CT's Question for the day.

«1
CyberToad
CyberToad
WC Mod
Joined Mar 2015 Posts: 5,557
edited 24 Apr 2017, 2:37AM
Can you figure out what is on the SF that keeps it from dieing in one blast of the Juggernaut? Can you find any use for this type of armament? 

Kixeye Forum/Chat Moderator


Request Support                           Help Desk                            Cybertoad Chat (discord)
Report a Suspected Cheater                           Kixeye Forum Rules                            Report Harassment
  • NieR01
    NieR01
    Unicorn Overlord
    Joined Jun 2015 Posts: 4,250

    This is why it's important to back your juggernaut with support that is capable of handling stuff the juggernaut can't handle well.

    Image result for nier replicant
       
  • Commodore_Leviticus
    Commodore_Leviticus
    Skilled Warrior
    Joined Feb 2013 Posts: 459
    adaptive body armor [R]
    Your User ID is: 2939780
  • Axel L
    Axel L
    WC Mod
    Joined Mar 2013 Posts: 10,847
    edited 4 Feb 2017, 3:47PM
    CyberToad said:
    Can you figure out what is on the SF that keeps it from dieing in one blast of the Juggernaut? Can you find any use for this type of armament? 
    The SF infantry has adpative body armor which means it caps the amount of damage the unit can take. The unit cannot take damage greater than 10% of the unit's maximum health from a single projectile. That means it will take a minimum of 10 shots to kill that operator whatever you wish to use against it (for example Juggernaut, Purifier or Rail Launcher turrets).

    I have also a question. Why is this post even pinned? I don't see any importance of it being pinned.
     <|=  0330 1323 1103 1211 0312 1201 1302 1203 0230 1220 0200  =|> 
     <|=  0302 0320 1310 1220 1211 0200 1313 1233 1302 1210 0230  =|> 
     <|=  0200 1211 0310 1303 0321 1301 1311 1221 1312 0312 1201  =|> 
     <|=  1230 1221 1211 0230 0320 0301 1232 1203 1211 0200 1221  =|> 
     <|=  1232 0200 1201 0302 0200 1210 0320 1221 1203 0232 1310  =|> 
     <|=  0232 1221 1233 1232 1201 1302 1321 0232 0232 0332 1331  =|> 
  • X_Tropical_Storm_X
    X_Tropical_Storm_X
    Minor Nuisance
    Joined Sep 2013 Posts: 148
    is called rare armor damage reduction, only available with kixeye developers :D :D :D
  • Axel L
    Axel L
    WC Mod
    Joined Mar 2013 Posts: 10,847
    edited 4 Feb 2017, 4:31PM
    is called rare armor damage reduction, only available with kixeye developers :D :D :D
    It's an effect by the Adaptive Body armor. Caps how much damage the unit can take from a single shot.
     <|=  0330 1323 1103 1211 0312 1201 1302 1203 0230 1220 0200  =|> 
     <|=  0302 0320 1310 1220 1211 0200 1313 1233 1302 1210 0230  =|> 
     <|=  0200 1211 0310 1303 0321 1301 1311 1221 1312 0312 1201  =|> 
     <|=  1230 1221 1211 0230 0320 0301 1232 1203 1211 0200 1221  =|> 
     <|=  1232 0200 1201 0302 0200 1210 0320 1221 1203 0232 1310  =|> 
     <|=  0232 1221 1233 1232 1201 1302 1321 0232 0232 0332 1331  =|> 
  • X_Tropical_Storm_X
    X_Tropical_Storm_X
    Minor Nuisance
    Joined Sep 2013 Posts: 148
    Axel L said:
    is called rare armor damage reduction, only available with kixeye developers :D :D :D
    It's an effect by the Adaptive Body armor. Caps how much damage the unit can take from a single shot.
    tell to wrong thinker to bring it to the gear store, thank you :D :D :D, good luck commander! 
  • Master of Shadows
    Master of Shadows
    Unicorn Overlord
    Joined Apr 2016 Posts: 3,678
    CyberToad said:
    The reason for the pin is to start a discussion about how things work.  This is an informative discussion to help people understand the benefits of using units and their components.  There are many new players who may have questions but do not know where to start.  

    Sharing information with all the players, helps everyone. 
    Direct them to players guides. There's generally a storehouse of info to be found there.
    image
  • Mausam_India
    Mausam_India
    Master Tactician
    Joined Jul 2012 Posts: 2,253

    I don't think it works in case of Juggernaut.....I have SFs with rare adaptive armour but they die one shot by juggernaut.

    I wish I can quit......
  • Axel L
    Axel L
    WC Mod
    Joined Mar 2013 Posts: 10,847

    I don't think it works in case of Juggernaut.....I have SFs with rare adaptive armour but they die one shot by juggernaut.

    Then there is something wrong. The adaptive body armor should affect all sources of damages shown in the video.
    The case may be that the unit that get show get killed by a different damage source or that the unit don't have adaptive body armor.
     <|=  0330 1323 1103 1211 0312 1201 1302 1203 0230 1220 0200  =|> 
     <|=  0302 0320 1310 1220 1211 0200 1313 1233 1302 1210 0230  =|> 
     <|=  0200 1211 0310 1303 0321 1301 1311 1221 1312 0312 1201  =|> 
     <|=  1230 1221 1211 0230 0320 0301 1232 1203 1211 0200 1221  =|> 
     <|=  1232 0200 1201 0302 0200 1210 0320 1221 1203 0232 1310  =|> 
     <|=  0232 1221 1233 1232 1201 1302 1321 0232 0232 0332 1331  =|> 
  • General_Plastiras
    General_Plastiras
    Minor Nuisance
    Joined Apr 2016 Posts: 108
    CyberToad said:
    The reason for the pin is to start a discussion about how things work.  This is an informative discussion to help people understand the benefits of using units and their components.  There are many new players who may have questions but do not know where to start.  

    Sharing information with all the players, helps everyone. 
    And  here we go again. Sharing information about workshop that is not in game or being removed soon.  Is it so difficult to provide workshop in gear or event for all units and give ways to unlock it By challenge bases on in small event like defence waves??????????? 

  • Max Marsh
    Max Marsh
    Minor Nuisance
    Joined Jun 2014 Posts: 277
  • Jason Ensinger
    Jason Ensinger
    Unicorn Overlord
    Joined Sep 2012 Posts: 3,669

    Good reason to keep Commandos with adaptive body armor and vehicle damage customization in bunkers instead of just fill with Liberators. I use my rare adaptive armor on a lead Commando to pick off rail guns and such.

  • Axel L
    Axel L
    WC Mod
    Joined Mar 2013 Posts: 10,847

    Good reason to keep Commandos with adaptive body armor and vehicle damage customization in bunkers instead of just fill with Liberators. I use my rare adaptive armor on a lead Commando to pick off rail guns and such.

    The Juggernaut will deal busted status which means they won't be able to use the adaptive body armor against the Juggernaut.
     <|=  0330 1323 1103 1211 0312 1201 1302 1203 0230 1220 0200  =|> 
     <|=  0302 0320 1310 1220 1211 0200 1313 1233 1302 1210 0230  =|> 
     <|=  0200 1211 0310 1303 0321 1301 1311 1221 1312 0312 1201  =|> 
     <|=  1230 1221 1211 0230 0320 0301 1232 1203 1211 0200 1221  =|> 
     <|=  1232 0200 1201 0302 0200 1210 0320 1221 1203 0232 1310  =|> 
     <|=  0232 1221 1233 1232 1201 1302 1321 0232 0232 0332 1331  =|> 
  • Preston5005
    Preston5005
    Greenhorn
    Joined Feb 2017 Posts: 17

    No guessing whats getting nerfed this week...

  • Jason Ensinger
    Jason Ensinger
    Unicorn Overlord
    Joined Sep 2012 Posts: 3,669

    @General_Plastiras said:
    CyberToad said:

    The reason for the pin is to start a discussion about how things work.  This is an informative discussion to help people understand the benefits of using units and their components.  There are many new players who may have questions but do not know where to start.  

    Sharing information with all the players, helps everyone. 

    And  here we go again. Sharing information about workshop that is not in game or being removed soon.  Is it so difficult to provide workshop in gear or event for all units and give ways to unlock it By challenge bases on in small event like defence waves??????????? 

    Wave 10 of October Onslaught awarded Rare Adaptive Body Armor. That's where I got mine. Currently Uncommon and Rare Adaptive Body Armor can be obtained from alliance raids. I've gotten an Uncommon from my first alliance raid first drop, Uncommon Drum Magazine and Rare HC Ammo from that raid as well.

    Alliance raids are tough, but if you're persistant you can pick away at the bases with microhealed units for the tech, you just won't get many supplies. The only reason I only did two gold bases was I managed to pick the two with the hardest layout thinking they were all the same. The ones with the pond and plateaus appear to be the easiest gold base.

  • MX36
    MX36
    Unicorn Overlord
    Joined May 2012 Posts: 3,204
    Vehicles, too, can withstand more than 1 shot if they are equipped with [Adaptive Camouflage] 
    P Sherman, 42 Wallaby Way, Sydney.
  • rami mettu
    rami mettu
    Potential Threat
    Joined Mar 2013 Posts: 34
    edited 5 Feb 2017, 2:54AM
    1) The ranges of some units not acceptable... ex. SF units max range is 500. then how sf units in bunkers can attack nimbus (range 550). don't do mindless things kixeye. it'll effect your business. if you want you  can introduce new units those had  550 range. 

    2) you are releasing (maximum) tech center items in every event and you not allowing to upgrade and air seperately. this is not a good thing. it is good thing one tech center and one academy prizes in events.
  • lomolife1174
    lomolife1174
    Unicorn Overlord
    Joined Sep 2014 Posts: 9,114
    1) The ranges of some units not acceptable... ex. SF units max range is 500. then how sf units in bunkers can attack nimbus (range 550). don't do mindless things kixeye. it'll effect your business. if you want you  can introduce new units those had  550 range. 

    2) you are releasing (maximum) tech center items in every event and you not allowing to upgrade and air seperately. this is not a good thing. it is good thing one tech center and one academy prizes in events.
    Bunkers, depending on their type, provide the Units within them either a 40% or 50% Range increase. 
  • rami mettu
    rami mettu
    Potential Threat
    Joined Mar 2013 Posts: 34
    those are watch towers ...i'm talking about remaining bunker types...
  • Bob_is_Your_Uncle
    Bob_is_Your_Uncle
    Minor Nuisance
    Joined Aug 2012 Posts: 168

    @rami mettu said:
    1) The ranges of some units not acceptable... ex. SF units max range is 500. then how sf units in bunkers can attack nimbus (range 550). don't do mindless things kixeye. it'll effect your business. if you want you  can introduce new units those had  550 range. 

    2) you are releasing (maximum) tech center items in every event and you not allowing to upgrade and air seperately. this is not a good thing. it is good thing one tech center and one academy prizes .

    Bunkers give range boost. Its in the stats when upgrading


  • lomolife1174
    lomolife1174
    Unicorn Overlord
    Joined Sep 2014 Posts: 9,114
    those are watch towers ...i'm talking about remaining bunker types...
    Watchtowers give 50% extra Range, and Bunkers/Strongholds give 40% extra Range. 
  • Maciej Mesaj Klimas
    Maciej Mesaj Klimas
    Incursion Leader
    Joined Jan 2013 Posts: 1,155
    Will we get question of the day every day? Seems like good serie incoming.
    Quit at Cerberus 2 event, returned before Stormfront.
  • RVC DAN
    RVC DAN
    Strike-force Captain
    Joined Apr 2013 Posts: 608
    i think is good
    TAO--DAN
  • mark.beck.503
    mark.beck.503
    Minor Nuisance
    Joined Feb 2013 Posts: 187
    im a director of a  few tips pages,  I like last comment cybertoad,   with that said,  u as kixeye need to make workshop stuff to were all can have stuff like the (r) armor that alot dont have,  thank you for starting this discussion  
    SSA
  • Warrior-commander
    Warrior-commander
    Minor Nuisance
    Joined Nov 2014 Posts: 231
    its funny but this dosnt work that i know of unless nobody even puts it on there sf anymore

  • lomolife1174
    lomolife1174
    Unicorn Overlord
    Joined Sep 2014 Posts: 9,114
    its funny but this dosnt work that i know of unless nobody even puts it on there sf anymore

    I have the [U] Adaptive Body Armor and [R] Adaptive Body Armor on my SF, although I don't use my SF for base defense. It's great for tanking a Rail Launcher blast. I do agree though, that SF are being used less and less every week because of Faction Units and the Juggernaut, and other ways to attack or defend a base. 
  • butch89
    butch89
    Greenhorn
    Joined Dec 2012 Posts: 9
    Maybe there is something I dont understand about defeating the Omega Sandstorm bases, but today I defeated a lvl 95 corpus base hoping to receive the Omega unit and parts, but I did`nt get anything... Am I doing something wrong?

  • lomolife1174
    lomolife1174
    Unicorn Overlord
    Joined Sep 2014 Posts: 9,114
    edited 5 Feb 2017, 10:52PM
    butch89 said:
    Maybe there is something I dont understand about defeating the Omega Sandstorm bases, but today I defeated a lvl 95 corpus base hoping to receive the Omega unit and parts, but I did`nt get anything... Am I doing something wrong?

    The Arms Cache was empty, and there were no pop-ups saying that you received something, when you went back to your base? 

    Also, what is your Player ID? 
«1
Sign In or Register to comment.