AXIS Frigate

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  • Saladman
    Saladman
    Minor Nuisance
    Joined Sep 2016 Posts: 205
    Boarding Parties in English.... a small ship carries some people (the party) close enough for the people to get onto another ship... once there the people will cause harm of some sort.. You could fire a torpedo carrying people that pentrates the hull and introduces people that way..We would have this boarding party Torpedoes on Frigates only?....


    ( why not create a new thread called Boarding parties?) Stop glogging up the Frigate thread with boarding parties please?
  • Saladman
    Saladman
    Minor Nuisance
    Joined Sep 2016 Posts: 205
    KixEye has not ruled out Frigates. They only said none for Zeno and none for Axis..... They could simply create one with the current software they have very easily. NO new software required.
  • Nightmare Deathlock
    Nightmare Deathlock
    Unicorn Overlord
    Joined Oct 2014 Posts: 8,464

    @Saladman said:
    KixEye has not ruled out Frigates. They only said none for Zeno and none for Axis..... They could simply create one with the current software they have very easily. NO new software required.

    Mind dropping a suggestion for how frigates and be part of unavoidable damage without destroying their agile purpose? Isc only had extra armor because thats isc's trademark ability.

    born in sector 1100

    alliance: LORD (VC only)

    VC: lv42 base (only game worth playing) likes to mess with noobs. loves being an insector (who doesnt? lol)

    BP: lv46 base (i think) retired

    WC: lv14 base (i think) hate this game...

  • M.V.K.0
    M.V.K.0
    Incursion Leader
    Joined Jan 2017 Posts: 1,010
    Saladman said:
    Boarding Parties in English.... a small ship carries some people (the party) close enough for the people to get onto another ship... once there the people will cause harm of some sort.. You could fire a torpedo carrying people that pentrates the hull and introduces people that way..We would have this boarding party Torpedoes on Frigates only?....


    ( why not create a new thread called Boarding parties?) Stop glogging up the Frigate thread with boarding parties please?
    Saladman said:
    KixEye has not ruled out Frigates. They only said none for Zeno and none for Axis..... They could simply create one with the current software they have very easily. NO new software required.
    Well, since the Topic was about AXIS Frigate and the general whole takes that the place of a Frigate is a Specialist Class Hull now, even though being a Corvette for the other half of course. Then at the time say finding a way to have an answer still still seemed reasonable.

    To have an answer for the Frigate say "Mystery" and the AXIS interest for Specialist ship for it, I had suggested that the new Specialist Class Hull ship be "based" on a Boarding Ship/Marine Frigate at first. Emphasis still really towards the Marine Frigate of course still for a worth of words more then anything, say Meta versus Stats, but still. 

    But in doing so for whatever it would be called would still be based on a Boarding aspect to one way or another of course and as such could say sustain the worth of what is the Specialist Class Hull known for say least Max 2 Targets and Bonus damage against Squadrons at the sametime, along with 360° Firing Arc as well. After taking this into after and somewhat during the initial posting had come to realize that the idea of such for what was suggested is still fitting, especially for the worth of VEGA Conflict alone and how anything else that it amounts to works.

    Ever since then has been just more greater details and specifics for such if there was say beyond just say my interests, since they have also changed since the idea has started. Especially since the posting at all times by then is basically my prospective draft at the sametime really. 

    All my idea was for was to perhaps have somethings say alive at that interest of keeping a frigate still to a time but realizing how getting another at a time could be helpful. 

    Boarding has seemed to be more a question then I thought it would be but I would say there is left about a good 5 different ways that could happen and despite how many ways there are for what can be seen as practical, we would most likely only just get one if the idea would out, like anything else in VEGA Conflict. 

    But once thinking about though other then boarding, given making this post now, thinking there could also be more of the Frigate idea that could stay to say keep more of it then what is just a "Name/Description Info-let usage" for how it could be called then still just as for what is it named. 

    But again, Boarding has been fairly question to the point that even any further changes elsewhere, rather for or not of boarding interests or differences, are probably not enough for a good difference then what could simply still just amount for one still for why, let alone how, to get the ship still if was interested. Remembering of course some people may just get a ship because it is just the Color Red, makes sense. Speed, Range, etc can come later. For say the samething without it, trying to say have as such just for the an interest of worth for "Frigate" so far, but against still sustaining Specialist Class Hull for AXIS Ship at it as the sametime, can be just as good as the color Red and/or Frigate alone also.

    And of a worth of those interest it still just seems at a time then not having say any interest is still the questioning of what an interest might be, which makes sense, but rather because they can't , couldn't , wouldn't, shouldn't, won't, etc I don't know, but can still have the outcome if it is not known and/or still for what wasn't mentioned before. 

    As such from what has been mentioned before in terms of total posts then what I've just said say prior in this post has been say the difference of interest to whatever means, but I would still unfortunately for any direction is still just not one means still really either, which is still good, but still is not bad to say as well.

    But otherwise is still just to have for a discussion of course since this is basically all that is left for the forums of to use anymore also. That makes sense, but as such I still do post in regards to the last posting say against that difference for it still, if that makes any sense. Hence say the idea of such having found the place say before and in the time of Blitz Reapers, for my part, I did not plan on that for such, but as such almost since, waiting to actually get around to a post about it so far, but I guess this one could work, to help say support the idea. 

    Even though riding all this would help say both comments, in short to say just ideas have been and mentioned and something said of it, to have to say for a response could work or not still for what to understand as response without still inclining more responses to have to find for what to understand. Which is fine, but honestly, please don't take offense, the worth of doubt for such responses seems limited much anymore for any purpose to say respond from, but this is also heavily supported to at a time that since this thread was started, let alone even since the last post I've put for the thread if not mistaken, the forum has changed and of it I don't think for the better at that.

    The change to the forum maybe update/new event release and etc inclined also, but not as sure. 


    Thanks,

    MVK
  • M.V.K.0
    M.V.K.0
    Incursion Leader
    Joined Jan 2017 Posts: 1,010

    @Saladman said:
    KixEye has not ruled out Frigates. They only said none for Zeno and none for Axis..... They could simply create one with the current software they have very easily. NO new software required.

    Mind dropping a suggestion for how frigates and be part of unavoidable damage without destroying their agile purpose? Isc only had extra armor because thats isc's trademark ability.

    Still say having the Specialist Class Hull be used as Marine Frigate/Boarding Ship would do that, to a point.


    Thanks,

    MVK
  • Nightmare Deathlock
    Nightmare Deathlock
    Unicorn Overlord
    Joined Oct 2014 Posts: 8,464

    @M.V.K.0 said:
    Nightmare Deathlock said:

    @Saladman said:

    KixEye has not ruled out Frigates. They only said none for Zeno and none for Axis..... They could simply create one with the current software they have very easily. NO new software required.

    Mind dropping a suggestion for how frigates and be part of unavoidable damage without destroying their agile purpose? Isc only had extra armor because thats isc's trademark ability.

    Still say having the Specialist Class Hull be used as Marine Frigate/Boarding Ship would do that, to a point.

    Thanks,

    MVK

    Once you come up with a legit boarding ship idea instead of "closer stasis squadrons" sure xD tbh if a frigate is to survive now... Counter measures or some way to at least dodge long range energy is the best choice. The class is not built to take damage... Even now if they continued a 1 armored style with frigates theyd be fried in seconds

    born in sector 1100

    alliance: LORD (VC only)

    VC: lv42 base (only game worth playing) likes to mess with noobs. loves being an insector (who doesnt? lol)

    BP: lv46 base (i think) retired

    WC: lv14 base (i think) hate this game...

  • Saladman
    Saladman
    Minor Nuisance
    Joined Sep 2016 Posts: 205

    @Saladman said:
    KixEye has not ruled out Frigates. They only said none for Zeno and none for Axis..... They could simply create one with the current software they have very easily. NO new software required.

    Mind dropping a suggestion for how frigates and be part of unavoidable damage without destroying their agile purpose? Isc only had extra armor because thats isc's trademark ability.


    There wouldn't need to be any need to change the "unavoidable" damage aspect of the game at all. There are already weapons that are unavoidable...and other weapons that are not. This is already in the game... no need to create anything... Frigates allow you to move to a new place quicker. Crusiers allow you to just plow into stuff... It allows different styles of play. A good Frigate Pilot may be able to avoid some dameage that a Battleship or Crusier cannot avoid... but since it has less health... ends up dieing around the same time anyways...Its just a different take on the same thing.

    Cruiser can avoid some damage a Battleship cannot avoid... Why not ask me how to Make Cruiser take damage like a Battleship?

    This functionality already exists... Kixeye just noticed not many people used Frigates... so they dropped them... "not many" is not None. Styles of play come and go... Battleships are the rage.. then Cruisers.... Carriers... why remove an option?
  • Nightmare Deathlock
    Nightmare Deathlock
    Unicorn Overlord
    Joined Oct 2014 Posts: 8,464

    I know it already existed... With energy weapons, but then the frigates are designed to stay the **** away from energy weapons by any means necessary. Thats physically impossible in pve combat as the aliens energy weapons are near carrier squadron range.

    born in sector 1100

    alliance: LORD (VC only)

    VC: lv42 base (only game worth playing) likes to mess with noobs. loves being an insector (who doesnt? lol)

    BP: lv46 base (i think) retired

    WC: lv14 base (i think) hate this game...

  • Nightmare Deathlock
    Nightmare Deathlock
    Unicorn Overlord
    Joined Oct 2014 Posts: 8,464

    And ppl used them plenty, the tornado is by far the most used frigate ive seen since the old nighthawk days

    born in sector 1100

    alliance: LORD (VC only)

    VC: lv42 base (only game worth playing) likes to mess with noobs. loves being an insector (who doesnt? lol)

    BP: lv46 base (i think) retired

    WC: lv14 base (i think) hate this game...

  • Saladman
    Saladman
    Minor Nuisance
    Joined Sep 2016 Posts: 205
    Currently I am hitting Blitz Reaper 85s with a few different mixed fleets.... That Purple Damage does not "track".. it is just fast and has a wide spread... Cutters are able to get out of the line of fire faster...Cruisers can get out of the way some too.. Battleships are too ungainly to avoid any...but some of it is unavaiodable....Even Frigates get hit. Right now the best Frigate is a Tornadoe or Hurricane.... Its time for a new one!
  • dom.friant
    dom.friant
    Incursion Leader
    Joined Sep 2014 Posts: 1,437
    Saladman said:

    @Saladman said:
    KixEye has not ruled out Frigates. They only said none for Zeno and none for Axis..... They could simply create one with the current software they have very easily. NO new software required.

    Mind dropping a suggestion for how frigates and be part of unavoidable damage without destroying their agile purpose? Isc only had extra armor because thats isc's trademark ability.


    There wouldn't need to be any need to change the "unavoidable" damage aspect of the game at all. There are already weapons that are unavoidable...and other weapons that are not. This is already in the game... no need to create anything... Frigates allow you to move to a new place quicker. Crusiers allow you to just plow into stuff... It allows different styles of play. A good Frigate Pilot may be able to avoid some dameage that a Battleship or Crusier cannot avoid... but since it has less health... ends up dieing around the same time anyways...Its just a different take on the same thing.

    Cruiser can avoid some damage a Battleship cannot avoid... Why not ask me how to Make Cruiser take damage like a Battleship?

    This functionality already exists... Kixeye just noticed not many people used Frigates... so they dropped them... "not many" is not None. Styles of play come and go... Battleships are the rage.. then Cruisers.... Carriers... why remove an option?

    Thank you!! I completely agree, but you worded it so much better than I did. 
    Because I like the Condor!
    http://i.imgur.com/80deZPv.png
  • M.V.K.0
    M.V.K.0
    Incursion Leader
    Joined Jan 2017 Posts: 1,010

    @M.V.K.0 said:
    Nightmare Deathlock said:

    @Saladman said:

    KixEye has not ruled out Frigates. They only said none for Zeno and none for Axis..... They could simply create one with the current software they have very easily. NO new software required.

    Mind dropping a suggestion for how frigates and be part of unavoidable damage without destroying their agile purpose? Isc only had extra armor because thats isc's trademark ability.

    Still say having the Specialist Class Hull be used as Marine Frigate/Boarding Ship would do that, to a point.

    Thanks,

    MVK

    Once you come up with a legit boarding ship idea instead of "closer stasis squadrons" sure xD tbh if a frigate is to survive now... Counter measures or some way to at least dodge long range energy is the best choice. The class is not built to take damage... Even now if they continued a 1 armored style with frigates theyd be fried in seconds

    I don't mind trying to come up with say a solid idea with fewer to slight changes, but I'd still rather get maybe some feedback on the difference, so most things are open for word play really, just trying to find and/or get what words still stick still with feedback and say slight or few changes as well. 

    But words like 360 Degree Firing Arc to stay and find few to slight changes seems most reasonable to do so say at first, but with some though of say some Frigate interest might be limited, but I would like to at maybe the idea of 180 Degree Firing Arc if so for what words might find themselves to stay.


    Thanks,

    MVK
  • CM Chris
    CM Chris
    KIXEYE Community Manager
    Joined Mar 2014 Posts: 2,570
    There's not going to be an AXIS Frigate. Closing as answered.
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