Damage Protection Rules Change

  • Flo
    Flo
    Unicorn Overlord
    Joined Jun 2011 Posts: 8,586
    Tux wrote: »
    will ppl still be aible to bye 30 day bubbles and if so why is it ok with cc but not for free.....

    Because if you can have it free there is no use fo buying it...
    Currently playing: Vega Conflict
    Alliance: Galaxy Lords

  • labaron26
    labaron26
    Incursion Leader
    Joined Jul 2010 Posts: 1,177
    Congrats KIXEYE...this has long been needed....It was a pain to be attacked and then trying to retaliate only to find the attacker bubbled...However, buying a bubble I guess is still allowed, so they may still bubble themselves to avoid an attack.
  • n0s_speed
    n0s_speed
    Unicorn Overlord
    Joined Jul 2011 Posts: 3,636
    ABOUT **** TIME!!!!!!!! LOL. Thank you!
    In Game Name: n0s_speed
    Alliance: DOA
    Level: 66

  • Tux
    Tux
    Greenhorn
    Joined Dec 2011 Posts: 8
    yes so its ok for cc but not for free thats my point you can do it if you pay all you like but not for free..... so that hole we dont make games to make monny but monny to make games deal ??
  • TheDuke
    TheDuke
    Greenhorn
    Joined Feb 2012 Posts: 10
    nice job KIXEYE :), No More Buddy Bubbles :) this is good news :D
  • EE_REC
    EE_REC
    Potential Threat
    Joined Feb 2012 Posts: 26
    I like this alot its gonna be nice
    http://www.youtube.com/user/Tobbyfield016 Be wiser than other people if you can, but do not tell them so.
  • Flo
    Flo
    Unicorn Overlord
    Joined Jun 2011 Posts: 8,586
    Tux wrote: »
    yes so its ok for cc but not for free thats my point you can do it if you pay all you like but not for free..... so that hole we dont make games to make monny but monny to make games deal ??

    Buying a bubble is your own choice. It will make that you can't get attacked but you can't farm anyone either. Wether you do in the game there are negative and positive aspects to it.
    Currently playing: Vega Conflict
    Alliance: Galaxy Lords

  • Nick Van Den Broeck
    Nick Van Den Broeck
    Minor Nuisance
    Joined Nov 2011 Posts: 100
    Good news, but shouldnt u guys focus on getting hackers out of the game..? I mean there are dozens in each sector, making a lot of ppl quit.. Find a way to kick hackers faster, without asking players to report plz..
    Winner of Base Invaders II - sector 305
    Winner of Baracuda Hull Base Invaders III - Sector 402
    Winner of Goliath Hull Base Invaders IV - Sector 193
    Winner of Strike Cruiser Base Invaders V - Sector 434

    Name: _Px (former 305-Nick_V)
    Alliance: Vargas
    Sectors: 305, 268, 16, 476, 124, 402, 277, 193, (endless list)...
    Lvl: 51
  • Flo
    Flo
    Unicorn Overlord
    Joined Jun 2011 Posts: 8,586
    Good news, but shouldnt u guys focus on getting hackers out of the game..? I mean there are dozens in each sector, making a lot of ppl quit.. Find a way to kick hackers faster, without asking players to report plz..
    There are multiple parts in the company...one to concentrate on hackers while another one on updates
    Currently playing: Vega Conflict
    Alliance: Galaxy Lords

  • Nevar
    Nevar
    Greenhorn
    Joined Jun 2011 Posts: 8
    Are all the bubbles annoying...... YES........ Are buddy bubbles after attacks chicken stuff........YES But this is not the answer

    If folks are getting destroyed way to much they will leave the game. There was another game I used to play a lot with well over 100k in players.... then someone had a bright idea ( a bit like this one ) and made a change to allow more attacks on folks. Within 3 months the game populations were down to 50k players. At 6 months there was less 20k in players.

    Just my 2 cents
  • LUCKY-V
    LUCKY-V
    Incursion Leader
    Joined Dec 2011 Posts: 1,103
    This should make it so much easier for the hackers.



  • Target
    Target
    Unicorn Overlord
    Joined Oct 2011 Posts: 4,296
    Great step forward.
    loading
  • ms_general_jean
    ms_general_jean
    Potential Threat
    Joined Nov 2011 Posts: 40
    glad for no more bubble buddies as it gets tiring hearing it in comms all the time and i say earn your bubble dont abuse it but all so when you are a lower level it is hard when time increases on your upgrades or research when they farm you and take your resources that you needed to do the up grades as far as money kixeye i do use a cc but only to repair a fleet to help my sector fight of the enemy as the repair times are rediculous when it is needed in battle as for people quiting it will happen let my weapons lab or advance lab getting to a level 10 go more than 14 days and i will think very serriouly of quiting so you best think as i am one of your counted on cc user every week for just fleet repair and i never get bubbled unless it is needed and i wont pay for one i will have someone that is friend level my base when i need it
  • LexLuthor801
    LexLuthor801
    Skilled Warrior
    Joined Jun 2011 Posts: 344
    I think Redoing the damage protection is a good idea.

    I think if the launchpad can get 3 days worth of repair on them, then the 48 hr bubble should go out for bases that get above 70%/80% damaged. Maybe even 60%.

    You might need to change the attacks to only 4 levels above and below our own level. And there are never enough farms already.

    Saw a post awhile back about offering a rocket to rocket or anti rocket that you could load on your launchpad. Or something that gets rockets go back to hitting turrets and not docks and shipyards and upgrading buildings.
    All your base are.... Bubbled by us
  • Freakshow
    Freakshow
    Skilled Warrior
    Joined Apr 2011 Posts: 494
    doin my happy dance......doin my happy dance, mwaahaahaa. this can't take effect soon enough
    Freakshow

    Battle Pirates
    Lvl 57
    Retired due to lack of interest
    Id 41100
    Vega 
    Lvl 31
    Haven't progressed due to lack of interest
     
    not played.

    Vega
    Lvl 27

    Beatings shall continue until morale improves
  • Pirate_Steve
    Pirate_Steve
    Force to be Reckoned With
    Joined Jul 2011 Posts: 1,952
    Soooo, what's the big deal? You can still give buddy bubbles. It's just gonna cost your buddy a damaged or sunk fleet. Big whoop! It will help those giving the bubble by giving them experience in attacking bases.
  • Flo
    Flo
    Unicorn Overlord
    Joined Jun 2011 Posts: 8,586
    Soooo, what's the big deal? You can still give buddy bubbles. It's just gonna cost your buddy a damaged or sunk fleet. Big whoop! It will help those giving the bubble by giving them experience in attacking bases.

    Base Testing abd Bubble Budding is different...as Buddy Bubbles you don't actually get damaged
    Currently playing: Vega Conflict
    Alliance: Galaxy Lords

  • Sharpton
    Sharpton
    Minor Nuisance
    Joined Sep 2011 Posts: 232
    Call me silly but shouldn't you get rid of the hackers before making this change? Swag have you seen anyone use a speed hack in PVP or base hitting? HHs with combat speeds exceeding the speed of SWs? You are taking away the only protection many people have vs. the hackers.
    LIE of the DECADE!

    “It’s easy for others to lose their focus on quality,” That’s where we are laser-focused.”
    “If users are more engaged, they naturally spend more money.”
    “We don’t throw the ecosystem out of whack. A free player who spends a lot of time in the game has as much chance as a whale who spends a lot of money.”
    “It’s all a balance ecosystem.”
    ~ Will Harbin     [VentureBeat - March 16, 2012]
  • PittsburghPirates
    PittsburghPirates
    Minor Nuisance
    Joined Oct 2011 Posts: 123
    Now people like me that are aggressive players will be constantly rocketed and have my dock pummeled. I set a fleet to patrol the area and I get hit 50 times and my fleet dies, then what? Then they rocket my upgrades over and over so nothing gets done, and I just end up quitting the game. Great idea.
    PittsburghPirates lvl 55

    Born: sect 137
    Visits: 138, 15, 360, 269, and I forget the rest.....

    Forum Bans: 1
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  • Flo
    Flo
    Unicorn Overlord
    Joined Jun 2011 Posts: 8,586
    Sharpton wrote: »
    Call me silly but shouldn't you get rid of the hackers before making this change? Swag have you seen anyone use a speed hack in PVP or base hitting? HHs with combat speeds exceeding the speed of SWs? You are taking away the only protection many people have vs. the hackers.

    Hackers catching and updates are different parts of the company
    Currently playing: Vega Conflict
    Alliance: Galaxy Lords

  • Michael Middleton
    Michael Middleton
    Strike-force Captain
    Joined Jun 2011 Posts: 812
    looking forward to this hating bubble buddies
    My piece of Battle Pirates Fan Fiction: http://forums.kixeye.com/threads/125229-The-Battle-Pirates-story Hope you enjoy!!

    My second piece of Battle Pirates Fan Fiction[url] http://forums.kixeye.com/threads/196200-Owen-s-shipyard?p=1716922#post1716922 [/url] Hope you enjoy!!!
    Sortar wrote: »
    haha what an idiot..more money for king will and his tribe of merry idiots...you guys complain then just spend more...classic..
  • Pirate_Steve
    Pirate_Steve
    Force to be Reckoned With
    Joined Jul 2011 Posts: 1,952
    Base Testing abd Bubble Budding is different...as Buddy Bubbles you don't actually get damaged


    That's my point. Now each buddy bubble will be a mini-test. How many of these buddy bubbler's actually hit bases?
  • dan1971
    dan1971
    Greenhorn
    Joined Jan 2012 Posts: 14
    While removing this is an awesome idea its just another way for them to make money. Its all about the mighty green. That is all this game is about. Them finding new ways to get it and when they make mistakes they just give you the usual e-mail. "thank you for this information and we are looking into the situtation". So, it seems that they are not getting enought money thru regular gaming and the raids. they screw the smaller players that are trying to build and learn. but hey this should be fun. This will make it more fun for the hackers that they are not able to catch and have been told about. Even if it is one of their relatives. So have fun and let the games begin.
    Also how can you place more things in the game when you can't even fix the launching of merc fleets or other glitches. fix the mess you have first before you screw it up even more.
  • OBDARK
    OBDARK
    Minor Nuisance
    Joined Jul 2011 Posts: 142
    absolutely fantastic
    all hail kixeye

    bye bye bubble buddies :p
    DARK-KNIGHT-ORI    LEVEL--58  
  • J David Yates
    J David Yates
    Greenhorn
    Joined Oct 2011 Posts: 8
    Glad to see the end of the "Bubble Buddies" come into fruition and something being done about that. But now does this affect those who bought bubbles for short periods of time? I didn't see it but will there be an allotted time per what percentage of damage done to the base? Such as 25%=12hour protection for example, 50% damage would equal 24 hours and so forth. I have never been too certain on how the bubble rules ever played out to begin with but at least now I can at least understand the percentages.
  • Pirate_Steve
    Pirate_Steve
    Force to be Reckoned With
    Joined Jul 2011 Posts: 1,952
    Now people like me that are aggressive players will be constantly rocketed and have my dock pummeled. I set a fleet to patrol the area and I get hit 50 times and my fleet dies, then what? Then they rocket my upgrades over and over so nothing gets done, and I just end up quitting the game. Great idea.


    Couldn't they make only warehouses and turrets target-able by rockets?
  • ADMIRAL-TURD
    ADMIRAL-TURD
    Potential Threat
    Joined Jul 2011 Posts: 97
    the bubble guppys will cry .......... sounds good to me
  • KeithT
    KeithT
    Greenhorn
    Joined Jan 2012 Posts: 22
    Calaway049 wrote: »
    For those who want to redesign their base, or who get rimmed often, I think you should keep the 1hr bubble regardless of damage. But I do agree than anything more than an hour needs to be done through damage or coin.

    Fully Agree.
  • Sharpton
    Sharpton
    Minor Nuisance
    Joined Sep 2011 Posts: 232
    I am sure Kixeye's answer to all these complaints will be "Remember, we sell bubbles! 7 days for $7 dollars!"
    LIE of the DECADE!

    “It’s easy for others to lose their focus on quality,” That’s where we are laser-focused.”
    “If users are more engaged, they naturally spend more money.”
    “We don’t throw the ecosystem out of whack. A free player who spends a lot of time in the game has as much chance as a whale who spends a lot of money.”
    “It’s all a balance ecosystem.”
    ~ Will Harbin     [VentureBeat - March 16, 2012]
  • PoopDeck
    PoopDeck
    Strike-force Captain
    Joined Oct 2011 Posts: 676
    Congratulations on improving NOTHING! Now you simply set out your howie and your VM turrets along a perimeter of your base and have a friend destroy the turrets. POOF you get your bubble and your base takes no viable damage aside from the 6 hours to fix the turrets. This solution is no better than the currect mechanic.
This discussion has been closed.