Spectator Mode

KIXEYE Swag
KIXEYE Swag
Unicorn Overlord
Joined Nov 2011 Posts: 3,665
edited 2 Apr 2012, 5:54PM
There is currently no way for a 3rd party to view a battle in progress.

We will be implementing a feature that allows any player to view a “Fleet VS Fleet” or “Fleet VS Base” battle. Any player can use the mouse to click on a battle and view the battle as a spectator only (cannot participate in battle). Spectators will not be able to view submerged submarines.

There will also a feature that announces when battles are taking place near your base in the Comm (chat window). This feature can be easily disabled if you do not want to receive battle notifications.

As Battle Pirates is a Massively Multiplayer Online game, we feel this will greatly enhance the effect of being an open-world game. The game has a strong emphasis on competition, so it only makes sense to grant anyone the ability to view players competing with each other.
  • Captain_Dread
    Captain_Dread
    Incursion Leader
    Joined Nov 2011 Posts: 1,085
    Epic!!!!!!
    Question: Can you view battles in other sectors?
    Captain_Dread
  • NuclearFallout
    NuclearFallout
    Unicorn Overlord
    Joined Aug 2011 Posts: 8,431
    Sweet i want to see if my alliance members actually know what they are doing in base attacks hehe.
    "Do not pray for easy lives. Pray to be stronger men."
    - John F Kennedy 

    "If you're explaining, you're losing"
    Ronald Reagan

    No I'm not a moderator
  • Artie Dickson
    Artie Dickson
    Minor Nuisance
    Joined Dec 2011 Posts: 211
    outfreakinstanding
    ONLY A TRUE LEADER PLUNGES INTO THE DARK WOODS OF DEFEAT AND EMERGES INTO THE LIGHT OF VICTORY
    Note to myself: Avoid Draconians they have stolen Swag's Hammer
    Not only do you have a level 30 base after only 3 hours of play, your base design skills are a joke...
    Attachment not found.

    don't click this link...
  • oleboy13
    oleboy13
    Incursion Leader
    Joined Dec 2011 Posts: 1,025
    That is so cool :D
    Also in battles spectator/player can we always have floating names over the ships?
    TrueTexan
    lvl 49
    "Its better to try and fail than fail to try"
    darksun98 wrote: »
    I think the super fortress will be like a unicorn. You know its there but you will probably never see one.
    Event Ships acquired: Corvette, Destroyer, Light Cruiser
  • Flo
    Flo
    Unicorn Overlord
    Joined Jun 2011 Posts: 8,586
    seems good...I think the feature to be alarmed about battles around his base should be controlled from the radio tower as it would make the game a tiny bit more logic?(would give some use to it)


    Sweet i want to see if my alliance members actually know what they are doing in base attacks hehe.

    Oh no...
    Currently playing: Vega Conflict
    Alliance: Galaxy Lords

  • sharpfamily
    sharpfamily
    Force to be Reckoned With
    Joined Oct 2011 Posts: 1,899
    Awesome!!!!!!!!!!!!!!!!!
  • TALON_HUNTER
    TALON_HUNTER
    Potential Threat
    Joined Dec 2011 Posts: 52
    i cant wait for this:D ganna be awsome good job kixeye:)
    MY FF'S ARE HUNGERY!;)
    sector:you will know soon
    alliance:BLITZ
  • NuclearFallout
    NuclearFallout
    Unicorn Overlord
    Joined Aug 2011 Posts: 8,431
    Oh no...
    I'll be watching all of you guys now hehe
    "Do not pray for easy lives. Pray to be stronger men."
    - John F Kennedy 

    "If you're explaining, you're losing"
    Ronald Reagan

    No I'm not a moderator
  • lysan
    lysan
    Minor Nuisance
    Joined Jul 2011 Posts: 131
    There will also a feature that announces when battles are taking place near your base in the Comm (chat window).

    I'm guessing that if you hit someone who is offline but the person next to him is online that they will be warned about the attack. I'm iffy on this one simply because I like to be a sneaky pirate ninja.
  • dragyn
    dragyn
    Potential Threat
    Joined Oct 2011 Posts: 99
    I love the idea of being able to view the battles of others and for them to view ours. I can think of several benefits and questions I have.

    1) Base designing will be seriously aided as we can see what works and does not work through the trials and errors of others.
    2) Will we be allowed to see battles against dracs as well? (salvage and drac bases)
    3) All aspects of battle strategy will need to evolve, as even the newer players are allowed to discover tactics through observation ( I think this is a good thing).
    4) No more lying on comms about how: "he only rimmed me..." "they rocketed my dock..." "I flattened the whole base...."
    5) I could imagine epic friendly tournaments and battles emerging from this. Sort of like a Gladiatorial Battle.
    6) Would a battle chat be a possible implementation, where a separate chat is initiated for only those fighting and watching?

    I am not so keen on the additional info in our comms. I find they get too cluttered already, with important information disappearing. I am also concerned about this eliminating the sneak attack. Lower level players will nearly always find someone waiting for them outside a base.
  • Flo
    Flo
    Unicorn Overlord
    Joined Jun 2011 Posts: 8,586
    another thing: I think that you should be able to choose the range within you get notices when attackes between 1 and 50 as some battles are usual battles that I'm not interested in. And maybe you could do that you can highlight information in cha like dragyn said so you can see which information is important
    Currently playing: Vega Conflict
    Alliance: Galaxy Lords

  • Dread_Pirate_Vitus
    Dread_Pirate_Vitus
    Strike-force Captain
    Joined Dec 2011 Posts: 1,045
    Awesome... no more listening to **** waiving about who did what... just watch the battle and mock approprately
    To err is human, to REALLY **** things up takes KIXEYE
    .,?!;: ← These are tools, use them. The "Enter" key is your friend as well ;)
    DreadPirateVitus-DS
    #2676563
    Level 33
    Sector 438
    Yeah, I got it all the goodies from BI 3,4,5 and 6 too
  • envoyofwar
    envoyofwar
    Minor Nuisance
    Joined Jul 2011 Posts: 233
    very good this is way overdue
    envoy sector 2 and lovin it
  • jefe
    jefe
    Strike-force Captain
    Joined Nov 2010 Posts: 652
    I guess the people who get owned by some people, will now get owned by all that are shown how to do it....sucks to be them!
        
  • StormRider-WOLF
    StormRider-WOLF
    Incursion Leader
    Joined Dec 2011 Posts: 1,465
    sounds kinds cool
    DeathScythe-WOLF- I reject your reality and substitute my own!            Original sector: 337         Alliance: [BPELI] BP Elite
    image
    Fight till the end! 
  • Michelle Eddy
    Michelle Eddy
    Greenhorn
    Joined Dec 2011 Posts: 17
    nice i cant wait
  • Black-Death
    Black-Death
    Potential Threat
    Joined Sep 2011 Posts: 73
    So people that don't know how to attack bases are going to be shown and tutored into being able to get in a base they normally wouldn't stand a chance of getting in!!!
    The res is mine, you are just holding onto it till I'm ready to collect

    Black-Death
    BP User ID- 710855
    Coming to a sector near YOU
  • Captain_Dread
    Captain_Dread
    Incursion Leader
    Joined Nov 2011 Posts: 1,085
    I have a Question about this.


    Will we be able to watch battles in other sectors or just our own?
    Captain_Dread
  • William Brixon
    William Brixon
    Incursion Leader
    Joined Nov 2011 Posts: 1,217
    This will be epic!!
    Death_Wind - BP Level 72 - Sectors: 194 -> 216 -> 345 -> 283 -> 216 -> 246 -> 101 -> 436 -> 1 -> 217 -> 283 -> 1 -> 170 -> 217 -> 116 -> 466 -> 217 -> 395 -> 487 -> 177 -> 400 -> 270 -> 217 -> 254 -> 323 -> 232  -> 445 -> 359 -> 267 -> 184 -> 497 -> 114 -> 184 -> 1 -> 217 -> 184 -> 217 ->436 ->283 -> 323 -> 283
    https://www.youtube.com/user/krisbrixon
  • carwynpritchard+1
    carwynpritchard+1
    Master Tactician
    Joined Feb 2011 Posts: 2,345
    i cant wait for this feature
    Hugs'N'Rainbows ****
    BPS2

    If i seem nice i am gathering information so i can destroy you
  • Burmashave
    Burmashave
    Strike-force Captain
    Joined Jun 2011 Posts: 617
    i cant wait for this feature

    You would you creepy voyeur
    Unfortunately, players repeatedly “bubbling” each other are abusing this system.
  • carwynpritchard+1
    carwynpritchard+1
    Master Tactician
    Joined Feb 2011 Posts: 2,345
    Burmashave wrote: »
    You would you creepy voyeur

    Im watching you right now ....you know what daddy likes
    Hugs'N'Rainbows ****
    BPS2

    If i seem nice i am gathering information so i can destroy you
  • Burmashave
    Burmashave
    Strike-force Captain
    Joined Jun 2011 Posts: 617
    WOOT!

    Thread derailed!
    Unfortunately, players repeatedly “bubbling” each other are abusing this system.
  • jefe
    jefe
    Strike-force Captain
    Joined Nov 2010 Posts: 652
    This disincentivizes being any good at this game. Some hack can just steal your techniques.
        
  • hookem
    hookem
    Minor Nuisance
    Joined Oct 2011 Posts: 167
    you can already do this with skype and teamviewer
  • jefe
    jefe
    Strike-force Captain
    Joined Nov 2010 Posts: 652
    hookem wrote: »
    you can already do this with skype and teamviewer

    That also assume that the player being attacked is online...and setup in that way. However, that isn't the only issue.

    1) It will act as an alarm bell that a base is under attack nearby
    2) Then allow potential ninjas to see when the attacker is about to exit
    3) Turn a base with one or two flaws into the sector farm
    4) Allow anything that is innovative to be coined by the entire sector
    5) Allow for the entire sector to know what ships someone has in their fleet to bring the appropriate countermeasure
        
  • Dumbledore666
    Dumbledore666
    Minor Nuisance
    Joined Mar 2011 Posts: 196
    Sounds like a great idea but I'm wondering how this is going to affect gameplay for the people in the fight. Lag? I guess we'll see.

  • Black-Death
    Black-Death
    Potential Threat
    Joined Sep 2011 Posts: 73
    hookem wrote: »
    you can already do this with skype and teamviewer


    Yes, but only the people you know or want to let see can watch the attack
    The res is mine, you are just holding onto it till I'm ready to collect

    Black-Death
    BP User ID- 710855
    Coming to a sector near YOU
  • Alex Robey
    Alex Robey
    Potential Threat
    Joined Aug 2011 Posts: 64
    Will it alert you if a member of your alliance is under attack? And how far does near your base classify as or can you edit proximity settings yourself? Pleased this is happening though, great idea.
  • Sprouts
    Sprouts
    Unicorn Overlord
    Joined Nov 2010 Posts: 3,716
    There is currently no way for a 3rd party to view a battle in progress.

    We will be implementing a feature that allows any player to view a “Fleet VS Fleet” or “Fleet VS Base” battle. Any player can use the mouse to click on a battle and view the battle as a spectator only (cannot participate in battle). Spectators will not be able to view submerged submarines.

    There will also a feature that announces when battles are taking place near your base in the Comm (chat window). This feature can be easily disabled if you do not want to receive battle notifications.

    Great idea. Looking forward to it.

    1. Will spectators be able to leave at any time, including from watching a base attack?

    2. Will the battlers be able to see a list of spectators?

    3. You're going to need to make comms more than a single window of text, with all these new ideas that include additional uses of comms. In a sector with very active busy comms, adding battle notifications would make it a lot worse.

    4. The disabling feature should be a toggle that is easy to reach from anywhere in the game. Because I'd want to have it turned on so I can find out whether people are hitting my neighbors, but if a massive fleet fight breaks out I don't want to know about each and every one of them separately. And I doubt I'd have time to go into my base to find a correct screen somewhere to turn it off.
    (\(\
    (o.o)
    (")(")*
This discussion has been closed.