-FORMAT- For unit ideas V2

  • CaptainHulk
    CaptainHulk
    Minor Nuisance
    Joined Mar 2013 Posts: 258
    Okay War commanders. I've just thought of an idea i thought could be a good one to have as a SF for next units. I proudly think that the phantom idea was taken through my post earlier called the silent crawler. 
    So. With the same idea through the mech building. Making/building the mechs after being used. I thought maybe; that, building cyborgs or the "terminator" would be a good addition to the Mech building. It's just an idea; but, if this would be possible then. GREAT!! I most certainly would like to see cyborgs as an SF usage. And rebuilding them after they have been used.

      
    Nope, copyright... dude you just searched on google or whatever for a picture, be original lol

  • Rock_star6
    Rock_star6
    Potential Threat
    Joined Aug 2013 Posts: 62
    edited 5 Nov 2015, 12:29PM
    < Unit Idea Name> Spector < Suitable image to represent idea you are proposing> < Brief description of the unit> Extremely Long Range Artilery with Mineproof Treads and resistance to Ion Damage < Flavor text (optional) > XP points required to unlock in event: 750.000 Tech Center/ Academy level required to unlock: 10 Cost to produce on level 1: 15mil Rach 2 Million Thorium Space used in producing/ training: 400 Time taken to make Barracks/War Factory/Airfield level 1: 5s Time taken to heal/repair at Barracks/War Factory/Airfield level 1: 30 Minutes Type of Fire/Weapon: Missile ( Untargetable ) Rate of Fire: Level 1: Speed:1.0 Health:250.000 Range:500 DPS:20000 Level 2: Speed:1.0 Health:300.000 Range:500 DPS:22000 Resources: 25Mil each 1 Mill Thorium Time taken to complete: 5s Level 3: Speed: 1.5 Health: 400.000 Range:500 DPS:24000 Resources:30Mil Each 2.5Mill Thorium Time taken to complete: 5s Level 4: Speed: 1.5 Health: 450.000 Range:500 DPS:26000 Resources: 35Mil each 3mil Thorium Time taken to complete: 5s Level 5: Speed:1.5 Health:500.000 Range:550 DPS: 30.000 Resources: 40 Million Each 4 Million Thorium Time taken to complete: 5s Level 6: Speed:2.0 Health:550.000 Range:550 DPS: 33.000 Resources: 40 Mil Each 4 Mil Thorium Time taken to complete: 5s Level 7: Speed:2.0 Health: 600.000 Range:550 DPS:36.000 Resources: 45Million each 5 Million Thorium Time taken to complete: 1 Hour Level 8: Speed:2.0 Health:700.000 Range:550 DPS:40.000 Resources: 50mill Each 5.5 Mill Thorium Time taken to complete: 3 Hours Level 9: Speed:2.0 Health:750.000 Range:550 DPS:45.000 Resources: 55 Mill each 6million Thorium Time taken to complete: 5 hours Level 10: Speed:2.0 Health:800.000 Range:550 DPS:50.000 Special upgrade: Missiles Have Increased Splash Resources: Time taken to complete: Level 11: Speed:2.0 Health:850.000 Range:550 DPS:52.000 Resources: 60mil each 6.9Million Thorium Time taken to complete: 8 Hours Level 12: Speed:2.0 Health:1.000.000 Range:575 DPS: 60.000 Resources: 70Million Each 10Million Thorium Time taken to complete: 1 day Damage Filters: Infantry - Good Vehicles -Best Aircraft -Unable Buildings -Best Compared to the : ElieteHellfire Tank , BFG , BFG X Advantages: -Extremely Long Range -Good Fire Rate -Good ammount of Health and DPS ...Immune to Mine Damage Disadvantages: -Slow -Expensive ... < More detailed description of the proposed unit> < encourage feedback, thank them for reading the idea> Hey guys hope you all enjoy my idea ;) it sounds like a good unit lets hope kixeye can Implement it. please give your Honest oppinion. Thanks for reading ;)
    "Only the dead have seen the end of War' Albert E

  • Rock_star6
    Rock_star6
    Potential Threat
    Joined Aug 2013 Posts: 62
    here is the pic guys and how do i Make it in the list Format? 
    2345.PNG 211.8K
    "Only the dead have seen the end of War' Albert E

  • David Hall48
    David Hall48
    Potential Threat
    Joined Jul 2014 Posts: 49
    I am all for new toys , but this event toy could have been the personel carrier ask about . put a 105 with splash and a 50 cal mini gun and the shield to get it inside wallswith the SF toon . make it 18 coin and I will use it .
  • Gunner-is-here
    Gunner-is-here
    Potential Threat
    Joined Jul 2015 Posts: 50
    edited 8 Dec 2015, 4:11PM

    < Unit Idea Name> Cerberus/Elite Cerberus

    < Suitable image to represent idea you are proposing>

    < Brief description of the unit> Long Range anti-ground artillery designed to go where hellfires can't!/ Nothing can stop the epic Elite Cerberus with hellfire splitting missiles and then another split to rain down epic destruction!

    < Flavor text (optional) > The Cerberus rains death from above with it's missiles!

    XP points required to unlock in event:375000/ another 125000 to get the Elite
    Tech Center level required to unlock:8
    Cost to produce on level 1: 200k metal 200k oil
    Space used in producing/ training:300
    Time taken to make Barracks/War Factory/Airfield level 1:20h 00s
    Time taken to heal/repair at Barracks/War Factory/Airfield level 1:2hr 30min

    Type of Fire/Weapon: Missile launcher,double missiles
    Rate of Fire:similar to the Elite Hover Tank

    Level 1:
    Speed:1.2
    Health:8500
    Range:475
    DPS:3250

    Level 2:
    Speed:1.2
    Health:9450
    Range:480
    DPS:3650
    Resources: 270k metal 270k oil
    Time taken to complete: 20h 00s

    Level 3:
    Speed:1.3
    Health:11250
    Range:485
    DPS:4280
    Resources: 360k metal 360k oil
    Time taken to complete: 20h 00s

    Level 4:
    Speed:1.3
    Health:12670
    Range:490
    DPS:4956
    Resources: 500k metal 500k oil
    Time taken to complete: 1d 02h 00s

    Level 5:
    Speed:1.4
    Health:15650
    Range:495
    DPS:5546
    Resources: 630k metal 630k oil
    Time taken to complete: 1d 02h 00s

    Level 6:
    Speed:1.4
    Health:18000
    Range:505
    DPS:6381
    Resources: 700k metal 700k oil
    Time taken to complete: 1d 02h 00s

    Level 7:
    Speed:1.5
    Health:21250
    Range:510
    DPS:7858
    Resources: 850k metal 850k oil
    Time taken to complete: 1d 12h 00s

    Level 8:
    Speed:1.5
    Health:25000
    Range:515
    DPS:8858
    Resources: 1m metal 1m oil
    Time taken to complete: 1d 12h 00s

    Level 9:
    Speed:1.6
    Health:29000
    Range:525
    DPS:9888
    Resources: 1.2m metal 1.2m oil
    Time taken to complete:

    Level 10:
    Speed:1.6
    Health:40000
    Range:540
    DPS:12234

    Special upgrade:+15 range instead of +5, level 11 +20 range
    Resources: 1.6m oil 1.6 metal
    Time taken to complete: 2d 10h 00s

    Level 11:
    Speed:1.7
    Health:48500
    Range:560
    DPS: 15500
    Resources: 1.6m oil 1.6m metal
    Time taken to complete:2d 10h 00s



    Damage Filters:
    Infantry - OK
    Vehicles -Good
    Aircraft -Not Great (mounted stinger launcher liek EHover)
    Buildings - Best

    Compared to the <Elite Hover Tank>:
    Advantages:
    -Longest range IN THE GAME at high level
    -in-built system which allows it to take only 25% dmage of max health per shot
    ...
    Disadvantages:
    -missiles can be shot at
    -Slow compared to the unit above
    ...


    < More detailed description of the proposed unit>The Cerberus' rockets are a new one,they work the same as hellfires BUT way more durable and MUCH more destructive allowing it to destroy an entire turret easily with it's high damage

  • Rock_star6
    Rock_star6
    Potential Threat
    Joined Aug 2013 Posts: 62

    Looks good bro

    "Only the dead have seen the end of War' Albert E

  • Orudo Vansan
    Orudo Vansan
    Greenhorn
    Joined Aug 2015 Posts: 19
    edited 10 Dec 2015, 9:24AM



    nevermind

  • MechanicRED
    MechanicRED
    Greenhorn
    Joined Sep 2014 Posts: 7
    edited 19 Dec 2015, 11:18PM
    /////
  • Gunner-is-here
    Gunner-is-here
    Potential Threat
    Joined Jul 2015 Posts: 50

    < Dominator Tank/ Elite Dominator Tank>

    < Suitable image to represent idea you are proposing>

    < an advancement over it's predecessor (the Hover Tank), it has higher range,deals more damage and is very durable in attacks, the Elite boasts higher speed, damage, range and fire rate over the standard unit, nothing can stop this thing!>

    < Flavor text (optional) >

    XP points required to unlock in event: Normal: 400000, Elite:300000
    Tech Center/ Academy level required to unlock:8 Requires Hover Tank
    Cost to produce on level 1: 300k metal 300k oil
    Space used in producing/ training:150
    Time taken to make Barracks/War Factory/Airfield level 1:12hrs 0mins
    Time taken to heal/repair at Barracks/War Factory/Airfield level 1:2hrs 0mins, at level 10 3hrs 0mins
    Type of Fire/Weapon:150mm main gun, long range stinger missiles
    Rate of Fire of Normal: once every second. Elite has twice the Rate of Fire.

    Level 1:
    Speed:2.5/ 3.5
    Health:78000
    Range:400
    DPS:5688

    Level 2:
    Speed:2.5/ 3.5
    Health:90480
    Range:420
    DPS:6257
    Resources:400k metal, 400k oil
    Time taken to complete:12hrs 0mins

    Level 3:
    Speed:2.5/ 3.5
    Health:100433
    Range:440
    DPS:6883
    Resources:600k metal, 600k oil
    Time taken to complete: 12hrs 0mins

    Level 4:
    Speed:2.5/ 3.5
    Health:122528
    Range:450
    DPS:7709
    Resources:800k metal, 800k oil
    Time taken to complete: 16hrs 0mins

    Level 5:
    Speed:2.5/ 3.5
    Health:134781
    Range:460
    DPS:9020/10824
    Resources:1m metal, 1m oil
    Time taken to complete: 16hrs 0mins

    Level 6:
    Speed:2.5/ 3.5
    Health:154998
    Range:470/475
    DPS:9922/11906
    Resources:1,3m metal, 1,3m oil
    Time taken to complete: 16hrs 0mins

    Level 7:
    Speed:2.5/ 3.5
    Health:167398
    Range:480/485
    DPS:11113/13336
    Resources:1,6m metal, 1,6m oil
    Time taken to complete: 16hrs 0mins

    Level 8:
    Speed:2.5/ 3.5
    Health:184138
    Range:490/495
    DPS:13336/16003
    Resources:2m metal, 2m oil
    Time taken to complete:16hrs 0mins

    Level 9:
    Speed:2.5/ 3.5
    Health:202552
    Range:495/505
    DPS:14670/17604
    Resources:2,5m metal, 2,5m oil
    Time taken to complete:20hrs 0mins

    Level 10:
    Speed:3/4
    Health:218756
    Range:500/ 515
    DPS:16137/19364

    Special upgrade:Higher speed
    Resources:3m metal, 3m oil
    Time taken to complete: 1d 0hrs 0mins


    Damage Filters:
    Infantry - Good
    Vehicles -Good
    Aircraft -OK
    Buildings -Best

    Compared to the <Choose a unit>:
    Advantages:
    -
    -
    ...
    Disadvantages:
    -
    -
    ...


    < More deadly than your standard Hover Tank,this bad boy destroys everything in his path once maxed!>

    <Workshop upgrades down below>

    Armored Plating: decreases incoming damage by 3% for each equipped unit at max level, so for exoample when 2 have the tech they take 6% less damage.

    Surface Missile 2.0: at max level increase damage by 20%, allows dominators to fire Hellfire missiles, Giant fire effect+Small Shock

    Fighting System: Increases fire rate by 20% at max level

    War Paint available: Inferno War Paint: Increases speed/damage by 6%, Reaper War Paint available too

    Burst Shells: Shells have a higher AoE and deal more damage.


    EXTREME TECH: ONLY AVAILABLE IN ROGUE BASES LEVEL 45 HH, EARN 1 OF THESE FOR 1 DOMINATOR

    Rangefinder: Increases range by 25 at max level

    Super Armor: 120 flat reduction armor at max level

    Backup: Once destroyed, unleashes 1 fully customized and max Elite Hover Tank into battle. CAN ONLY BE USED AT FULL HEALTH! Increase lvl for extra damage + range for the hover tank.

  • David Hall48
    David Hall48
    Potential Threat
    Joined Jul 2014 Posts: 49

    why not give new parts for hoover in shop so it comes up to the new game lvl of play


  • Aage Jepsen
    Aage Jepsen
    Minor Nuisance
    Joined May 2014 Posts: 290
    why not give the Hovertank Commander  up to LV 20. with Warpaint more Healt- DPS- Range-or (Stelth) ..! 
  • marck.onkar
    marck.onkar
    Greenhorn
    Joined Oct 2013 Posts: 2
    hello I have an account that is in sector 301 and all of my sector are prevented from playing, can not move troops can not attack or retreat the troops already do 30 hours and the problem persists so we can not play, could do something about ? I await a solution.
      Already the sector attackers can jump freely to another sector and continue with the cheats.
  • David Hall48
    David Hall48
    Potential Threat
    Joined Jul 2014 Posts: 49
    marck , use support , place a bug report this not the place for that
  • Tinkatje
    Tinkatje
    Potential Threat
    Joined Dec 2015 Posts: 82
    give us javelin back in store... it,s an old unit but of great help in some bases... their range is very helpfull in some cases and there is nothing placed back for them. at least not with their range... I was not able to buy them when they were there becuse I was low level. now that I am grown a bit I do miss them.
  • David Hall48
    David Hall48
    Potential Threat
    Joined Jul 2014 Posts: 49
    something better will come along soon
  • abdo0u
    abdo0u
    Minor Nuisance
    Joined Oct 2014 Posts: 149


    just create ur thoughts 
  • MarineVzla
    MarineVzla
    Greenhorn
    Joined Mar 2016 Posts: 2
    edited 13 Jun 2016, 6:13AM

    < Unit Idea Name> MiG31/Elite MiG31

    < Suitable image to represent idea you are proposing>

    < Brief description of the unit> Long Range anti-ground artillery and the best to destroy bases/ Nothing can stop the epic Elite MIG31 then another split to rain down epic destruction!

    < Flavor text (optional) > The Mig30 rains death from above with it's missiles! and you equip missils, and use napalm misils, corrosion missils equip in the whorkshop... 

    XP points required to unlock in event:500000

    Gear Store 25k medals/ or win 8 parts attacking shadow ops

    Tech Center level required to unlock:8
    Cost to produce on level 1: 800k metal 800k oil
    Space used in producing/ training:150
    Time taken to make Barracks/War Factory/Airfield level 1: 20h 00s
    Time taken to heal/repair at Barracks/War Factory/Airfield level 1:2hr 30min

    Type of Fire/Weapon: Missile launcher,double missiles
    Rate of Fire:similar to the Oni MK II

    Level 1:
    Speed:6.0
    Health:10500
    Range:475
    DPS:4250

    Level 2:
    Speed:6.0
    Health:11500
    Range:480
    DPS:5650
    Resources: 1.6k metal 1.6k oil
    Time taken to complete: 30m 00s

    Level 3:
    Speed:6.0
    Health:12550
    Range:485
    DPS:6280
    Resources: 3.6k metal 3.6k oil
    Time taken to complete: 1H 00s

    Level 4:
    Speed:6.0
    Health:13670
    Range:490
    DPS:7956
    Resources: 5.0k metal 5.0k oil
    Time taken to complete:  04h 

    Level 5:
    Speed:6.0
    Health:14670
    Range:495
    DPS:8546
    Resources: 7.0k metal 7.0k oil
    Time taken to complete:  06h 30m 00s

    Level 6:
    Speed:6.0
    Health:16800
    Range:500
    DPS:9381
    Resources: 8.5k metal 8.5k oil
    Time taken to complete:  09h 00s

    Level 7:
    Speed:6.0
    Health:18250
    Range:510
    DPS:12858
    Resources: 10M metal 10M oil
    Time taken to complete: 1D 30m

    Level 8:
    Speed:7.0
    Health:20000
    Range:520
    DPS:15300

    Resources: 15m metal 15m oil

    Time taken to complete: 1d 10h 

    Level 9:
    Speed:7.0
    Health:25000
    Range:530
    DPS:18500
    Resources: 20m metal 20m oil
    Time taken to complete: 2d 5h

    Level 10:
    Speed:8.0
    Health:40000
    Range:540
    DPS:21634

    Resources: 25m oil 25m metal

    thorium 1m
    Time taken to complete:3d 0h 00s

    Special upgrade: level 11 to 21  +20 range

    Level 11:
    Speed:8.0
    Health:48500
    Range:550
    DPS: 23500
    Resources: 30m oil 30m metal
    Time taken to complete: 4d 17h 00s



    Damage Filters:
    Infantry - GOOD
    Vehicles -BEST
    Aircraft - GOOD
    Buildings - BEST


    OTHER UNIT IDEA  ADD SCORPION ELITE :) 

  • Ranadoom
    Ranadoom
    Greenhorn
    Joined Apr 2015 Posts: 2
    here is the pic guys and how do i Make it in the list Format? 

    This unit in WC is called BFG
  • daveprftt
    daveprftt
    Minor Nuisance
    Joined Mar 2013 Posts: 180
    here is the pic guys and how do i Make it in the list Format? 
    looks like somethink out of robotwars!
  • Jest_Jesus
    Jest_Jesus
    Force to be Reckoned With
    Joined Dec 2015 Posts: 1,502
    daveprftt said:
    here is the pic guys and how do i Make it in the list Format? 
    looks like somethink out of robotwars!
    Actually he has just ripped of command and conquer 3 (Kanes wrath expansion) unit is also called spector on C&C 3
    Image result for salt bae gif
  • Mr.simba
    Mr.simba
    Greenhorn
    Joined Oct 2012 Posts: 3
    Hello team kixeye 

    please i want 2 something : 
    1- DOWN COST FOR skill work shop item titan air unit it by 80 k medel ( its very hi cost ) please down it to 30 k its good 
    2- down time upgrade 2 item sand storm and titan pleaseeeeeeeeeeeeee
    i upgrade my sand storm unit air in 61 dayes to get it lvl 76day  ( 2.5 month ) change it to let some lvl buy thrioum in 5 sec please 
    and titan too when i nedded upgrade it to lvl 22 it will tack much time ooh really felling bad i have much upgrading which i will upgrading ( infirno , glower . hydro , more ) !!!!!!!!!!! all tack very big time and very big time to buy !!!!

    thankes i hope y understanding  
  • spankmeplz
    spankmeplz
    Greenhorn
    Joined Jan 2017 Posts: 1

    <omega fav>



    < favs were good but wat if we revamped them for non legacy bases and uses today>

    speacail feat includes: omega fav is escorted by 6 mini fav drones (mini fav drones with 25/100 of the heatlth and damage of the larger main unit. mini drones carrie flak incin round for floaters and air targets but do reduced damage against turrets)  when unit dies leaves 4 liberators(same level as the omega fav not your liberators u may allready own) behind with fire effect


    XP points required to unlock in event:not sure havent done event yet just got back after 3 years idk wats fair
    Tech Center/ Academy level required to unlock:10
    Cost to produce on level 1: 14million metal 14million oil 14million thor
    Space used in producing/ training:500
    Time taken to make Barracks/War Factory/Airfield level 1:
    Time taken to heal/repair at Barracks/War Factory/Airfield level 1:
    Type of Fire/Weapon:flame thrower fire/naypalm efffect

    Rate of Fire: continuois

    Level 1:
    Speed:5.0
    Health:500,000
    Range:350
    DPS:33,900

    Level 40:

    Speed:7.5
    Health:1,345000
    Range:400
    DPS:88000

    Damage Filters:

    Infantry -
    Vehicles -
    Aircraft -
    Buildings -

    Compared to the <fav and widowmaker x>:
    Advantages:
    -fast speeds like jerico lets it recive reduced damage while moving 
    -high armor and damage out put\

    - can target air

    Disadvantages:
    -very suceptible to corrosion and cryo

    - weaker vs air targets
    uniqe only can make one

  • Yahya Sendi
    Yahya Sendi
    Potential Threat
    Joined Oct 2016 Posts: 28
  • Halo914
    Halo914
    Potential Threat
    Joined Jul 2013 Posts: 33
    Legendary Mega Tanks need to have burst fire for work shop this is what really made them good for a long time reload was 80% faster and clip was 3 shots and plus 35 damage to all the current one is one clip 25 more damage and no reload speed increase
  • omfaaydin
    omfaaydin
    Greenhorn
    Joined Oct 2013 Posts: 2
    ıd 33558597 baseme ulasamıyorum yardımcı olurmusunuz e mail [email protected]
  • omfaaydin
    omfaaydin
    Greenhorn
    Joined Oct 2013 Posts: 2
    ben ercan algan ıd 33558597 sector 82 deki baseme giriş yapamıyorum 35 lvl 
  • Storm_Twist
    Storm_Twist
    Potential Threat
    Joined Aug 2014 Posts: 26
    Bug Gear Help me  please... I cant buy tech Rapid Fire 3 for Jericho from Gear dont show up for me another players can buy for price 100 medal.
    ID: 27061428
  • eric.ogle.1232
    eric.ogle.1232
    Potential Threat
    Joined Mar 2014 Posts: 87
    I would like to see a new unit for the mercenary camp. i feel like the mercenary camp is not being used anymore because its outdated. i would like to have a unit from it that can cause the radio tower and  the bunkers from getting a signal ,  it would block it from reviving a signal . it should be able to be droped in the base just like the other units do in the mercenary camp it needs to with stand damage for up to  2.5 min. or it could be a tank that could do the same . by blocking the signal you could use other units to do damage to the base easier. right now we use owls to knox out the radio tower. but this could be a way to bring back the mercenary camp or you could do an updated unit for it .
  • shaista.naaz.5496
    shaista.naaz.5496
    Greenhorn
    Joined Apr 2014 Posts: 7
    make some repairing unit during fight that unit repair units
  • shaista.naaz.5496
    shaista.naaz.5496
    Greenhorn
    Joined Apr 2014 Posts: 7
    upgrade MARAUDER robots its a great idea
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