Attacking bases loaded with technicals
Joined Jun 2013
28 Oct 2017, 3:49AM
So new technical has shaken the game up a bit, for the better i might add. What have players been using in their platoons to attack these bases?
Joined Oct 2012
28 Oct 2017, 5:32AM
phalanx, jugg and more techs
Joined Oct 2012
28 Oct 2017, 5:36AM
personally I think some of the new faction units have made the game fun again. How they work together and why is the best part of the game. I hate spam wars the game is moving in the right direction again.
Joined Oct 2013
28 Oct 2017, 4:12PM
Your base is important in this game. It is your home and it is good to be able to protect it again. Great to have some units that really can defend your base rather then watch a single unit destroy it. We spend time and effort in upgrading so many things on our base that it is only fair to be able to keep it whole if you are willing to invest the proper units in it. Sure, you can't use the units if they are protecting your base but some soldiers are needed to stay in the motherland in order to protect it. Good move for kixeye to give us the opportunity to defend our base properly. I am one of many happy customers at the moment. NO NERFING PLEASE. Game is moving forward at the moment.
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Joined Mar 2013
30 Oct 2017, 12:25PM
The replicator is in fact the current generation of the Howler but they deal in general much less damage. If the player is online, the Technicals can be taken out with ground units that are specifically designed to conquer Light Vehicles like Purifiers. However, if the player happens to be offline, you can use a Juggernaut and take down the base easily.
Video games don't cause violence, lag does.
The day has come and I'm finally beyond the 10k mark.