Joe Hudson II wrote: »
The other statement I have about players 10 levels above me hitting me is, I cannot hit them if I wanted to, because I get the message that they are too high, but the problem remains, I am not too low for them to hit me. :crying:
Blackbeards_Ghost wrote: »
After playing this game for a little over a year now I have to honestly say you took a good thing and destroyed it. Flat out without any beating around the bush. When you updated the game with the new hulls etc you listened to the players then. Whats changed? You went to change the game again this time and your getting the same response. When will you learn that the long time players dont want to deal with the complete and utter BS that you guys are dishing out. You say the game works fine yet there are glitches and other issues. You have people who are hacking the game which says a lot about your server security. Also you posted a poll asking the players if we wanted the levels to change. The majority vote was no and yet you still implemented the change? You say you listen to the players etc but yet even have a poll was done you changed the game. In my opinion this makes you liars. And I cant stand liars. So here is what I am going to do. I am going to open my base for other players to get res and then i am going to take my money elsewhere since its obvious you dont care about the people that matter the most. Your players.
billyjax wrote: »
I have been playing seance the up date and now there is a challenge to picking up res. hunting res before was boring !!!!!
now the level change if you where 32+ there has been no change the same players are hitting you if you where 31, 30 or 29 there is a small change now some more higher level players can hit you but a old 37 is not going to do anymore damage to your base thin a 34 did and there not a lot of 37 ( old level numbers ) so now there is a few more base's that can hit you get over it this will make you stronger its time to stop crying and start playing you will over come all changes
KIXEYE YOU HAVE MADE THE GAME BATTER IF all the cry baby's would stop crying and start playing they would see. IT'S NOT THAT HARD !!!!
GOOD JOB KIXEYE
KIXEYE CM Swag wrote: »
NOTE: Make sure you've read the rules for posting in this forum: http://forums.kixeye.com/showthread.php?t=185189 . Also be sure to read this post in it's entirety before you reply. Any posts that do not comply with the forum rules, will be promptly removed.
Greetings Captains! We received lots of good feedback for the proposed new level system and attack ranges post. Again, the goal of updating the player level system is to provide a more accurate representation of each player's experience and power. It's great to see so many players giving constructive feedback on the game. We've taken your feedback into account and now have a new and updated system for attack rules in conjunction with the new player level system.
Attack Distance Modification
A lot of you were concerned over the number of attackable targets within your Level range. This is a valid concern and when we broke this down further we found that a related area of the game, attack distance, also played a key role in providing good targets. So we've decided to scrap the 850 max distance attack rule and replace it with a +/- 2 Sector rule. The 850 attack distance penalized players who were at the top or bottom edge of a Sector and also stopped a full Sector from participating in Sector wars. The new +/- 2 Sector attack rule means that all players in a Sector will be able to attack up to 2 Sectors up in either direction. This increases the number of valid targets and sets the stage for even larger Sector vs Sector wars.
The 850 max distance for attacking rule is being removed
A new +/- 2 Sector attack rule is being added
Updated Attack Ranges
Along with the new distance rules described above, we're updating the attack range rules to further increase the number of valid targets, especially for high level players. The +/- 5 Level range is remaining, but would no longer apply to players level 40 and above (currently level 29).
Attack Range Summary (note all Levels are the new Levels):
Attack range remains at +/- 5 Levels up to Level 39.
Players Level 40 and above can be attacked by any player Level 40 and above.
Note, Levels 40-44 can still attack/be attacked by Levels 35-39 due to the +/- 5 rule still in effect for those lower Levels.
FYI, Current Level 29 will be Level 40 in the new system
For clarification: Level 35-39 can still attack +5 levels, Level 40-44 can still attack -5 levels.
Combining the new attack ranges above with the new Sector distance range we get the following number of estimated valid targets for these levels:
Level 10 has 1200 targets
Level 20 has 840 targets
Level 30 has 630 targets
Level 40 has 420 targets
Level 50 has 220 targets
By uncapping the attack range at Level 40 we triple the number of targets for Level 50+ players from 220 to 640. (Please note: for those interested in the math, we did not use the full +/- 5 Sectors' worth of data here; just +/- 1.5 Sectors' worth to be conservative.)
In all cases above Level 10, this represents an increase in the number of valid attackable targets over the existing Battle Pirates system.
The proposed Level system for player Levels is unchanged from the last post. We feel that as long as there are sufficient opportunity for players to attack other players, the new Level system is correct. For reference here it is:
Under Level 18 stays the same, then:
19 => 20
20 => 21
21 => 23
22 => 25
23 => 26
24 => 28
25 => 31
26 => 33
27 => 35
28 => 37
29 => 40
30 => 43
31 => 45
32 => 48
33 => 51
34 => 55
35 => 59
36 => 65
37 => 71
38 => 78
39 => 87
Our goal is always to improve your gaming experience, so we welcome all feedback, including criticism as long as it is constructive and respectful. Thanks.
Captain Crapalot wrote: »
Listen, for all the wise **** out there, if Kixeye really wanted to make the game competitive or skillfully applicable they can simply take away the -5 ( the whole minus ) rule. Then go prove your-selfs in fair or even challenging fights by fighting for real above your weight class.
RS3 wrote: »
As it currently stands, there is little chance players (unless they are coiners or allready in the top ranks) will be able to get to the upper levels. I used to be a lvl 31 under the old system and could only be attacked by someome under lvl 36. I am not any more powerful at the new level of 48 than I was at 31. Except now I can be attacked by everyone above me in level, no matter how high they are. Were the coiners running out of enough low level targets? I realize the coiners are how your company makes money, but what will they cry about next? That they have to start attacking each other because there are fewer lower level players. Or is the goal to make everyone into a coiner? It was bad enough when I had small chance of fighting back. Now, I have no chance.
I realize griefers are part of every game. Must you cater to them?
I have quit playing, and have no intention of playing again. These changes have destroyed any hope of getting any higher in level, so what would be the point of continuing to play?
There are plenty of games it is still possible to enjoy playing without having to pay for the privelage of getting smashed every time I my bubble wears off.
CRoNiC_DK wrote: »
now i have thought about the new lvl structure it doesnt really bother me as a lvl 28 i could get hit by 33s and a 29 could get hit by 34s the only difference is now we can now get hit by 35s 36s etc but how many of them do you see? so in reality the only difference is the number of bases i can hit is reduced but i can still hit 5 below me until i become a lvl 44
neiloc wrote: »
Level 43 m8, then it's open season -5 can hit you and anyone above that level.