8.24 Reinforcements - Event Briefing

CM Major_Rampage
CM Major_Rampage
KIXEYE Community Manager
Joined Jul 2017 Posts: 1,261
edited 14 Jun 2018, 7:59PM

Reinforcements Event




Pressed up against The Lost Continent, the Draconians have called in back up.  They have increased the size and power of their convoys. The Scourge continue to share Manticore technology with Forsaken to prevent Draconian dominance.

Event Info

The event starts Thursday, June 14th at 9am PDT and ends Monday, June 18th at 9am.

  • “Reinforcements” will begin on the following worlds at the following times:

    • World Alpha: 9AM PDT

    • World Beta: 10AM PDT

    • World Gamma: 11AM PDT

    • World Delta: 12PM PDT

    • World Epsilon: 1PM PDT

  • The following is disabled at the start of the event, per each world:

    • Relocation

    • Sector Threat

    • Base Parts targets

    • Friends lists limited to 10

  • The following are disable at 9am PDT:

    • Daily Campaigns

These features will become disabled at the start of the event for their respective worlds. For example, at 9am PDT, relocation will be turned off in World Alpha but will be available for all other worlds. However, you cannot relocate to World Alpha once relocation has been turned off for that sector.   

Goals

Reinforcements is the second event in the Draconian Conquest event cycle. Defeat the Draconian Mega Convoys to earn points which allow you to redeem awesome prizes. Draconian Mega Convoys Targets feature New Turret Carrier, Prototype Kodiak and Prototype Interceptors (with Prototype Weapons), and Draconian Ammo Carriers.

Tips

Prototype Kodiak

These Enemy Ships are equipped with Draconian Prototype Weapons. These weapons have a longer range, deal more damage, and can have special special effects. These weapons have a limited supply of ammunition.

Prototype Interceptor

These Enemy Ships are equipped with Draconian Prototype Weapons. These weapons have a longer range, deal more damage, and can have special special effects. These weapons have a limited supply of ammunition.

Draconian Ammo Carrier

When Prototype Weapons run out of ammunition they are reloaded by a Draconian Ammo Carrier, as long as the carrier is in combat it will reload ships on the same map. Prioritizing fire on the Ammo Carriers will prevent the Draconians from being able to reload their Prototype Weapons.

Draconian Turret Carrier

These new ships mount powerful base defense turrets. You must destroy the turrets before the hull itself can be targeted, and the turrets cannot be targeted by Torpedos. You will see more of these in the Assault Cycle targets.

Targets

Targets are not cooperative.

  • Tier 8

    • Very difficult targets with high payout of points

    • Two targets available on World Map

      • 100 - Points Payout: 2,500,000

        • Drops one shard for Reinforced Chromium Armor (collect 5 shards for 1 limited blueprint)

      • 102 - Points Payout: 2,500,000

        • Drops one shard for Reinforced Reactive Armor (collect 5 shards for 1 limited blueprint)

      • Completion Bonus: 5,000,000

    • Recommended: Legendary Ranked Manticore Fleet

    • Restrictions:  Manticores Only

  • Tier 7

    • Targets:

      • 81 - Points Payout: 400,000

      • 83 - Points Payout: 500,000

      • 85 - Points Payout: 600,000

    • Completion Bonus - 1,500,000

    • Recommended: Manticore Fleet (at least rank 12)

    • Restrictions:  Must be any tier Assault, or Generalist of at least Tier 7, Caedes is permitted.

  • Tier 6

    • Targets

      • 61 - Points Payout: 100,000

      • 63 - Points Payout: 200,000

      • 65 - Points Payout: 300,000

    • Completion Bonus - 450,000 Points

    • Recommended: Legendary Ranked Skyfire Fleet or Legendary Ranked Phoenix Fleet

      • While not required, a flagship will improve your experience

    • Hit down multiplier applies

    • Restrictions:  None

  • Tier 5

    • Target:

      • 41 - Points Payout: 30,000

    • Completion Bonus - 20,000

    • Recommended: Legendary Ranked Apollo Fleet

    • Hit down multiplier applies

    • Restrictions:  None


  • Blitz Target

    • 10x Blitz Functionality

    • Level 89

      • Recommended:  Legendary Manticore Fleet

      • Points Payout: 800,000

      • Blitz minimum of 5 gold

    • Level 69

      • Recommended: Legendary Ranked Skyfire Fleet or Legendary Ranked Phoenix Fleet

      • Points Payout: 125,000

      • Blitz minimum of 1 gold

Notes:

  • You can track your completion progress in the Event modal.

  • Defeating a target will mark the completion in the modal.

  • Continuous target completions will count toward future set completions.

  • Once a set is complete, the modal will clear and reset with previously completed targets marked in the modal.

  • Hitting targets that are below your recommended level will result in fewer points. This does not affect the completion bonus for finishing a set.

  • Use the Locator to find targets of all Sets or specific Sets.


Advanced Resources:

Sector Threat will not be enabled during the event however you may earn Uranium by reaching certain points thresholds.  


Points earned          Payout

150,000                     800

500,000                  1,500

2,000,000               5,000

5,000,000             10,000

10,000,000           20,000


There are two sources for Advanced Resources (Uranium, Titanium & Base Parts), during the event. The first is Expeditions, which allows you send you fleet out to gather resources.  The second is that Advanced Resources will be available in the Event Store for points.

If you have technical questions, please submit a ticket here.
Having trouble submitting a ticket? Try this link.
Not sure about the rules
  • CM Major_Rampage
    CM Major_Rampage
    KIXEYE Community Manager
    Joined Jul 2017 Posts: 1,261
    edited 15 Jun 2018, 1:04AM

    Top Prizes

    The Proto-Centurion is the new “Proto” hull, which will be the ideal ship to be able to solo the Sub Sector Resource Base, and your quickest way to earn Base Parts. Cannon System V and Particle Accelerator Cannon II are the perfect items to start your Proto-Centurion build.

    The Dark Wing CIC is going to allow you to enhance your Savage and Scorpion Manticore fleets.  One of these CIC will improve any fleet of Manticores that you run. The corrosive reload improves Savage fleets. Scorpion fleets benefit from additional time in their Scorpion Shell aura. The speed matching allows Savage and Scorpion ships to effectively work together.  

    The Cheetah Scattergun will help increase the combat speed of fleets, at the cost of the corrosive defense applied by the Panthera Scattergun.

    The Predator Missiles will help increase the combat speed of fleets, at the cost of the corrosive defense applied by the Stinger Missile.

    The Reinforced Chromium Armor will allow you to offset some of the loss in defense when equipping the new Cheetah Scattergun and Predator Missile. You earn one shard for this armor for each Draconian Mega Convoy 100 target you defeat.

    The Reinforced Reactive Armor allows you to increase your penetrating defenses even further with this new special. You earn one shard for this armor for each Draconian Mega Convoy 102 target you defeat.

    This improvement to Zynthium shells increases the power of your explosive weapons. With increases in projectile speed, splash, and explosive damage, lay waste to your enemies.

    Protect your building from ballistic attacks with the new Zynth Reinforcements D5-C armor.

    The Catastrophic Mortar is the first of the Tier 7 explosive turrets. This will allow you to focus your offense in explosive damage.

    Prize Ladder

    LEFT

    Price

    RIGHT

    Price

    Cannon System V

    8,000,000

    Roaring Barrel System

    8,000,000

    Particle Accelerator Cannon II    

    12,000,000

    Panthera Scattergun

    12,000,000

    Proto-Centurion

    20,000,000         

    Manticore

    20,000,000

    Phoenix

    1,500,000

    Skyfire Carrier

    1,500,000

    Carbon Fiber Casing

    750,000

    UAV Targeting Circuitry     

    750,000

    Talon Missile

    300,000

    Hornet UAV

    300,000


    You must redeem an item from the top of either side of the ladder to open the locked store.

    Locked Store

    Name

    Price

    Redeems

    Cheetah Scattergun

    5,000,000

    30

    Predator Missile

    5,000,000

    30

    Strike System V

    8,000,000

    1

    Stinger Missile

    12,000,000

    1

    Scorpion CIC

    10,000,000

    1

    Makara's Manticore

    40,000,000

    2

    Warden

    7,000,000

    5

    Missile Storm Cruiser

    5,000,000

    5

    Howitzer Cannon VI

    15,000,000

    4 (Owned Capacity is not increased)

    Nightwatch Countermeasure

    12,000,000

    1

    Siege Missile D55-X

    12,000,000

    1

    CM-XM Reloader

    8,000,000

    1

    Precision Missile System

    8,000,000

    1

    Heavy Ballistic Shells

    10,000,000        

    1

    Agility System IV

    4,000,000

    5

    Zynthonite Armor D5-SL

    1,750,000

    10

    5 x Hellstar Shard

    2,000,000

    4

    5 x Ghostcrawler Shard

    2,000,000

    4

    5 x Man-O-War Shard

    2,000,000

    4

    5 x Proto-Nemesis Shard

    2,000,000

    4

    5 x Caedes Shard

    4,000,000

    4

    Sloth Build Token (24 Hour)

    4,000,000

    7

    Brennus' Unstoppable Sloth Build Token (24 Hour)        

    4,000,000

    8

    Missile Storm Cruiser Build Token (24 Hour)

    4,000,000

    7

    Onslaught Build Token (24 Hour)

    4,000,000

    7

    Warden Build Token (24 hour)

    4,000,000

    7

    Inferno Dragon Build Token (24 Hour)

    4,000,000

    7

    Manticore Build Token (24 Hour)

    4,000,000

    10

    Proto-Tideseeker Build Token (24 Hour)

    4,000,000

    10

    Proto-Centurion Build Token (3 Day)

    10,000,000

    4

    100,000 Base Parts

    3,800,000

    10

    20,000 Titanium

    3,800,000

    10

    20,000 Uranium

    2,850,000

    5


    Open Store


    Name

    Price

    Redeems

    Dark Wing CIC

    10,000,000

    1

    Manticore Build Token (24 Hour)

    2,000,000

    1 2

    Savage CIC

    10,000,000

    1

    Chameleon COM Prime

    20,000,000

    1

    Chameleon

    6,500,000

    1

    Edge Missile

    2,500,000

    1

    Pneumatic Launch Actuator

    2,000,000

    1

    Manus Missile

    1,000,000

    1

    Advanced Optical Tracking

    750,000

    1

    Polistes UAV

    1,000,000

    1

    Catastrophic Mortar

    15,000,000

    2

    Zynth Reinforcement D5-C

    10,000,000      

    1

    Zynthium Shells II

    10,000,000

    1

    Inferno Dragon

    15,000,000

    1

    Twinfire Rocket

    9,000,000

    1

    RF-X Engine

    6,000,000

    1

    Gutspill's Phoenix

    1,875,000

    1

    Gutspill's Skyfire Carrier

    1,875,000

    1

    Gutspill's Phoenix Build Token (24 Hour)           

    900,000

    6

    Medium Gutspill's Phoenix VXP Token

    500,000

    8

    Gutspill's Skyfire Build Token (24 Hour)

    900,000

    6

    Medium Gutspill's Skyfire VXP Token

    500,000

    8

    Phoenix Build Token (24 Hour)

    900,000

    6

    Phoenix Build Token (3 Day)

    2,500,000

    5

    Medium Phoenix VXP Token

    500,000

    10

    Skyfire Build Token (24 Hour)

    900,000

    6

    Skyfire Build Token (5 Day)

    4,100,000

    3

    Medium Skyfire VXP Token

    500,000

    10

    Medium Apollo VXP Token

    300,000

    10

    50,000 Base Parts

    2,000,000

    20

    10,000 Titanium

    2,000,000

    20

    10,000 Uranium

    1,500,000

    10

    10,000 Base Parts

    400,000

    10

    2,000 Titanium

    400,000

    10

    2,000 Uranium

    300,000

    5

    New Badge

    Hand of Makara - Earn the Proto-Centurion




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    If you have technical questions, please submit a ticket here.
    Having trouble submitting a ticket? Try this link.
    Not sure about the rules
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