titanium Build Cost changed from 120000 to 36000"
                "Turret Defense was added as 0.45"
                "Zynthium cost changed from 200000000 to 60000000"
            
            "Revenge - Oil cost":
                "Deflection Ballistic changed from 30000 to 5500"
                "Deflection Explosive changed from 40000 to 5700"
                "Deflection Penetrating changed from 64125 to 6000"
            
            "Revenge - R4":
                "Deflection Explosive changed from 20000 to 2900"
            
            "Revenge - R5":
                "Deflection Ballistic changed from 15000 to 2750"
                "Deflection Explosive changed from 20000 to 2900"
                "Deflection Penetrating changed from 33750 to 2750"
           
            "Revenge - R6":
                "Deflection Ballistic changed from 15000 to 2750"
                "Deflection Explosive changed from 20000 to 2900"
                "Deflection Penetrating changed from 33750 to 2750"
            
            "Revenge - R7":
                "Deflection Ballistic changed from 15000 to 2750"
                "Deflection Explosive changed from 20000 to 2900"
                "Deflection Penetrating changed from 33750 to 2750"
           
            "Revenge - R8":
                "Deflection Ballistic changed from 15000 to 2750"
                "Deflection Explosive changed from 20000 to 2900"
                "Deflection Penetrating changed from 33750 to 2750"
            
            "Revenge - R9": 
                "Deflection Ballistic changed from 15000 to 2750"
                "Deflection Explosive changed from 40000 to 5400"
                "Deflection Penetrating changed from 33750 to 2750"
            
            "Siren": 
                "Armor changed from 2327500 to 3867750"
                "Build Time changed from 583200 to 174960"
                "Concussive Damage changed from 1.5 to 1.75"
                "Corrosive Damage changed from 1.5 to 1.75"
                "Deflection Ballistic changed from 0 to 14325"
                "Deflection Concussive changed from 281072 to 35812"
                "Deflection Corrosive changed from 281072 to 35812"
                "Deflection Explosive changed from 0 to 14325"
                "Deflection Penetrating changed from 0 to 14325"
                "Deflection Radioactive changed from 0 to 14325"
                "Energy cost changed from 250000000 to 75000000"
                "Metal cost changed from 250000000 to 75000000"
                "Oil cost changed from 250000000 to 75000000"
                "Passthrough Ballistic changed from 180 to 0"
                "Passthrough Concussive changed from 180 to 0"
                "Passthrough Corrosive changed from 180 to 0"
                "Passthrough Explosive changed from 180 to 0"
                "Passthrough Penetrating changed from 180 to 0"
                "Passthrough Radioactive changed from 180 to 0"
                "Titanium Build Cost changed from 120000 to 36000"
                "Zynthium cost changed from 250000000 to 75000000"
            
            "Sloth":
                "Remote Targeting Falloff changed from 0.95 to 0.6"
            
            "Spite - Metal cost":
                "Deflection Ballistic changed from 14000 to 5500"
                "Deflection Radioactive changed from 50000 to 6500"
            
            "Spite - Oil cost": 
                "Deflection Ballistic changed from 14000 to 5500"
                "Deflection Radioactive changed from 50000 to 6500"
            
            "Spite - Oil cost0": 
                "Deflection Ballistic changed from 28000 to 6750"
                "Deflection Corrosive changed from 10000 to 5500"
                "Deflection Explosive changed from 30000 to 6000"
                "Deflection Penetrating changed from 8000 to 3500"
                "Deflection Radioactive changed from 450000 to 10000"
            
            "Spite - R3":
                "Deflection Ballistic changed from 14000 to 5500"
                "Deflection Explosive changed from 15000 to 3500"
                "Deflection Penetrating changed from 4000 to 2000"
                "Deflection Radioactive changed from 50000 to 6500"

            "Spite - R4":
                "Deflection Ballistic changed from 14000 to 5500"
                "Deflection Explosive changed from 15000 to 3500"
                "Deflection Penetrating changed from 4000 to 2000"
                "Deflection Radioactive changed from 50000 to 6500"
           
            "Spite - R5":
                "Deflection Ballistic changed from 14000 to 5500"
                "Deflection Explosive changed from 15000 to 3500"
                "Deflection Penetrating changed from 4000 to 2000"
                "Deflection Radioactive changed from 150000 to 8000"
            
            "Spite - R6": 
                "Deflection Ballistic changed from 28000 to 6750"
                "Deflection Explosive changed from 15000 to 3500"
                "Deflection Penetrating changed from 4000 to 2000"
                "Deflection Radioactive changed from 150000 to 8000"
           
            "Spite - R7": 
                "Deflection Ballistic changed from 28000 to 6750"
                "Deflection Explosive changed from 15000 to 3500"
                "Deflection Penetrating changed from 4000 to 2000"
                "Deflection Radioactive changed from 150000 to 8000"
            
            "Spite - R8": 
                "Deflection Ballistic changed from 28000 to 6750"
                "Deflection Explosive changed from 30000 to 6000"
                "Deflection Penetrating changed from 8000 to 3500"
                "Deflection Radioactive changed from 150000 to 8000"
            
            "Spite - R9": 
                "Deflection Ballistic changed from 28000 to 6750"
                "Deflection Corrosive changed from 10000 to 5500"
                "Deflection Explosive changed from 30000 to 6000"
                "Deflection Penetrating changed from 8000 to 3500"
                "Deflection Radioactive changed from 150000 to 8000"
            
            "Spite:":
                "Deflection Ballistic changed from 7000 to 5000"
                "Deflection Radioactive changed from 50000 to 6500"        
    WC:RA/BP Community Manager
    Community Rules: CLICK HERE
    Submit a Support Ticket: CLICK HERE
  • CM Chris
    CM Chris
    KIXEYE Community Manager
    Joined Mar 2014 Posts: 3,675
    edited 20 Nov 2018, 8:09AM
    "Survivor":
                "Deflection Penetrating changed from 75000 to 3000"
            
            "Survivor - Metal cost":
                "Deflection Explosive changed from 95000 to 5750"
                "Deflection Penetrating changed from 75000 to 3000"
           
            "Survivor - Oil cost":
                "Deflection Penetrating changed from 75000 to 3000"
            
            "Survivor - R3":
                "Deflection Concussive changed from 25000 to 6250"
                "Deflection Corrosive changed from 36250 to 6750"
                "Deflection Explosive changed from 95000 to 5750"
                "Deflection Penetrating changed from 75000 to 3000"
            
            "Survivor - R4":
                "Deflection Ballistic changed from 100000 to 3500"
                "Deflection Concussive changed from 25000 to 6250"
                "Deflection Corrosive changed from 36250 to 6750"
                "Deflection Explosive changed from 95000 to 5750"
                "Deflection Penetrating changed from 264500 to 6500"
                "Deflection Radioactive changed from 25000 to 4000"

            "Survivor - R5":
                "Deflection Ballistic changed from 100000 to 3500"
                "Deflection Concussive changed from 25000 to 6250"
                "Deflection Corrosive changed from 36250 to 6750"
                "Deflection Explosive changed from 95000 to 5750"
                "Deflection Penetrating changed from 264500 to 6500"
                "Deflection Radioactive changed from 25000 to 4000"

            "Twinblade":
                "Deflection Concussive changed from 15750 to 5500"
                "Deflection Corrosive changed from 51000 to 6000"
                "Deflection Explosive changed from 96750 to 7500"
                "Deflection Radioactive changed from 34125 to 5000"
            
            "Vassago's Pride":
                "Deflection Ballistic changed from 12000 to 6000"
            
            "Warden":
                "Armor changed from 2327500 to 3867750"
                "Build Time changed from 626400 to 187920"
                "Deflection Ballistic changed from 0 to 14325"
                "Deflection Concussive changed from 0 to 14325"
                "Deflection Corrosive changed from 0 to 14325"
                "Deflection Explosive changed from 281072 to 35812"
                "Deflection Penetrating changed from 281072 to 35812"
                "Deflection Radioactive changed from 0 to 14325"
                "Energy cost changed from 250000000 to 75000000"
                "Explosive Damage was added as 1.75"
                "Explosive Range was removed (used to be 1.2222222)"
                "Metal cost changed from 250000000 to 75000000"
                "Mortar Range was added as 1.22"
                "Oil cost changed from 250000000 to 75000000"
                "Passthrough Ballistic changed from 180 to 0"
                "Passthrough Concussive changed from 180 to 0"
                "Passthrough Corrosive changed from 180 to 0"
                "Passthrough Explosive changed from 180 to 0"
                "Passthrough Penetrating changed from 180 to 0"
                "Passthrough Radioactive changed from 180 to 0"
                "Remote Targeting Falloff changed from 0.75 to 0.25"
                "Rocket Range was added as 1.12"
                "Titanium Build Cost changed from 120000 to 36000"
                "Zynthium cost changed from 250000000 to 75000000"
            
            "Witchdoctor":
                "Armor changed from 2327500 to 3867750"
                "Build Time changed from 64800 to 19440"
                "Deflection Ballistic changed from 0 to 14325"
                "Deflection Concussive changed from 0 to 14325"
                "Deflection Corrosive changed from 843225 to 35812"
                "Deflection Explosive changed from 0 to 14325"
                "Deflection Penetrating changed from 0 to 14325"
                "Deflection Radioactive changed from 0 to 14325"
                "Energy cost changed from 200000000 to 60000000"
                "Metal cost changed from 200000000 to 60000000"
                "Oil cost changed from 200000000 to 60000000"
                "Passthrough Ballistic changed from 180 to 0"
                "Passthrough Concussive changed from 180 to 0"
                "Passthrough Corrosive changed from 180 to 0"
                "Passthrough Explosive changed from 180 to 0"
                "Passthrough Penetrating changed from 180 to 0"
                "Passthrough Radioactive changed from 180 to 0"
                "Titanium Build Cost changed from 120000 to 36000"
                "Turret Defense was added as 0.45"
                "Zynthium cost changed from 200000000 to 60000000"
                "capacity changed from 3 to 5"
    WC:RA/BP Community Manager
    Community Rules: CLICK HERE
    Submit a Support Ticket: CLICK HERE
  • CM Chris
    CM Chris
    KIXEYE Community Manager
    Joined Mar 2014 Posts: 3,675
    edited 20 Nov 2018, 8:35AM
    Weapons

            "2X-Q Mortar":
                "Build Time changed from 45960 to 13788"
                "Damage changed from 6998 to 44163"
                "Deflection Concussive changed from 52702 to 1343"
                "Energy cost changed from 24584534 to 7375360"
                "Metal cost changed from 22810392 to 6843117"
                "Minimum Passthrough was removed (used to be 318)"
                "Oil cost changed from 25344880 to 7603464"
                "Passthrough Concussive changed from 180 to 0"
                "Reload changed from 6.5 to 5"
                "Salvo changed from 2 to 3"
                "Wall Damage Multiplier changed from 1.25 to 1.15"
                "Zynthium cost changed from 23570738 to 7071221"
            
            "Achilles Missile D55-M":
                "Build Time changed from 45960 to 13788"
                "Building Damage Multiplier changed from 1 to 0.8"
                "Damage changed from 9533 to 15101"
                "Deflection Explosive changed from 52702 to 1343"
                "Energy cost changed from 8400000 to 2520000"
                "Max Stacks changed from 15 to 5"
                "Metal cost changed from 8400000 to 2520000"
                "Minimum Passthrough was removed (used to be 340)"
                "Oil cost changed from 10500000 to 3150000"
                "Passthrough Explosive changed from 180 to 0"
                "Wall Damage Multiplier changed from 1 to 0.8"
                "Zynthium cost changed from 15750000 to 4725000"
            
            "Aftermath Launcher":
                "Build Time changed from 576000 to 172800"
                "Damage changed from 41424 to 53095"
                "Duplicate build cap changed from 8 to 4"
                "Energy cost changed from 52485502 to 15745650"
                "Metal cost changed from 34990335 to 10497100"
                "Oil cost changed from 40238885 to 12071665"
                "Reload changed from 7 to 6.4"
                "Salvo Reload changed from 1 to 0.4"
                "Zynthium cost changed from 47236952 to 14171085"
            
            "Assault Disruptor D33-D":
                "Max Stacks changed from 15 to 5"
            
            "Assault Disruptor D33-DR":
                "Max Stacks changed from 8 to 2"
            
            "Assault Mortar L84-X":
                "Build Time changed from 45960 to 13788"
                "Damage changed from 6998 to 31572"
                "Deflection Concussive changed from 52702 to 1343"
                "Energy cost changed from 24584534 to 7375360"
                "Metal cost changed from 22810392 to 6843117"
                "Minimum Passthrough was removed (used to be 380)"
                "Oil cost changed from 25344880 to 7603464"
                "Passthrough Concussive changed from 180 to 0"
                "Reload changed from 6 to 4.8"
                "Salvo Reload was added as 0.4"
                "Salvo changed from 1 to 2"
                "Zynthium cost changed from 23570738 to 7071221"
            
            "Assault Rockets L93-CT":
                "Build Time changed from 45960 to 13788"
                "Damage changed from 5205 to 29754"
                "Deflection Concussive changed from 52702 to 1343"
                "Energy cost changed from 4065600 to 1219680"
                "Metal cost changed from 4065600 to 1219680"
                "Minimum Passthrough was removed (used to be 340)"
                "Oil cost changed from 5082000 to 1524600"
                "Passthrough Concussive changed from 180 to 0"
                "Reload changed from 1 to 13.6"
                "Salvo changed from 5 to 3"
                "Zynthium cost changed from 10164000 to 3049200"
            
            "Axiom Chaingun Turret II":
                "Build Time changed from 576000 to 172800"
                "Damage changed from 35910 to 123333"
                "Duplicate build cap changed from 8 to 4"
                "Energy cost changed from 52485502 to 15745650"
                "Metal cost changed from 34990335 to 10497100"
                "Oil cost changed from 40238885 to 12071665"
                "Reload changed from 20 to 11.9"
                "Salvo Reload changed from 1 to 0.6"
                "Salvo changed from 5 to 7"
                "Zynthium cost changed from 47236952 to 14171085"
            
            "Blunderbuss II":
                "Build Time changed from 576000 to 172800"
                "Damage changed from 53766 to 28052"
                "Duplicate build cap changed from 8 to 4"
                "Energy cost changed from 52485502 to 15745650"
                "Metal cost changed from 34990335 to 10497100"
                "Oil cost changed from 40238885 to 12071665"
                "Reload changed from 3.75 to 5.4"
                "Zynthium cost changed from 47236952 to 14171085"
                "multishot changed from 12 to 5"
            
            "Catastrophic Mortar":
                "Build Time changed from 576000 to 172800"
                "Damage changed from 30000 to 26981"
                "Duplicate build cap changed from 8 to 4"
                "Energy cost changed from 52485502 to 15745650"
                "Metal cost changed from 34990335 to 10497100"
                "Oil cost changed from 40238885 to 12071665"
                "Reload changed from 15 to 3"
                "Zynthium cost changed from 47236952 to 14171085"
            
            "Cathodic Countermeasure":
                "Build Time changed from 61280 to 18384"
                "Deflection Concussive changed from 26351 to 1343"
                "Deflection Corrosive changed from 26351 to 1343"
                "Energy cost changed from 4704000 to 1411200"
                "Metal cost changed from 4704000 to 1411200"
                "Oil cost changed from 5880000 to 1764000"
                "Passthrough Concussive changed from 180 to 0"
                "Passthrough Corrosive changed from 180 to 0"
                "Zynthium cost changed from 11760000 to 3528000"
            
            "Cerberus Rockets VI":
                "Build Time changed from 576000 to 172800"
                "Damage changed from 556270 to 340000"
                "Duplicate build cap changed from 8 to 4"
                "Energy cost changed from 52485502 to 15745650"
                "Metal cost changed from 34990335 to 10497100"
                "Oil cost changed from 40238885 to 12071665"
                "Reload changed from 4.5 to 5.2"
                "Salvo Reload changed from 0.2 to 0.8"
                "Salvo changed from 7 to 6"
                "Zynthium cost changed from 47236952 to 14171085"
            
            "Chaos Chaingun":
                "Damage changed from 75000 to 60000"
            
            "Coldsnap Rocket Turret II":
                "Build Time changed from 576000 to 172800"
                "Damage changed from 101122 to 234805"
                "Duplicate build cap changed from 8 to 4"
                "Energy cost changed from 52485502 to 15745650"
                "Metal cost changed from 34990335 to 10497100"
                "Oil cost changed from 40238885 to 12071665"
                "Reload changed from 9 to 15"
                "Salvo changed from 10 to 8"
                "Zynthium cost changed from 47236952 to 14171085"
            
            "Conservator CR-001":
                "Build Time changed from 61280 to 18384"
                "Deflection Ballistic changed from 26351 to 1343"
                "Deflection Radioactive changed from 26351 to 1343"
                "Energy cost changed from 4704000 to 1411200"
                "Metal cost changed from 4704000 to 1411200"
                "Oil cost changed from 5880000 to 1764000"
                "Passthrough Ballistic changed from 180 to 0"
                "Passthrough Radioactive changed from 180 to 0"
                "Zynthium cost changed from 11760000 to 3528000"
            
            "Cryo Adder Strike Turret":
                "Build Time changed from 576000 to 172800"
                "Damage changed from 79024 to 29677"
                "Dot Damage changed from 50000 to 5000"
                "Dot Duration changed from 10 to 5"
                "Duplicate build cap changed from 8 to 4"
                "Energy cost changed from 52485502 to 15745650"
                "Metal cost changed from 34990335 to 10497100"
                "Oil cost changed from 40238885 to 12071665"
                "Reload changed from 5 to 9.2"
                "Salvo Reload was added as 0"
                "Zynthium cost changed from 47236952 to 14171085"
            
            "Death Scythe Turret":
                "Build Time changed from 576000 to 172800"
                "Damage changed from 52536 to 53468"
                "Dot Damage changed from 15000 to 1500"
                "Dot Duration changed from 45 to 20"
                "Duplicate build cap changed from 8 to 4"
                "Energy cost changed from 52485502 to 15745650"
                "Max Stacks changed from 10 to 5"
                "Metal cost changed from 34990335 to 10497100"
                "Oil cost changed from 40238885 to 12071665"
                "Reload changed from 7 to 5.7"
                "Salvo Reload changed from 0.5 to 0.2"
                "Salvo changed from 2 to 3"
                "Zynthium cost changed from 47236952 to 14171085"
            
            "Disruption Missile D53-D":
                "Max Stacks changed from 7 to 5"
            
            "Disruptor Cannon":
                "Slow changed from 0.8 to 0.15"
    WC:RA/BP Community Manager
    Community Rules: CLICK HERE
    Submit a Support Ticket: CLICK HERE
  • CM Chris
    CM Chris
    KIXEYE Community Manager
    Joined Mar 2014 Posts: 3,675
      "Draconian Scattergun Turret II":
                "Build Time changed from 576000 to 172800"
                "Damage changed from 181472 to 56451"
                "Duplicate build cap changed from 8 to 4"
                "Energy cost changed from 52485502 to 15745650"
                "Metal cost changed from 34990335 to 10497100"
                "Oil cost changed from 40238885 to 12071665"
                "Reload changed from 6 to 7"
                "Salvo Reload was added as 0"
                "Zynthium cost changed from 47236952 to 14171085"
                "multishot changed from 10 to 4"
            
            "Executioner II":
                "Build Time changed from 576000 to 172800"
                "Damage changed from 187383 to 88494"
                "Duplicate build cap changed from 8 to 4"
                "Energy cost changed from 52485502 to 15745650"
                "Metal cost changed from 34990335 to 10497100"
                "Oil cost changed from 40238885 to 12071665"
                "Reload changed from 9.5 to 6.1"
                "Salvo Reload changed from 0.5 to 0.2"
                "Salvo changed from 2 to 3"
                "Zynthium cost changed from 47236952 to 14171085"
            
            "Flail Rockets":
                "Damage changed from 36000 to 25000"
            
            "Gargoyle Depth Charge IV":
                "Build Time changed from 576000 to 172800"
                "Damage changed from 598020 to 168095"
                "Duplicate build cap changed from 8 to 4"
                "Energy cost changed from 52485502 to 15745650"
                "Metal cost changed from 34990335 to 10497100"
                "Oil cost changed from 40238885 to 12071665"
                "Reload changed from 6 to 5.8"
                "Salvo changed from 10 to 3"
                "Zynthium cost changed from 47236952 to 14171085"
            
            "Halo Missile II":
                "Build Time changed from 576000 to 172800"
                "Damage changed from 144000 to 18072"
                "Duplicate build cap changed from 8 to 4"
                "Energy cost changed from 52485502 to 15745650"
                "Metal cost changed from 34990335 to 10497100"
                "Oil cost changed from 40238885 to 12071665"
                "Reload changed from 15 to 18"
                "Salvo Reload was added as 0"
                "Zynthium cost changed from 47236952 to 14171085"
            
            "Havok Gatling Gun":
                "Build Time changed from 45960 to 13788"
                "Damage changed from 20465 to 28464"
                "Deflection Ballistic changed from 52702 to 1343"
                "Energy cost changed from 4065600 to 1219680"
                "Metal cost changed from 4065600 to 1219680"
                "Minimum Passthrough was removed (used to be 340)"
                "Oil cost changed from 5082000 to 1524600"
                "Passthrough Ballistic changed from 180 to 0"
                "Reload changed from 3 to 12.6"
                "Salvo changed from 5 to 2"
                "Zynthium cost changed from 10164000 to 3049200"
            
            "Hex Scattergun":
                "Build Time changed from 45960 to 13788"
                "Building Damage Multiplier changed from 1.25 to 1.15"
                "Damage changed from 1171 to 15269"
                "Deflection Penetrating changed from 52702 to 1343"
                "Energy cost changed from 4065600 to 1219680"
                "Metal cost changed from 4065600 to 1219680"
                "Minimum Passthrough was removed (used to be 340)"
                "Oil cost changed from 5082000 to 1524600"
                "Passthrough Penetrating changed from 180 to 0"
                "Reload changed from 7 to 13"
                "Wall Damage Multiplier changed from 1.75 to 1.5"
                "Zynthium cost changed from 10164000 to 3049200"
                "multishot changed from 7 to 3"
            
            "Howitzer Cannon VI":
                "Build Time changed from 576000 to 172800"
                "Damage changed from 53369 to 29481"
                "Duplicate build cap changed from 8 to 4"
                "Energy cost changed from 52485502 to 15745650"
                "Metal cost changed from 34990335 to 10497100"
                "Oil cost changed from 40238885 to 12071665"
                "Reload changed from 0.5 to 1.5"
                "Salvo Reload changed from 0 to 0.2"
                "Salvo changed from 1 to 2"
                "Zynthium cost changed from 47236952 to 14171085"

    "Javelin II":
                "Build Time changed from 576000 to 172800"
                "Damage changed from 48032 to 17987"
                "Duplicate build cap changed from 8 to 4"
                "Energy cost changed from 52485502 to 15745650"
                "Metal cost changed from 34990335 to 10497100"
                "Oil cost changed from 40238885 to 12071665"
                "Reload changed from 6 to 2"
                "Salvo Reload changed from 0 to 0.2"
                "Salvo changed from 1 to 2"
                "Zynthium cost changed from 47236952 to 14171085"
            
            "Lockdown Rockets":
                "Slow changed from 0.75 to 0.25"
            
            "Lucanidae UAV Turret":
                "Bonus Explosive Damage changed from 0.5 to 0.25"
                "Build Time changed from 576000 to 172800"
                "Damage changed from 52595 to 117619"
                "Duplicate build cap changed from 8 to 4"
                "Energy cost changed from 52485502 to 15745650"
                "Metal cost changed from 34990335 to 10497100"
                "Oil cost changed from 40238885 to 12071665"
                "Reload changed from 8 to 8.2"
                "Salvo Reload changed from 0.4 to 0.2"
                "Salvo changed from 6 to 4"
                "Swarm Time changed from 2 to 1"
                "Zynthium cost changed from 47236952 to 14171085"
            
            "Nightwatch Countermeasure":
                "Build Time changed from 61280 to 18384"
                "Deflection Explosive changed from 26351 to 1343"
                "Deflection Penetrating changed from 26351 to 1343"
                "Energy cost changed from 4704000 to 1411200"
                "Metal cost changed from 4704000 to 1411200"
                "Oil cost changed from 5880000 to 1764000"
                "Passthrough Explosive changed from 180 to 0"
                "Passthrough Penetrating changed from 180 to 0"
                "Zynthium cost changed from 11760000 to 3528000"
            
            "Phlogiston Launcher II":
                "Build Time changed from 576000 to 172800"
                "Damage changed from 725000 to 227654"
                "Duplicate build cap changed from 8 to 4"
                "Energy cost changed from 52485502 to 15745650"
                "Metal cost changed from 34990335 to 10497100"
                "Oil cost changed from 40238885 to 12071665"
                "Reload changed from 5 to 7.6"
                "Salvo changed from 8 to 4"
                "Zynthium cost changed from 47236952 to 14171085"
            
            "Pyroclastic Turret II":
                "Build Time changed from 576000 to 172800"
                "Damage changed from 674398 to 236667"
                "Duplicate build cap changed from 8 to 4"
                "Energy cost changed from 52485502 to 15745650"
                "Metal cost changed from 34990335 to 10497100"
                "Oil cost changed from 40238885 to 12071665"
                "Reload changed from 10 to 11.8"
                "Salvo Reload changed from 0.5 to 0.2"
                "Salvo changed from 10 to 8"
                "Zynthium cost changed from 47236952 to 14171085"
            
            "Siege Cannon D35-V":
                "Build Time changed from 45960 to 13788"
                "Building Damage Multiplier changed from 1.5 to 1.15"
                "Damage changed from 7113 to 15856"
                "Deflection Radioactive changed from 52702 to 1343"
                "Energy cost changed from 8400000 to 2520000"
                "Metal cost changed from 8400000 to 2520000"
                "Minimum Passthrough was removed (used to be 318)"
                "Oil cost changed from 10500000 to 3150000"
                "Passthrough Radioactive changed from 180 to 0"
                "Reload changed from 4.5 to 7.2"
                "Wall Damage Multiplier changed from 2.5 to 1.5"
                "Zynthium cost changed from 15750000 to 4725000"
            
            "Siege Missile D55-X":
                "Build Time changed from 45960 to 13788"
                "Damage changed from 9533 to 15856"
                "Deflection Explosive changed from 52702 to 1343"
                "Energy cost changed from 8400000 to 2520000"
                "Metal cost changed from 8400000 to 2520000"
                "Minimum Passthrough was removed (used to be 318)"
                "Oil cost changed from 10500000 to 3150000"
                "Passthrough Explosive changed from 180 to 0"
                "Reload changed from 5 to 8.4"
                "Zynthium cost changed from 15750000 to 4725000"
            
            "Siege Rockets L100-CT": 
                "Build Time changed from 45960 to 13788"
                "Building Damage Multiplier changed from 2 to 1.15"
                "Damage changed from 4496 to 19290"
                "Deflection Concussive changed from 52702 to 1343"
                "Energy cost changed from 4065600 to 1219680"
                "Metal cost changed from 4065600 to 1219680"
                "Minimum Passthrough was removed (used to be 318)"
                "Oil cost changed from 5082000 to 1524600"
                "Passthrough Concussive changed from 180 to 0"
                "Reload changed from 1 to 5.8"
                "Salvo Reload changed from 0.33 to 0.4"
                "Salvo changed from 3 to 2"
                "Wall Damage Multiplier changed from 3 to 1.5"
                "Zynthium cost changed from 10164000 to 3049200"
            
            "Vulture II":
                "Bonus Explosive Damage changed from 1 to 0.25"
                "Build Time changed from 576000 to 172800"
                "Damage changed from 104032 to 112289"
                "Duplicate build cap changed from 8 to 4"
                "Energy cost changed from 52485502 to 15745650"
                "Metal cost changed from 34990335 to 10497100"
                "Oil cost changed from 40238885 to 12071665"
                "Reload changed from 5 to 3"
                "Salvo Reload changed from 0 to 0.2"
                "Salvo changed from 1 to 4"
                "Zynthium cost changed from 47236952 to 14171085"
                "vulturecritchance changed from 0.5 to 0.25"
                "vulturethreshold changed from 0.5 to 0.4"
            
            "Wildfire Thrower":
                "Build Time changed from 45960 to 13788"
                "Building Damage Multiplier changed from 1.25 to 1.15"
                "Damage changed from 19100 to 27484"
                "Deflection Corrosive changed from 52702 to 1343"
                "Energy cost changed from 4065600 to 1219680"
                "Metal cost changed from 4065600 to 1219680"
                "Minimum Passthrough was removed (used to be 318)"
                "Oil cost changed from 5082000 to 1524600"
                "Passthrough Corrosive changed from 180 to 0"
                "Reload changed from 8 to 7.6"
                "Salvo Reload changed from 0.2 to 0.5"
                "Salvo changed from 20 to 2"
                "Wall Damage Multiplier changed from 1.75 to 1.5"
                "Zynthium cost changed from 10164000 to 3049200"
    WC:RA/BP Community Manager
    Community Rules: CLICK HERE
    Submit a Support Ticket: CLICK HERE
  • CM Chris
    CM Chris
    KIXEYE Community Manager
    Joined Mar 2014 Posts: 3,675
    edited 20 Nov 2018, 8:35AM
    Armor

            "Compound Plate V":
                "Deflection Ballistic changed from 32127 to 895"
                "Deflection Explosive changed from 32127 to 895"
                "Deflection Penetrating changed from 32127 to 895"
                "Passthrough Ballistic changed from 180 to 0"
                "Passthrough Explosive changed from 180 to 0"
                "Passthrough Penetrating changed from 180 to 0"
            
            "CTCO Plate I": 
                "Deflection Concussive changed from 140538 to 1790"
                "Deflection Corrosive changed from 140538 to 1790"
                "Passthrough Concussive changed from 180 to 0"
                "Passthrough Corrosive changed from 180 to 0"
            
            "CTCO Plate II": 
                "Deflection Concussive changed from 281076 to 5371"
                "Deflection Corrosive changed from 281076 to 5371"
                "Passthrough Concussive changed from 180 to 0"
                "Passthrough Corrosive changed from 180 to 0"
            
            "MC Plate I": 
                "Deflection Ballistic changed from 309184 to 1790"
                "Deflection Penetrating changed from 140538 to 1790"
                "Passthrough Ballistic changed from 180 to 0"
                "Passthrough Penetrating changed from 180 to 0"
            
            "MC Plate II": 
                "Deflection Ballistic changed from 533423 to 5371"
                "Deflection Penetrating changed from 379908 to 5371"
                "Passthrough Ballistic changed from 180 to 0"
                "Passthrough Penetrating changed from 180 to 0"
            
            "MC Plate III": 
                "Deflection Ballistic changed from 906819 to 10743"
                "Deflection Penetrating changed from 421612 to 10743"
                "Passthrough Ballistic changed from 180 to 0"
                "Passthrough Penetrating changed from 180 to 0"
            
            "XR Plate I": 
                "Deflection Explosive changed from 140538 to 1790"
                "Deflection Radioactive changed from 140538 to 1790"
                "Passthrough Explosive changed from 180 to 0"
                "Passthrough Radioactive changed from 180 to 0"
            
            "XR Plate II": 
                "Deflection Explosive changed from 281076 to 5371"
                "Deflection Radioactive changed from 281076 to 5371"
                "Passthrough Explosive changed from 180 to 0"
                "Passthrough Radioactive changed from 180 to 0"
            
            "XR Plate III": 
                "Deflection Explosive changed from 421614 to 10743"
                "Deflection Radioactive changed from 421614 to 10743"
                "Passthrough Explosive changed from 180 to 0"
                "Passthrough Radioactive changed from 180 to 0"
            
            "Zynth Reinforcement D4-C": 
                "Ballistic Defense was removed (used to be 0.25)"
                "Deflection Ballistic was added as 10744"
                "Passthrough Ballistic was added as 0"
            
            "Zynth Reinforcement D4-M": 
                "Deflection Penetrating was added as 10744"
                "Passthrough Penetrating was added as 0"
                "Penetrating Defense was removed (used to be 0.25)"
            
            "Zynth Reinforcement D4-R": 
                "Deflection Radioactive was added as 10744"
                "Passthrough Radioactive was added as 0"
                "Radioactive Defense was removed (used to be 0.25)"
            
            "Zynth Reinforcement D4-X": 
                "Deflection Explosive was added as 10744"
                "Explosive Defense was removed (used to be 0.25)"
                "Passthrough Explosive was added as 0"
            
            "Zynth Reinforcement D5-C": 
                "Ballistic Defense was removed (used to be 0.3)"
                "Deflection Ballistic was added as 21488"
                "Passthrough Ballistic was added as 0"
            
            "Zynth Reinforcement D5-CO": 
                "Corrosive Defense was removed (used to be 0.3)"
                "Deflection Corrosive was added as 21488"
                "Passthrough Corrosive was added as 0"
            
            "Zynth Reinforcement D5-CT": 
                "Concussive Defense was removed (used to be 0.3)"
                "Deflection Concussive was added as 21488"
                "Passthrough Concussive was added as 0"
            
            "Zynth Reinforcement D5-M": 
                "Deflection Penetrating was added as 21488"
                "Passthrough Penetrating was added as 0"
                "Penetrating Defense was removed (used to be 0.3)"
            
            "Zynth Reinforcement D5-X": 
                "Deflection Explosive was added as 21488"
                "Explosive Defense was removed (used to be 0.3)"
                "Passthrough Explosive was added as 0"
            
            "Zynth Reinforcements D5-R": 
                "Deflection Radioactive was added as 21488"
                "Passthrough Radioactive was added as 0"
                "Radioactive Defense was removed (used to be 0.3)"
            
            "Zynthonite Armor D6-U": 
                "Deflection Concussive changed from 32127 to 895"
                "Deflection Corrosive changed from 32127 to 895"
                "Deflection Radioactive changed from 32127 to 895"
                "Passthrough Concussive changed from 180 to 0"
                "Passthrough Corrosive changed from 180 to 0"
                "Passthrough Radioactive changed from 180 to 0"
    WC:RA/BP Community Manager
    Community Rules: CLICK HERE
    Submit a Support Ticket: CLICK HERE
  • CM Chris
    CM Chris
    KIXEYE Community Manager
    Joined Mar 2014 Posts: 3,675
    edited 20 Nov 2018, 8:39AM
    Specials
            
            "Ablative Panels I":
                "Deflection Explosive was added as 3500"
                "Explosive Defense was removed (used to be 0.2)"
                "Passthrough Explosive was added as 0"
            
            "Ablative Panels II":
                "Deflection Explosive was added as 8750"
                "Explosive Defense was removed (used to be 0.35)"
                "Passthrough Explosive was added as 0"
            
            "Ablative Panels III":
                "Deflection Explosive was added as 14000"
                "Explosive Defense was removed (used to be 0.5)"
                "Passthrough Explosive was added as 0"
            
            "Alloy Panels CM":
                "Ballistic Defense was removed (used to be 0.45)"
                "Deflection Ballistic was added as 27500"
                "Deflection Penetrating was added as 27500"
                "Passthrough Ballistic was added as 0"
                "Passthrough Penetrating was added as 0"
                "Penetrating Defense was removed (used to be 0.45)"
            
            "Alloy Panels COM":
                "Corrosive Defense was removed (used to be 0.45)"
                "Deflection Corrosive was added as 27500"
                "Deflection Penetrating was added as 27500"
                "Passthrough Corrosive was added as 0"
                "Passthrough Penetrating was added as 0"
                "Penetrating Defense was removed (used to be 0.45)"
            
            "Alloy Panels CR":
                "Ballistic Defense was removed (used to be 0.45)"
                "Deflection Ballistic was added as 27500"
                "Deflection Radioactive was added as 27500"
                "Passthrough Ballistic was added as 0"
                "Passthrough Radioactive was added as 0"
                "Radioactive Defense was removed (used to be 0.45)"
            
            "Alloy Panels CTM":
                "Concussive Defense was removed (used to be 0.45)"
                "Deflection Concussive was added as 27500"
                "Deflection Penetrating was added as 27500"
                "Passthrough Concussive was added as 0"
                "Passthrough Penetrating was added as 0"
                "Penetrating Defense was removed (used to be 0.45)"
            
            "Alloy Panels CTX":
                "Concussive Defense was removed (used to be 0.45)"
                "Deflection Concussive was added as 27500"
                "Deflection Explosive was added as 27500"
                "Explosive Defense was removed (used to be 0.45)"
                "Passthrough Concussive was added as 0"
                "Passthrough Explosive was added as 0"
            
            "Alloy Panels MR":
                "Deflection Penetrating was added as 27500"
                "Deflection Radioactive was added as 27500"
                "Passthrough Penetrating was added as 0"
                "Passthrough Radioactive was added as 0"
                "Penetrating Defense was removed (used to be 0.45)"
                "Radioactive Defense was removed (used to be 0.45)"
           
            "Alloy Panels XCO":
                "Corrosive Defense was removed (used to be 0.45)"
                "Deflection Corrosive was added as 27500"
                "Deflection Explosive was added as 27500"
                "Explosive Defense was removed (used to be 0.45)"
                "Passthrough Corrosive was added as 0"
                "Passthrough Explosive was added as 0"
            
            "Alloy Panels XM":
                "Deflection Explosive was added as 27500"
                "Deflection Penetrating was added as 27500"
                "Explosive Defense was removed (used to be 0.45)"
                "Passthrough Explosive was added as 0"
                "Passthrough Penetrating was added as 0"
                "Penetrating Defense was removed (used to be 0.45)"
            
            "Ballistic Force":
                "Ballistic Damage changed from 1.35 to 1.15"
                "Weapon Weight Modifier changed from 1.15 to 1.05"
            
            "Ballistic Scope":
                "Ballistic Damage changed from 0.65 to 0.85"
                "Weapon Weight Modifier changed from 1.15 to 1.05"
            
            "Compound Panels A":
                "Ballistic Defense was removed (used to be 0.1)"
                "Deflection Ballistic was added as 2500"
                "Deflection Concussive was added as 2500"
                "Deflection Corrosive was added as 2500"
                "Deflection Explosive was added as 2500"
                "Deflection Penetrating was added as 2500"
                "Deflection Radioactive was added as 2500"
                "Explosive Defense was removed (used to be 0.1)"
                "Passthrough Ballistic was added as 0"
                "Passthrough Concussive was added as 0"
                "Passthrough Corrosive was added as 0"
                "Passthrough Explosive was added as 0"
                "Passthrough Penetrating was added as 0"
                "Passthrough Radioactive was added as 0"
                "Penetrating Defense was removed (used to be 0.1)"
            
            "Compound Panels B":
                "Ballistic Defense was removed (used to be 0.16)"
                "Deflection Ballistic was added as 3250"
                "Deflection Concussive was added as 3250"
                "Deflection Corrosive was added as 3250"
                "Deflection Explosive was added as 3250"
                "Deflection Penetrating was added as 3250"
                "Deflection Radioactive was added as 3250"
                "Explosive Defense was removed (used to be 0.16)"
                "Passthrough Ballistic was added as 0"
                "Passthrough Concussive was added as 0"
                "Passthrough Corrosive was added as 0"
                "Passthrough Explosive was added as 0"
                "Passthrough Penetrating was added as 0"
                "Passthrough Radioactive was added as 0"
                "Penetrating Defense was removed (used to be 0.16)"
            
            "Compound Panels C":
                "Ballistic Defense was removed (used to be 0.22)"
                "Deflection Ballistic was added as 4250"
                "Deflection Concussive was added as 4250"
                "Deflection Corrosive was added as 4250"
                "Deflection Explosive was added as 4250"
                "Deflection Penetrating was added as 4250"
                "Deflection Radioactive was added as 4250"
                "Explosive Defense was removed (used to be 0.22)"
                "Passthrough Ballistic was added as 0"
                "Passthrough Concussive was added as 0"
                "Passthrough Corrosive was added as 0"
                "Passthrough Explosive was added as 0"
                "Passthrough Penetrating was added as 0"
                "Passthrough Radioactive was added as 0"
                "Penetrating Defense was removed (used to be 0.22)"
            
            "Compound Panels D":
                "Ballistic Defense was removed (used to be 0.28)"
                "Deflection Ballistic was added as 5500"
                "Deflection Concussive was added as 5500"
                "Deflection Corrosive was added as 5500"
                "Deflection Explosive was added as 5500"
                "Deflection Penetrating was added as 5500"
                "Deflection Radioactive was added as 5500"
                "Explosive Defense was removed (used to be 0.28)"
                "Passthrough Ballistic was added as 0"
                "Passthrough Concussive was added as 0"
                "Passthrough Corrosive was added as 0"
                "Passthrough Explosive was added as 0"
                "Passthrough Penetrating was added as 0"
                "Passthrough Radioactive was added as 0"
                "Penetrating Defense was removed (used to be 0.28)"
            
            "Compound Panels E":
                "Ballistic Defense was removed (used to be 0.33)"
                "Deflection Ballistic was added as 7000"
                "Deflection Concussive was added as 7000"
                "Deflection Corrosive was added as 7000"
                "Deflection Explosive was added as 7000"
                "Deflection Penetrating was added as 7000"
                "Deflection Radioactive was added as 7000"
                "Explosive Defense was removed (used to be 0.33)"
                "Passthrough Ballistic was added as 0"
                "Passthrough Concussive was added as 0"
                "Passthrough Corrosive was added as 0"
                "Passthrough Explosive was added as 0"
                "Passthrough Penetrating was added as 0"
                "Passthrough Radioactive was added as 0"
                "Penetrating Defense was removed (used to be 0.33)"
    WC:RA/BP Community Manager
    Community Rules: CLICK HERE
    Submit a Support Ticket: CLICK HERE
  • CM Chris
    CM Chris
    KIXEYE Community Manager
    Joined Mar 2014 Posts: 3,675
    edited 20 Nov 2018, 8:39AM
      "EM Rails I":
                "Cannon Crit Chance changed from 0.1 to 0.05"
                "Cannon Crit Multiplier changed from 2 to 1.25"
            
            "EM Rails II":
                "Cannon Crit Chance changed from 0.15 to 0.075"
                "Cannon Crit Multiplier changed from 3 to 1.5"
            
            "EM Rails III":
                "Cannon Crit Chance changed from 0.25 to 0.1"
                "Cannon Crit Multiplier changed from 4 to 2"
            
            "Explosive Force":
                "Explosive Damage changed from 1.35 to 1.15"
                "Weapon Weight Modifier changed from 1.15 to 1.05"
            
            "Explosive Scope":
                "Explosive Damage changed from 0.65 to 0.85"
                "Weapon Weight Modifier changed from 1.15 to 1.05"
            
            "Frontline Platform C-X":
                "Deflection Explosive was added as 25000"
                "Explosive Defense was removed (used to be 0.4)"
                "Passthrough Explosive was added as 0"
            
            "Frontline Platform M-C":
                "Ballistic Defense was removed (used to be 0.4)"
                "Deflection Ballistic was added as 25000"
                "Passthrough Ballistic was added as 0"
            
            "Frontline Platform X-M":
                "Deflection Penetrating was added as 25000"
                "Passthrough Penetrating was added as 0"
                "Penetrating Defense was removed (used to be 0.4)"
            
            "Frontline Platform Z-U":
                "Ballistic Defense was removed (used to be 0.3)"
                "Deflection Ballistic was added as 20000"
                "Deflection Explosive was added as 20000"
                "Deflection Penetrating was added as 20000"
                "Explosive Defense was removed (used to be 0.3)"
                "Passthrough Ballistic was added as 0"
                "Passthrough Explosive was added as 0"
                "Passthrough Penetrating was added as 0"
                "Penetrating Defense was removed (used to be 0.3)"
            
            "Insulated Panels C":
                "Ballistic Defense was removed (used to be 0.4)"
                "Deflection Ballistic was added as 25000"
                "Passthrough Ballistic was added as 0"
            
            "Insulated Panels M":
                "Deflection Penetrating was added as 25000"
                "Passthrough Penetrating was added as 0"
                "Penetrating Defense was removed (used to be 0.4)"
            
            "Insulated Panels X":
                "Deflection Explosive was added as 25000"
                "Explosive Defense was removed (used to be 0.4)"
                "Passthrough Explosive was added as 0"
            
            "Layered Panels I":
                "Ballistic Defense was removed (used to be 0.2)"
                "Deflection Ballistic was added as 3500"
                "Passthrough Ballistic was added as 0"
            
            "Layered Panels II":
                "Ballistic Defense was removed (used to be 0.35)"
                "Deflection Ballistic was added as 8750"
                "Passthrough Ballistic was added as 0"
            
            "Layered Panels III":
                "Ballistic Defense was removed (used to be 0.5)"
                "Deflection Ballistic was added as 14000"
                "Passthrough Ballistic was added as 0"
            
            "Lead Panels I":
                "Deflection Radioactive was added as 20000"
                "Passthrough Radioactive was added as 0"
                "Radioactive Defense was removed (used to be 0.3)"
            
            "Lead Panels II":
                "Deflection Radioactive was added as 25000"
                "Passthrough Radioactive was added as 0"
                "Radioactive Defense was removed (used to be 0.4)"
            
            "Lead Panels III": 
                "Deflection Radioactive was added as 30000"
                "Passthrough Radioactive was added as 0"
                "Radioactive Defense was removed (used to be 0.5)"
            
            "Penetrative Force":
                "Explosive Damage changed from 1.35 to 1.15"
                "Weapon Weight Modifier changed from 1.15 to 1.05"
            
            "Penetrative Scope":
                "Explosive Damage changed from 0.65 to 0.85"
                "Weapon Weight Modifier changed from 1.15 to 1.05"
            
            "Radioactive Force":
                "Radioactive Damage changed from 1.35 to 1.15"
                "Weapon Weight Modifier changed from 1.15 to 1.05"
            
            "Radioactive Scope":
                "Radioactive Damage changed from 0.65 to 0.85"
                "Weapon Weight Modifier changed from 1.15 to 1.05"
            
            "Reactive Panels I":
                "Deflection Penetrating was added as 3500"
                "Passthrough Penetrating was added as 0"
                "Penetrating Defense was removed (used to be 0.2)"
            
            "Reactive Panels II":
                "Deflection Penetrating was added as 8750"
                "Passthrough Penetrating was added as 0"
                "Penetrating Defense was removed (used to be 0.35)"
            
            "Reactive Panels III":
                "Deflection Penetrating was added as 14000"
                "Passthrough Penetrating was added as 0"
                "Penetrating Defense was removed (used to be 0.5)"
    WC:RA/BP Community Manager
    Community Rules: CLICK HERE
    Submit a Support Ticket: CLICK HERE
  • CM Chris
    CM Chris
    KIXEYE Community Manager
    Joined Mar 2014 Posts: 3,675
    edited 20 Nov 2018, 8:40AM
    Transformers

     "A-T Transformer":
                "Armor Bonus was removed (used to be 0.9)"
                "Ballistic Defense was removed (used to be -0.1)"
                "Deflection Ballistic was added as -5000"
                "Deflection Concussive was added as -5000"
                "Deflection Corrosive was added as -5000"
                "Deflection Explosive was added as -5000"
                "Deflection Penetrating was added as -5000"
                "Deflection Radioactive was added as -5000"
                "Explosive Defense was removed (used to be -0.1)"
                "Passthrough Ballistic was added as 0"
                "Passthrough Concussive was added as 0"
                "Passthrough Corrosive was added as 0"
                "Passthrough Explosive was added as 0"
                "Passthrough Penetrating was added as 0"
                "Passthrough Radioactive was added as 0"
                "Penetrating Defense was removed (used to be -0.1)"
                "Radioactive Defense was removed (used to be -0.1)"
          
      "A-T:R Transformer":
                "Armor Bonus was removed (used to be 0.9)"
                "Ballistic Defense was removed (used to be -0.1)"
                "Deflection Ballistic was added as -7500"
                "Deflection Concussive was added as -7500"
                "Deflection Corrosive was added as -7500"
                "Deflection Explosive was added as -7500"
                "Deflection Penetrating was added as -7500"
                "Deflection Radioactive was added as -7500"
                "Explosive Defense was removed (used to be -0.1)"
                "Passthrough Ballistic was added as 0"
                "Passthrough Concussive was added as 0"
                "Passthrough Corrosive was added as 0"
                "Passthrough Explosive was added as 0"
                "Passthrough Penetrating was added as 0"
                "Passthrough Radioactive was added as 0"
                "Penetrating Defense was removed (used to be -0.1)"
                "Radioactive Defense was removed (used to be -0.1)"

            "D-T Transformer":
                "Armor Bonus was removed (used to be 1.3)"
                "Ballistic Defense was removed (used to be 0.15)"
                "Deflection Ballistic was added as 10000"
                "Deflection Concussive was added as 10000"
                "Deflection Corrosive was added as 10000"
                "Deflection Explosive was added as 10000"
                "Deflection Penetrating was added as 10000"
                "Deflection Radioactive was added as 10000"
                "Explosive Defense was removed (used to be 0.15)"
                "Passthrough Ballistic was added as 0"
                "Passthrough Concussive was added as 0"
                "Passthrough Corrosive was added as 0"
                "Passthrough Explosive was added as 0"
                "Passthrough Penetrating was added as 0"
                "Passthrough Radioactive was added as 0"
                "Penetrating Defense was removed (used to be 0.15)"
                "Radioactive Defense was removed (used to be 0.15)"
            
            "D-T:R Transformer":
                "Armor Bonus was removed (used to be 1.2)"
                "Ballistic Defense was removed (used to be 0.1)"
                "Concussive Defense was removed (used to be 0.1)"
                "Corrosive Defense was removed (used to be 0.1)"
                "Deflection Ballistic was added as 7500"
                "Deflection Concussive was added as 7500"
                "Deflection Corrosive was added as 7500"
                "Deflection Explosive was added as 7500"
                "Deflection Penetrating was added as 7500"
                "Deflection Radioactive was added as 7500"
                "Explosive Defense was removed (used to be 0.1)"
                "Passthrough Ballistic was added as 0"
                "Passthrough Concussive was added as 0"
                "Passthrough Corrosive was added as 0"
                "Passthrough Explosive was added as 0"
                "Passthrough Penetrating was added as 0"
                "Passthrough Radioactive was added as 0"
                "Penetrating Defense was removed (used to be 0.1)"
                "Radioactive Defense was removed (used to be 0.1)"

       "U-T:W Transformer":
                "Armor Bonus was removed (used to be 1.15)"
                "Ballistic Defense was removed (used to be -0.1)"
                "Concussive Defense was removed (used to be -0.1)"
                "Corrosive Defense was removed (used to be -0.1)"
                "Deflection Ballistic was added as -2500"
                "Deflection Concussive was added as -2500"
                "Deflection Corrosive was added as -2500"
                "Deflection Explosive was added as -2500"
                "Deflection Penetrating was added as -2500"
                "Deflection Radioactive was added as -2500"
                "Passthrough Ballistic was added as 0"
                "Passthrough Concussive was added as 0"
                "Passthrough Corrosive was added as 0"
                "Passthrough Explosive was added as 0"
                "Passthrough Penetrating was added as 0"
                "Passthrough Radioactive was added as 0"
            
            "U-T:T Transformer":
                "Armor Bonus was removed (used to be 1.05)"
    WC:RA/BP Community Manager
    Community Rules: CLICK HERE
    Submit a Support Ticket: CLICK HERE
  • CM Chris
    CM Chris
    KIXEYE Community Manager
    Joined Mar 2014 Posts: 3,675
    Tactical Modules

            "Ballistic Overlay":
                "Aura Range changed from 200 to 375"
                "Ballistic Defense was removed (used to be 0.2)"
                "Deflection Ballistic was added as 5372"
                "Max Stacks changed from 3 to 1"
                "Passthrough Ballistic was added as 0"
            
            "Ballistic Overlay Favored":
                "Aura Range changed from 200 to 375"
                "Ballistic Defense was removed (used to be 0.5)"
                "Deflection Ballistic was added as 10744"
                "Max Stacks changed from 3 to 1"
                "Passthrough Ballistic was added as 0"
            
            "Brennus' Sloth Boost Aura":
                "Explosive Damage changed from 1 to 0.25"
                "Explosive Reload changed from 2 to 1.25"
                "Projectile Speed changed from 2 to 1.25"
                "Projectile Vertical Speed changed from 0.87 to 1.25"
            
            "Burning Water L84-X":
                "Deflection Explosive changed from -1883 to -1250"
                "Explosive Damage was removed (used to be 100)"
                "Max Stacks changed from 5 to 1"
                "Passthrough Explosive changed from 180 to 0"
            
            "Cannon Build Cap Bonus":
                "Ballistic Damage changed from 1.25 to 1.0625"
            
            "Chromium Overlay":
                "Aura Range changed from 200 to 375"
                "Corrosive Defense was removed (used to be 0.2)"
                "Deflection Corrosive was added as 5372"
                "Max Stacks changed from 3 to 1"
                "Passthrough Corrosive was added as 0"
            
            "Chromium Overlay Favored":
                "Aura Range changed from 200 to 375"
                "Corrosive Defense was removed (used to be 0.5)"
                "Deflection Corrosive was added as 10744"
                "Max Stacks changed from 3 to 1"
                "Passthrough Corrosive was added as 0"
            
            "Combined Defense I":
                "Ballistic Defense was removed (used to be 0.2)"
                "Deflection Ballistic was added as 1400"
                "Deflection Explosive was added as 1400"
                "Deflection Penetrating was added as 1400"
                "Explosive Defense was removed (used to be 0.2)"
                "Max Stacks changed from 3 to 1"
                "Passthrough Ballistic was added as 0"
                "Passthrough Explosive was added as 0"
                "Passthrough Penetrating was added as 0"
                "Penetrating Defense was removed (used to be 0.2)"
            
            "Combined Defense II":
                "Ballistic Defense was removed (used to be 0.25)"
                "Deflection Ballistic was added as 1600"
                "Deflection Explosive was added as 1600"
                "Deflection Penetrating was added as 1600"
                "Explosive Defense was removed (used to be 0.25)"
                "Max Stacks changed from 3 to 1"
                "Passthrough Ballistic was added as 0"
                "Passthrough Explosive was added as 0"
                "Passthrough Penetrating was added as 0"
                "Penetrating Defense was removed (used to be 0.25)"
            
            "Concussive Build Cap Bonus":
                "Concussive Damage changed from 1.25 to 1.0625"
            
            "Concussive Dampening Overlay":
                "Aura Range changed from 200 to 375"
                "Concussive Defense was removed (used to be 0.2)"
                "Deflection Concussive was added as 5372"
                "Max Stacks changed from 3 to 1"
                "Passthrough Concussive was added as 0"
            
            "Concussive Dampening Overlay Favored":
                "Aura Range changed from 200 to 375"
                "Concussive Defense was removed (used to be 0.5)"
                "Deflection Concussive was added as 10744"
                "Max Stacks changed from 3 to 1"
                "Passthrough Concussive was added as 0"
            
            "Corrosive Build Cap Bonus":
                "Corrosive Damage changed from 1.25 to 1.0625"
            
            "Cryo Adder Field":
                "Combat Speed changed from -0.35 to -0.15"
                "Max Stacks changed from 5 to 1"
                "Reload bonus changed from 1.5 to 1"
            
            "Cryogenic Field":
                "Ballistic Bypass was removed (used to be 0.3)"
                "Ballistic Defense was removed (used to be -0.3)"
                "Combat Speed changed from -0.5 to -0.25"
                "Concussive Bypass was removed (used to be 0.3)"
                "Concussive Defense was removed (used to be -0.3)"
                "Energy cost changed from 0 to 2509200"
                "Explosive Bypass was removed (used to be 0.3)"
                "Explosive Defense was removed (used to be -0.3)"
                "Max Stacks was added as 1"
                "Metal cost changed from 0 to 2132820"
                "Oil cost changed from 0 to 2258280"
                "Penetrating Bypass was removed (used to be 0.3)"
                "Penetrating Defense was removed (used to be -0.3)"
                "Rdioactive Bypass was removed (used to be 0.3)"
                "Zynthium cost changed from 0 to 1672800"
            
            "Draconian Seawall [Draconian]":
                "Deflection Ballistic changed from 45000 to 9000"
                "Deflection Penetrating changed from 70000 to 10000"
                "Deflection Radioactive changed from 40500 to 9000"
                "Passthrough Ballistic changed from 4520 to 0"
                "Passthrough Penetrating changed from 18000 to 0"
                "Passthrough Radioactive changed from 4018 to 0"
            
            "Draconian Seawall [Other Factions]":
                "Deflection Ballistic changed from 35820 to 7000"
                "Deflection Penetrating changed from 55720 to 9000"
                "Deflection Radioactive changed from 33000 to 7500"
                "Passthrough Ballistic changed from 4520 to 0"
                "Passthrough Penetrating changed from 18000 to 0"
                "Passthrough Radioactive changed from 4018 to 0"
            
            "EMP Overload":
                "Aura Range changed from 600 to 0"
                "Damage changed from 375000 to 700000"
            
            "Explosive Build Cap Bonus":
                "Explosive Damage changed from 1.25 to 1.0625"
            
            "Explosive Overlay":
                "Aura Range changed from 200 to 375"
                "Deflection Explosive was added as 5372"
                "Explosive Defense was removed (used to be 0.2)"
                "Max Stacks changed from 3 to 1"
                "Passthrough Explosive was added as 0"
            
            "Explosive Overlay Favored":
                "Aura Range changed from 200 to 375"
                "Deflection Explosive was added as 10744"
                "Explosive Defense was removed (used to be 0.5)"
                "Max Stacks changed from 3 to 1"
                "Passthrough Explosive was added as 0"
            
            "Fire Support Favored I":
                "Aura Range changed from 150 to 375"
                "Ballistic Damage changed from 0.1 to 0.05"
                "Ballistic Reload changed from 1.1 to 1.05"
                "Concussive Damage changed from 0.1 to 0.05"
                "Concussive Reload changed from 1.1 to 1.05"
                "Corrosive Damage was added as 0.05"
                "Corrosive Reload was added as 1.05"
                "Explosive Damage changed from 0.1 to 0.05"
                "Explosive Damage changed from 0.1 to 0.05"
                "Explosive Reload changed from 1.1 to 1.05"
                "Max Stacks changed from 5 to 1"
                "Penetrating Reload changed from 1.1 to 1.05"
                "Radioactive Damage changed from 0.1 to 0.05"
                "Radioactive Reload changed from 1.1 to 1.05"
            
            "Fire Support Favored II":
                "Aura Range changed from 150 to 375"
                "Ballistic Damage changed from 0.15 to 0.1"
                "Ballistic Reload changed from 1.125 to 1.1"
                "Concussive Damage changed from 0.15 to 0.1"
                "Concussive Reload changed from 1.125 to 1.1"
                "Corrosive Damage was added as 0.1"
                "Corrosive Reload was added as 1.1"
                "Explosive Damage changed from 0.15 to 0.1"
                "Explosive Damage changed from 0.15 to 0.1"
                "Explosive Reload changed from 1.125 to 1.1"
                "Max Stacks changed from 5 to 1"
                "Penetrating Reload changed from 1.125 to 1.1"
                "Radioactive Damage changed from 0.15 to 0.1"
                "Radioactive Reload changed from 1.125 to 1.1"
    WC:RA/BP Community Manager
    Community Rules: CLICK HERE
    Submit a Support Ticket: CLICK HERE
  • CM Chris
    CM Chris
    KIXEYE Community Manager
    Joined Mar 2014 Posts: 3,675
      "Fire Support I":
                "Aura Range changed from 150 to 375"
                "Ballistic Damage changed from 0.1 to 0.05"
                "Concussive Damage changed from 0.1 to 0.05"
                "Corrosive Damage was added as 0.05"
                "Explosive Damage changed from 0.1 to 0.05"
                "Explosive Damage changed from 0.1 to 0.05"
                "Max Stacks changed from 5 to 1"
                "Radioactive Damage changed from 0.1 to 0.05"
            
            "Fire Support II":
                "Aura Range changed from 150 to 375"
                "Ballistic Damage changed from 0.15 to 0.1"
                "Concussive Damage changed from 0.15 to 0.1"
                "Corrosive Damage was added as 0.1"
                "Explosive Damage changed from 0.15 to 0.1"
                "Explosive Damage changed from 0.15 to 0.1"
                "Max Stacks changed from 5 to 1"
                "Radioactive Damage changed from 0.15 to 0.1"
            
            "Fuel Air Munitions":
                "Explosive Damage changed from 0.15 to 0.1"
            
            "Fuel Air Munitions - Favored":
                "Explosive Damage changed from 0.15 to 0.1"
                "Mortar Crit Chance changed from 0.15 to 0.05"
            
            "Fuel Air Munitions II":
                "Aura Range changed from 150 to 375"
                "Explosive Damage changed from 0.2 to 0.15"
            
            "Fuel Air Munitions II - Favored":
                "Aura Range changed from 150 to 375"
                "Explosive Damage changed from 0.2 to 0.15"
                "Mortar Crit Chance changed from 0.2 to 0.1"
            
            "Glacial Launcher Debuff Aura":
                "Ballistic Defense was removed (used to be -0.7)"
                "Deflection Ballistic was added as -750"
                "Deflection Concussive was added as -750"
                "Deflection Corrosive was added as -750"
                "Deflection Explosive was added as -750"
                "Deflection Penetrating was added as -750"
                "Deflection Radioactive was added as -750"
                "Explosive Defense was removed (used to be -0.7)"
                "Penetrating Defense was removed (used to be -0.7)"
                "Radioactive Defense was removed (used to be -0.7)"
            
            "Great Rampart":
                "Ballistic Defense was removed (used to be 0.55)"
                "Concussive Defense was removed (used to be 0.55)"
                "Corrosive Defense was removed (used to be 0.55)"
                "Deflection Ballistic was added as 5500"
                "Deflection Concussive was added as 5500"
                "Deflection Corrosive was added as 5500"
                "Deflection Explosive was added as 5500"
                "Deflection Penetrating was added as 5500"
                "Deflection Radioactive was added as 5500"
                "Explosive Defense was removed (used to be 0.55)"
                "Passthrough Ballistic was added as 0"
                "Passthrough Concussive was added as 0"
                "Passthrough Corrosive was added as 0"
                "Passthrough Explosive was added as 0"
                "Passthrough Penetrating was added as 0"
                "Passthrough Radioactive was added as 0"
                "Penetrating Defense was removed (used to be 0.55)"
                "Radioactive Defense was removed (used to be 0.55)"
            
            "Highguard Warden Slow Field":
                "Combat Speed changed from -0.35 to -0.2"
            
            "Hoplite Wall":
                "Damage Reflection Penetrating changed from 500 to 830"
                "Deflection Ballistic changed from 10000 to 14325"
                "Deflection Concussive changed from 7500 to 14325"
                "Deflection Corrosive changed from 2500 to 14325"
                "Deflection Explosive changed from 25000 to 28650"
                "Deflection Penetrating was added as 14325"
                "Deflection Radioactive was added as 14325"
                "Passthrough Ballistic changed from 180 to 0"
                "Passthrough Concussive changed from 180 to 0"
                "Passthrough Corrosive changed from 180 to 0"
                "Passthrough Explosive changed from 180 to 0"
                "Passthrough Penetrating changed from 180 to 0"
                "Passthrough Radioactive changed from 180 to 0"
            
            "Missile Build Cap Bonus":
                "Explosive Damage changed from 1.25 to 1.0625"
            
            "Penetrative Overlay":
                "Aura Range changed from 200 to 375"
                "Deflection Penetrating was added as 5372"
                "Max Stacks changed from 3 to 1"
                "Passthrough Penetrating was added as 0"
                "Penetrating Defense was removed (used to be 0.2)"
            
            "Penetrative Overlay Favored":
                "Aura Range changed from 200 to 375"
                "Deflection Penetrating was added as 10744"
                "Max Stacks changed from 3 to 1"
                "Passthrough Penetrating was added as 0"
                "Penetrating Defense was removed (used to be 0.5)"
            
            "Poseidon's Hurricane Aura":
                "Deflection Concussive changed from 35000 to 11250"
                "Deflection Corrosive changed from 35000 to 11250"
                "Passthrough Concussive changed from 180 to 0"
                "Passthrough Corrosive changed from 180 to 0"
            
            "Poseidon's Mauler Aura":
                "Deflection Explosive changed from 35000 to 11250"
                "Deflection Penetrating changed from 35000 to 11250"
                "Passthrough Explosive changed from 180 to 0"
                "Passthrough Penetrating changed from 180 to 0"
            
            "Poseidon's Vanguard Aura":
                "Deflection Ballistic changed from 35000 to 11250"
                "Deflection Radioactive changed from 35000 to 11250"
                "Passthrough Ballistic changed from 180 to 0"
                "Passthrough Radioactive changed from 180 to 0"
            
            "Radiation Suppressor":
                "Aura Range changed from 300 to 375"
                "Deflection Radioactive was added as 5372"
                "Max Stacks changed from 3 to 1"
                "Passthrough Radioactive was added as 0"
                "Radioactive Defense was removed (used to be 0.3)"
            
            "Radioactive Build Cap Bonus":
                "Radioactive Damage changed from 1.25 to 1.0625"
            
            "Scourge Undersea Web Concussive Deflect":
                "Passthrough Concussive changed from 100 to 0"
            
            "Scourge Undersea Web Favored Deflections":
                "Deflection Concussive changed from 3600 to 500"
                "Deflection Corrosive changed from 3200 to 2000"
                "Deflection Explosive changed from 100000 to 10000"
                "Passthrough Concussive changed from 360 to 0"
                "Passthrough Corrosive changed from 320 to 0"
                "Passthrough Explosive changed from 10000 to 0"
            
            "Scourge Undersea Web Non-Favored Deflections":
                "Deflection Explosive changed from 40000 to 4000"
                "Passthrough Concussive changed from 90 to 0"
                "Passthrough Corrosive changed from 80 to 0"
                "Passthrough Explosive changed from 4000 to 0"
            
            "Scourge Undersea Web Slow":
                "Combat Speed changed from -0.75 to -0.25"
            
            "Sloth Remote Target Range Buff":
                "Explosive Damage was removed (used to be 0.25)"
                "Projectile Speed was added as 0.9"
                "Projectile Vertical Speed was added as 0.9"
                "Splash Damage Reduction changed from 0.25 to 0.15"
            
            "Tactical Focus":
                "Ballistic Damage changed from 0.1425 to 0.05"
                "Concussive Damage changed from 0.1425 to 0.05"
                "Corrosive Damage changed from 0.1425 to 0.05"
                "Explosive Damage changed from 0.1425 to 0.05"
                "Explosive Damage changed from 0.1425 to 0.05"
                "Radioactive Damage changed from 0.1425 to 0.05"
            
            "Warden Cryo Override Aura":
                "Deflection Explosive changed from -15000 to -1250"
                "Deflection Penetrating changed from -15000 to -1250"
                "Max Stacks changed from 5 to 1"
                "Passthrough Explosive changed from 200 to 0"
                "Passthrough Penetrating changed from 200 to 0"
    WC:RA/BP Community Manager
    Community Rules: CLICK HERE
    Submit a Support Ticket: CLICK HERE
  • CM Chris
    CM Chris
    KIXEYE Community Manager
    Joined Mar 2014 Posts: 3,675
        Omegas

            "Kinetic Motion Cannon":
                "Damage changed from 201510 to 95000"
            
            "Omega Gatling Gun MK-1":
                "Salvo changed from 15 to 10"
            
            "Pyro Rockets":
                "Damage changed from 65000 to 60000"
                "Reload changed from 10 to 20"
    WC:RA/BP Community Manager
    Community Rules: CLICK HERE
    Submit a Support Ticket: CLICK HERE
  • CM Chris
    CM Chris
    KIXEYE Community Manager
    Joined Mar 2014 Posts: 3,675
    edited 20 Nov 2018, 6:07PM
    BUILDINGS

    Outpost 10:
    Armor changed from 6600000 to 44248710
    Defense Modifier bonuses removed
    Deflection set to 14325 for all damage types

    Outpost 11: 
    Armor changed from 10200000 to 68384370
    Defense Modifier bonuses removed
    Deflection set to 18000 for all damage types

    Warhouse 16: 
    Armor changed from 6600000 to 44248710

    Warhouse 17:
    Armor changed from 6600000 to 68384370
    Deflection set to 14325 for all damage types

    Platform 7:
    Deflection set to 3580 for all damage types

    Platform 8: 
    Defense Modifier bonuses removed
    Deflection set to 7162 for all damage types

    Platform 9:
    Armor changed from 3300000 to 22124354
    Defense Modifier bonuses removed
    Deflection set to 15000 for all damage types

    Wall 5: 
    Armor changed from 9450 to 13230
    Explosive Defense Modifier bonus removed
    Explosive Deflection set to 15000

    Wall 6: 
    Armor changed from 10395 to 14553
    Explosive Defense Modifier bonus removed
    Explosive Deflection set to 15000

    Wall 7:
    Armor changed from 20790 to 41580
    Explosive Defense Modifier bonus removed
    Explosive Deflection set to 22500

    Wall 8: 
    Armor changed from 41580 to 83160
    Explosive Defense Modifier bonus removed
    Explosive Deflection set to 22500

    Wall 9: 
    Explosive and Ballistic Defense Modifier bonuses removed
    Ballistic Deflection set to 40000
    Explosive Deflection set to 22500

    Wall 10:
    Armor changed from 393750 to 7300000
    Defense Modifier bonuses removed
    Deflection set to 40000 for all damage types

    Portal 2: 
    Armor changed from 6500000 to 43578274
    Deflection set to 13500 for all damage types
    WC:RA/BP Community Manager
    Community Rules: CLICK HERE
    Submit a Support Ticket: CLICK HERE
This discussion has been closed.