This is NOT the forum for War Commander web. For that forum, go here: https://www.kixeye.com/forum/categories/war-commander
War Commander: Rogue Assault is a new mobile title from KIXEYE. Any topics created that are not about WC:RA will be moved to the appropriate forum.
Game is becoming Boring fast
Outposts are not worth my time, to much oil costs for little reward
Events are not worth my time. too much oil costs for little reward
I now understand I can max my offense without much consequence to my lvl which means I can just start rolling over similar lvl opponents. DOn't understand this thought process
Alliances at lvl 27 or lower are a waste of time as I never see anything happening with alliances besides large lines on the map that is not worth my time to attack, and if alliances were to block all the maps access to mines well that would make the game even more boring because these power alliances are just to powerful and nobody is going to create an alliance that matches their power for a long long long time.
I have watched numerous grps of lvl 10 cobras run over my base and barely take any damage.. How is that balnaced. If you are that strong offensively then you should be moved upwards... Not in this game though
SO the only thing this game offers a unique battle system but absolutely 0 intelligent balancing.
This sand box milk making formula is laughable. Obviously there are a plethora of gaming addicts or wealthy people who need to spend $1000 a month on this crap.
Game is obviously being updated and designed around keeping the biggest spenders happy, and that includes throwing vastly under powered bases up against the biggest spenders just to keep these players happy and spending.
Oil I need oil.. Oil to play Oil to justify playing Oil just oil