Trial By Fire - Event Briefing

CM Major_Rampage
CM Major_Rampage
KIXEYE Community Manager
Joined Jul 2017 Posts: 448
edited 8 Nov 2017, 10:47PM

Greetings Captains!

Greta has further aligned herself with Isurus,  and together they are forming a new and more difficult blockade to prevent the Forsaken from arriving at The Lost Continent.  Through the Trial by Fire event you will be able to earn the new Phantom Gluttony Flagship, as well as the first time the Twinblade will be available outside of Bounty! The event starts Thursday, November 9th @ 9am and ends Monday, November 13th @ 9am.


“Trial by Fire” will begin on the following worlds at the following times:

  • World Alpha: 9AM PST

  • World Beta: 10AM PST

  • World Gamma: 11AM PST

  • World Delta: 12PM PST

  • World Epsilon: 1PM PST

At the start of the event for each world, the following features will be disabled:

  • Relocation

  • Sector Threat

  • Base Parts targets

  • Gantry and Foundry targets

  • Daily Campaigns

  • Friends lists limited to 10

These features will become disabled at the start of the event for their respective worlds. For example, at 9am PST, relocation will be turned off in World Alpha but will be available for all other worlds. However, you cannot relocate to World Alpha once relocation has been turned off for that sector.   

Goals

Trial by Fire is the second event in the Sacrifice and Decay event cycle. Targets include Scourge Blockades that include Scourge Sentry Ships, Daggertooths, Electric Eels, and Goblin Sharks.  The newest targets include the Prototype Hunter, Nighthawk, and ECM Hulls.  Watch out for the ECM Hulls which have a new technology that will increase the time it takes for your weapons to reload.  These are tuned for Fangtooth and Hunter Mk.1 fleets.

Targets

Scourge Blockade are classified by Tier (Tier 5; Tier 4; etc).

Targets are not cooperative.

  • Tier 7

    • Limited to Tier 6 Hulls

    • Very difficult targets with high payout of points

    • New Targets (limit: 199 each)

      • Fangtooth Abyss - Must own the Fangtooth blueprint. you will be able to bring a Tier 0.x (any 0.something) or Tier 1.x (any tier 1.something) hull as a flagship.  Such as a gunboat.

      • Hunter's Call - Must own the Hunter Blueprint.

    • Previous Targets (Limit: 3 each)

      • For Fangtooth Depth you will be able to bring a Tier 0.x (any 0.something) or Tier 1.x (any tier 1.something) hull as a flagship.  Such as a gunboat.

      • Specific Fangtooth and Hunter Mk.1 Targets will be available in the Campaign Menu

  • Tier 6

    • Previously labeled “A set”

    • 3 targets in set (81, 83, 85)

    • Recommended: Fangtooth and Hunter Mk.1

  • Tier 5

    • Previously labeled “B set”

    • 3 targets in set (61, 63, 65)

    • Recommended: Ranked Tideseeker Fleets

  • Tier 4

    • Previously labeled “C set”

    • 1 targets in set (45)

    • Recommended: Tiger Shark Fleets

  • Blitz Target

    • 10x Blitz Functionality

    • Level 89

      • Recommended Hull:  Fangtooth / Hunter Mk.1

      • Will pay out ~800,000 points

      • Blitz minimum of 5 gold

    • Level 69

      • Recommended Hull: Ranked Tideseekers

      • Will pay out ~125,000 points

      • Hit down multiplier applies

      • Blitz minimum of 1 gold

Point Payouts Per Target

Each target is worth a maximum number of points, as noted below. Completing a set will award a completion bonuses.

Tier 4:

45 - 40,000

Tier bonus - 20,000

Tier 5:

61 - 130,000

63 - 190,000

65 - 280,000

Tier bonus - 400,000

Tier 6:

81 - 500,000

83 - 600,000

85 - 750,000

Tier bonus - 1,650,000

Tier 7:

Fangtooth Abyss - 5,000,000

Hunter’s Call - 5,000,000

-Completion Bonus 2,000,000


Fangtooth Depths - 4,000,000

Hunter Bay - 4,000,000

(No Set Bonus for old T7 Targets)


Blitz Tier 6

89 - 800,000

Blitz Tier 5:

69 - 125,000


  • You can track your completion progress in the Event modal.

  • Defeating a target will mark the completion in the modal.

  • Continuous target completions will count towards future set completions.

  • Once a set is complete, the modal will clear and reset with previously completed targets marked in the modal.

  • Hitting targets that are below your recommended level will result in fewer points. This does not affect the completion bonus for a finishing a set.

  • Use the Locator to find targets of all Sets or specific Sets.


Uranium

Sector Threat will not be enabled during the event however you may earn Uranium by reaching certain points thresholds.

Points earned          Payout

150,000                     800

500,000                  1,500

2,000,000               5,000

5,000,000             10,000

10,000,000           20,000


Zoe's Man-O-War

A level 99 target that begins spawning on Saturday will also have a Uranium payout (~42k) upon completion. This target is not worth any event points but may be completed for a Uranium payout. This target will begin spawning on Saturday at noon and continue to regularly spawn hourly throughout the rest of the event. These targets will spawn near Nav Relay towers.

Prizes

Top Prizes



You will have to unlock all of one side or the other of the store to open the locked store.

11/9 Update:  If you already own content on the left side,  you will need to purchase the items on the right side to gain access to the locked store.


Left Side

Price

Right Side

Price

Torpedo Tubes

5,000,000

Scatter System

8,000,000

Delirium Torpedo

8,000,000

Sinful Scattergun

12,000,000

Fangtooth

12,500,000

Phantom Gluttony

20,000,000

Hellwraith

2,000,000

Gluttony

2,000,000

Fire Twister Torpedo

1,000,000

Deep Sea Countermeasure

1,000,000

Sealed Fire Charge

400,000

Amphibious Missile System

400,000


Locked Store

Name                                         

Price                        

Redeems

Hellstar Shard x5

2,000,000

4

Ghostcrawler Shard x5

2,000,000

4

Man-O-War Shard x5

2,000,000

4

Proto-Nemesis Shard x5

2,000,000

4

Phantom Fangtooth

30,000,000

1

Caedes Shard x5

5,000,000

5

Phantom Fangtooth Shard x1

3,000,000

10


Normal Store

Name                                                     

Price                     

Redeems

Ship build - 1 hour

140,000

10

Ship build - 12 hours

1,850,000

4

Ship build - 24 hours

3,500,000

3

Charged Zynthonite Armor C1-CT

7,000,000

10

Charged Zynthonite Armor C1-X

3,000,000

5

Charged Zynthonite Armor C1-M

3,000,000

5

Epic Cataclysm Mortar

3,500,000

5

Elite Countermeasure Turret

3,500,000

5

Cannibal Wendigo

3,500,000

5

Apex Hunter

30,000,000

1

Zelos CTX Prime

4,000,000

1

Twinblade

5,000,000

5

Clipper Missile

6,000,000

1

Aft Razor Foils

4,000,000

1

Rage

8,000,000

1

Radon Slinger

4,000,000

1

Radon Breeder

3,000,000

1

Harlock's Tideseeker

4,000,000

1

Phantom Hellwraith

4,000,000

1

Zynthonite Armor D5-SL

3,000,000

5

Gale Defense System III

4,500,000

10

Hydraulic Resistors

2,000,000

5

Tideseeker 1-day build token

1,750,000

10

Hellwraith 1-day build token

1,750,000

10

Hunter MK-1 1-day build token

3,000,000

5

Icebreaker 1-day build token

2,500,000

10

Monolith 1-day build token

2,000,000

10

Structure Build Token (48 Hr)                   5,000,000              10

Official Discussion: here (<--- Click Link)


If you have technical questions, please submit a ticket here.
Having trouble submitting a ticket? Try this link.
Not sure about the rules
I cannot discuss your account ban. Don't ask.
Twitter:  @Major_Rampage
Facebook:  Major Rampage
  • CM Major_Rampage
    CM Major_Rampage
    KIXEYE Community Manager
    Joined Jul 2017 Posts: 448
    To gain Access to the locked store,  if you already own everything on the left side,  you will need to purchase the items on the right side.
    If you have technical questions, please submit a ticket here.
    Having trouble submitting a ticket? Try this link.
    Not sure about the rules
    I cannot discuss your account ban. Don't ask.
    Twitter:  @Major_Rampage
    Facebook:  Major Rampage
This discussion has been closed.