Kixeye, i think there is something needs to be changed within the game.
When you think about it, Wars are pointless.
You don't lose anything.
Depos = Infinite resources(Too easy to get)
Player's base = Too easy to kill
A player will only get bubbled. He just have to wait for a few hours to get his base ready again. He does not lose units, all he needs to do is just repair. Pretty much boring when you think about it.
The game is actually boring, No loss, while you can gain anything without attacking someone.
The part with having no loss when attacking a player sucks balls. I could agree that it is only logical if we attack AI depos and rogue bases and our units just needs to be repaired. However, attacking a player's base should be different. It juts makes no sense.