Toruk wrote: »
shoot this would make it so much easier to keep everybody out
sheranraj wrote: »
if i get banned I am gonna quit playing this game..
Daniel_Longsword wrote: »
The solution is simple.
MAKE THE BASE AREA A FREAKING SQUARE!
I swear Kixeye has no idea what they're doing sometimes.
Deavon Sprason wrote: »
dude this update will change alot n this is a game dude games can go from realistic to none realistic in a click of ur fingers as it is a game who cares n yes thy can bring out better base stuf in raids be honest ppl rather base stuff these days than ships like if they put a raid shipyard as top prize ppl wud jump at that prize spending money to get it but kixeye never seem to no there own game n how they can make big money the raid shipyard is 1 of many ideas i got
USN Submarine Vet wrote: »
Comma's, and periods are used to separate words into sentences.... Just sayin
wyld_one wrote: »
Well, not sure if this improves things or not.
My would rather see a hex design for tiles, and a hex based area to build in . then the area would not be a rectangle wish sorta annoys me for some reason. Eg like a honey comb. the tile could still be 25 units from edge to edge. it would also be better for tower placement and in general a better looking base IMHO.
A hex shaped area, would also still keep the distance to center of base even, so placement of fleets incoming to attack would be still limited for distance. I thinkj that was the one argument on making the area to place tiles larger.
Jose Rego wrote: »
Would like this with a twist.. I think I see 246 tile placements... Why add OP 6/7/8/9/10 and at OP 7 have group attacks and two fleets inside at op 8
OutPost_5 = 294 tile placement spaces : Save more base Designs
OutPost_6 = 390 tile placement spaces : New Warehouse for Drac ships Only
OutPost_7 = 438 tile placement spaces : Group Base Hit
OutPost_8 = 486 tile placement spaces : Two Base Fleets
OutPost_9 = 534 tile placement spaces : Drac Only Repair Dock (15% faster repair time)
OutPost_10 = 582 tile placement spaces : More Land Tiles & Water Turants
KIXEYE CM MagicSarap wrote: »
The entrance would still need to be 2 tiles. I will make an adjustment to the picture to show that. Thanks for the catch.
Alexander Schneider wrote: »
Would this be a correct setup ???
Matthew Davis wrote: »
The eastern most tile of the L is only one space away, would not be valid.