8.24 Summer State of the Game: Players First

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CM Major_Rampage
CM Major_Rampage
KIXEYE Community Manager
Joined Jul 2017 Posts: 1,261
edited 13 Jun 2018, 5:14PM

State of the Game: Players First
Summer 2018 Edition

The summer is upon us and it’s time to cover the State of the Game for Battle Pirates!

Quality Improvements

The team’s most important task is to improve the quality of your experience in Battle Pirates. We will do a better job to prioritize the most impactful bugs first, as well as to keep the community informed.

To start with, one of the most common complaints for the last year has been lag and game performance. Battle Pirates is a Flash game. Flash does not natively support using a graphics processor unit to load images. The first attempt to solve this graphics problem was reducing the number of projectiles was not well received because it affected your experience in battle. The upcoming solution includes an update to the game to split the processing power to run the game between your CPU and GPU. By reducing the demands on your CPU, many players will see an improvement in their frames per second as well as their loading times.

Another problem is is the discrepancy between what stats indicate and how items behave in game. We understand these can be large and scary changes, as you have invested in this content to control the outcome of your battles. Therefore we are correcting these discrepancies gradually as we identify them.

Currently the most impactful issue is in PvP. The Tier 7 Turret group bonus should be additive as stats indicated but it’s being calculated multiplicatively. Since the releases of new Tier 7 turrets, the PvP balance largely has swinged to defender side. Players felt ineffective attacking bases using any latest conquer hulls. We are on it.

The second is how countermeasure should behave. As a very well known mechanic in Battle Pirates, the countermeasures have behaved inconsistently towards missile, mortar and rockets. We are working on making it behave in a uniform fashion.  

Those corrections will have various impact to individual players because everyone uses these content differently. We are doing our best to communicate our plan as early as possible, collect feedback and roll out carefully. We have no intention to make players take more damage than stats indicated and we welcome your feedback after the fixes.

For more to come, please pay attention to weekly update notes and continue to provide your top bugs through forum, facebook pages and CS tickets.

Forsaken Missions

The Forsaken missions will continue to have a dual purpose in the game, of getting new tech as well as a catch up mechanic for players returning to the game. Every month you will continue to have access to new components.  We are also making improvements to FM as catch up mechanic.

The goal is that when a player returns to Battle Pirates and does not have all of the most recent tech, The Forsaken Missions is the place to pick up a hull to hit the ground running.

In May as example, as the end of Siege cycle, the Ironclad and Cannoneer were added to prize pool 3 for players who have not got Buccaneer and Hydra in past few Events. Those hulls would help participate in some TLCs and get base parts from world map targets.

As the beginning of Assault cycle, we’ve also included the Apollo and Zoe’s Apollo to help players who’ve missed Phoenix and Skyfire from last year. It’s the entry hull to participate in the Monthly Event for the Assault Cycle.

We’ve also added the flagships for both the Icebreaker and Monolith to the prize pools so you could improve the performance of your FM fleets.

We would like to get to a regular cadence to distribute catch-up hulls as well as the new components in Forsaken Missions each month, with other venues to get more recent hulls such as TLCs and offers.

Player vs Player

A fun PvP experience is built on a balanced economy. There are short term problems we need resolve to get there.

The short term fixes have largely been announced to you. We’re addressing a serious bug causing turrets to deal radically increased damage.  We’re addressing an accuracy bug that was affecting all hulls, but was having it’s most profound effect on countermeasures effectiveness (making Defenders too strong).  We’re improving the consistency of countermeasures. We’re releasing a Explosive Turret to help balance out base defenses. PvP has swung way, way too far in favor of defense and these changes swing the pendulum in the other direction. In long term, we will reveal content release plan that continues to serve the balanced economy of PvP space.

While PvE will always remain a big part of Battle Pirates, PvP is also where fun could be. Over the years, PvP has become a exclusive and niche experience. In the coming months we’re going to be working to make PvP more engaging, more rewarding and more exciting. Eventually it would be the experience for broader players.

BPHQ - Companion App

The most recent addition to the Battle Pirates family is Battle Pirates HQ,  the new mobile companion app. Which is available on from the Google Play and iOS App Store.

Download here:

Currently the BP HQ allows you to launch fleets and auto targets. This is especially useful for hitting target while on the go.  You can earn Uranium, Titanium, Base Parts, even Event and FM points. You can also access your repair queue at anytime.

In the next update will be adding a new option where you will be able to manage your fleet from the app.  We have a number of additional features currently planned:

  • World Map Repair and the ability rehit targets

  • Speedup ship build and ship refits

  • Opt-in notifications for completion of ship build and ship refits

  • Base actions (speedup repair, upgrade, etc.)

  • Opt-in notifications completion of build repair, upgrade, etc.

  • Opt-in notifications of your base being attacked

  • Blitz support

Conclusion

Battle Pirates deeply appreciates having a enthusiastic player community. Please continue to provide feedback and we will devote our efforts to put “Player First”.

Discuss Below

If you have technical questions, please submit a ticket here.
Having trouble submitting a ticket? Try this link.
Not sure about the rules
  • kixeyeuser_1384609903109_100003522404108
    kixeyeuser_1384609903109_100003522404108
    Incursion Leader
    Joined Dec 2014 Posts: 1,483
    ok love that your trying to fix lag. the statement that your not trying to cause more damage is a lie as proven by your new mandatory damage system or even the new raid format. and as far as pvp yes it is allbase defense right now but fixing the turrets and nerfing our gaurds is just going to swing it the opposite direction which if you really listened to players and cared you would know as its been all over forums every fb page and on all the shows. fix 1 and then later the other this would give players a chance to adjust and keep some balance in game your new turet will not even break deflection on most ships and with both fixes coming out together were back to a deathby a 1000 cuts so a weapon with a low salo(3)that has a spread of 100 meaning mabey 1 projectile might hit will be ussless and by the time we get all the exp turrets ships will have improved enough just to shrug off their damage your not creating balance your just swinging clear to the other side mabey your devs should be required to play with their own money then they might just start to understand how far off track you have let this game go
    oh and the fm thats a big lie anyone who is coming back cant do the fm to get the hulls you have put in because of your new mandatory damge and cookie cutter fleet req.
  • Mum-Mad
    Mum-Mad
    Potential Threat
    Joined Jun 2013 Posts: 31


    BPHQ - Companion App

    The most recent addition to the Battle Pirates family is Battle Pirates HQ,  the new mobile companion app. Which is available on from the Google Play and iOS App Store.

    Download here:

    Currently the BP HQ allows you to launch fleets and auto targets. This is especially useful for hitting target while on the go.  You can earn Uranium, Titanium, Base Parts, even Event and FM points. You can also access your repair queue at anytime.

    In the next update will be adding a new option where you will be able to manage your fleet from the app.  We have a number of additional features currently planned:

    • World Map Repair and the ability rehit targets

    • Speedup ship build and ship refits

    • Opt-in notifications for completion of ship build and ship refits

    • Base actions (speedup repair, upgrade, etc.)

    • Opt-in notifications completion of build repair, upgrade, etc.

    • Opt-in notifications of your base being attacked

    • Blitz support

    Conclusion

    Battle Pirates deeply appreciates having a enthusiastic player community. Please continue to provide feedback and we will devote our efforts to put “Player First”.

    Discuss Below

    I play via kixeye site, when will we be abble to use the app? For now only FB players can use it.
  • TheHolsh
    TheHolsh
    Unicorn Overlord
    Joined Apr 2012 Posts: 4,519
    "PvP has swung way, way too far in favor of defense".   Yeah, right!   What went wrong?   Has one of your big coiners sustained some damage to his/her unbreakable ship that required a little more than instant map repair.   It has taken me years to actually repel an attacker and now that I'm finally there, the game is out of balance?   You lot have lost the plot and need an urgent dose of reality!
    Have you not seen maxed out howies in action? They will wipe a fleet clean in a few seconds worth.
    Image result for one piece gif luffy crew"Are we friends? Or are we foes? That kind of thing you decide for yourselves! "
  • robert_ c
    robert_ c
    Strike-force Captain
    Joined Apr 2014 Posts: 800
    edited 13 Jun 2018, 5:56PM
    all 3 are usueless now..as the buccaneer has been shut out of tlc.
    Aaron24083 said:
    my one wish would be for a turret that could actually stop a boat
  • saiint.K
    saiint.K
    Minor Nuisance
    Joined Sep 2013 Posts: 132
    AND AS I TYPE THERE IS YET MORE PROBLEMS WITH THE WEEKLY UPDATE. WHY DOES THIS KEEP HAPPENING ????
  • TheHolsh
    TheHolsh
    Unicorn Overlord
    Joined Apr 2012 Posts: 4,519
    What do you mean Buc has been shut out of the tlc?
    Image result for one piece gif luffy crew"Are we friends? Or are we foes? That kind of thing you decide for yourselves! "
  • lee.howard.902819
    lee.howard.902819
    Minor Nuisance
    Joined Feb 2013 Posts: 134
    Base attack notifications has not worked for several years. Now you say you want to add notifications for many other events? You are just asking for trouble, again. Today's update cannot even be done right, as has every other update for months on end.
    USMC_M-60
  • Xcalubur
    Xcalubur
    Force to be Reckoned With
    Joined Nov 2011 Posts: 1,555
    I think their top priority is only to get the most income and all the rest is never going to happen and it is much too late if it comes to it at all, the time BP exist has proven enough that Kixeye is not to be trusted much with all their lovely (empty) words and promises. 
    :pJust think simple: it is still just a game:p
  • xp1123
    xp1123
    Greenhorn
    Joined Mar 2012 Posts: 7
    well here is my thought keep screwing with the game and more and more of us will be leaving..these cry babies with huge fleets say they cant get in whick is just not true....so for my part i will say good buy to this game after 7 years
  • KillerChrome7
    KillerChrome7
    Skilled Warrior
    Joined Sep 2014 Posts: 331
    Hiya all,
    How about a reduction on older tech/hull build times. This would allow players to get into the game faster. As ships require ~14 days per to build, requiring four ships, and a flagship that takes ~20 days to build. This covers apollos, irons, all the ships you mentioned above as "entry" hulls. This seems punishing on lower level players. Perhaps something tangible for players, other than the hardcore, would go a long way to support your "Player First" buzzword slogan.
    -Cuttlefish 

  • Alpha__Wolf
    Alpha__Wolf
    Strike-force Captain
    Joined May 2015 Posts: 893
    Don't get me wrong,I appreciate any and all communication concerning battle pirates.I also am hopeful that the lag issues can be taken care of for the most part.But what I don't see in the summer SOG is any mention of repair times or damage escalation in the fm and raids.Those are two of the biggest,if not THE biggest issues in the game,at least pve wise.Unless those are addressed soon then truly you can't say player first with a straight face.
    TFC Rocks
  • GroovyDan
    GroovyDan
    Greenhorn
    Joined Sep 2014 Posts: 7
    Haven't been able to repair a ship in two days. Used the app once and since then my dock has been practically useless. can send ships out but cant repair them nor refit fully healed ships. MANY people have this problem. cant send in ticket because of 'email verification' involving facebook, so in short... no repair= no play     User ID is: 9329429 if you can fix it
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